Player Matchup

Mulan
Mulan
ChristianL25
Mulan
Level 147
God Stats
8W - 6L
1,577 SR
Queue Stats
197W - 159L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
Duki_55
Nu Wa
Level 139
God Stats
10W - 3L
1,737 SR
Queue Stats
177W - 167L
1,546 Elo+
Party 3
Neith
Neith
KevinLz
Neith
Level 69
God Stats
3W - 2L
1,624 SR
Queue Stats
243W - 209L
1,546 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SebastianTK
Tsukuyomi
Level 165
God Stats
1W - 2L
1,452 SR
Queue Stats
382W - 340L
1,512 Elo+
Party 1
Horus
Horus
wolfgamer772
Horus
Level 120
God Stats
84W - 89L
1,527 SR
Queue Stats
823W - 757L
1,515 Elo+
Solo
Team Averages
Level 128
1,584 SR
1,530 Elo+

VS

Team Averages
Level 109
1,572 SR
1,513 Elo+
Horus
Horus
BeXarS
Horus
Level 62
God Stats
5W - 5L
1,668 SR
Queue Stats
113W - 119L
1,486 Elo+
Party 4
Athena
Athena
Leatryx
Athena
Level 147
God Stats
0W - 1L
1,470 SR
Queue Stats
136W - 109L
1,555 Elo+
Party 4
Fenrir
Fenrir
LeeryHammer
Fenrir
Level 127
God Stats
10W - 3L
1,638 SR
Queue Stats
342W - 306L
1,521 Elo+
Party 4
Xbalanque
Xbalanque
Leviatan0209
Xbalanque
Level 87
God Stats
5W - 7L
1,456 SR
Queue Stats
144W - 141L
1,504 Elo+
Party 2
Olorun
Olorun
chupacabras72
Olorun
Level 122
God Stats
63W - 48L
1,627 SR
Queue Stats
506W - 451L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,812
681
4,488
6,744
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Duki_55
Nu Wa
12
3 / 2 / 4
6,547
655
8,600
5,780
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
KevinLz
Neith
13
6 / 0 / 2
7,780
778
5,021
4,955
1,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Tsukuyomi
SebastianTK
Tsukuyomi
10
3 / 3 / 1
5,740
574
3,014
8,868
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 5
6,520
652
3,722
6,590
5,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BeXarS
Horus
9
0 / 0 / 2
4,779
478
1,897
6,214
3,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Leatryx
Athena
8
1 / 2 / 2
5,360
536
3,821
7,866
5,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
11
3 / 2 / 1
5,950
595
3,445
7,993
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xbalanque
Leviatan0209
Xbalanque
8
0 / 5 / 0
4,975
498
2,188
5,961
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 4 / 0
5,696
570
6,111
8,905
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
6
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
BeXarS
Horus
0
0
2
1
W
0
1
0
0
W
Nu Wa
Duki_55
Nu Wa
3
2
4
2.5
W
Neith
KevinLz
Neith
6
0
2
7
L
Athena
Leatryx
Athena
1
2
2
1
L
Fenrir
3
2
1
1.75
L
Xbalanque
Leviatan0209
Xbalanque
0
5
0
0
W
Tsukuyomi
SebastianTK
Tsukuyomi
3
3
1
1.17
L
2
4
0
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,845
Damage
17,462
32,937
Taken
36,939
15,173
Mitigated
16,479
11,053
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BeXarS
Horus
1,897
895
75
1,362
6,214
3,118
0
434
5,672
0
13,125
W
4,488
704
0
2,980
6,744
3,343
0
250
6,223
0
43,571
W
Nu Wa
Duki_55
Nu Wa
8,600
1,481
0
750
5,780
1,816
158
3,355
2,425
43,598
0
W
Neith
KevinLz
Neith
5,021
1,502
0
1,650
4,955
1,713
1,131
297
4,658
0
56,721
L
Athena
Leatryx
Athena
3,821
1,068
0
1,694
7,866
5,731
0
2,571
5,044
17,037
584
L
Fenrir
3,445
813
0
1,267
7,993
3,158
0
1,583
6,274
0
45,508
L
Xbalanque
Leviatan0209
Xbalanque
2,188
605
0
518
5,961
1,604
728
470
5,383
0
26,079
W
Tsukuyomi
SebastianTK
Tsukuyomi
3,014
761
0
1,718
8,868
3,137
0
3,172
5,696
0
34,829
L
6,111
2,627
251
3,032
8,905
2,868
0
2,641
5,966
45,642
2,377
W
3,722
1,382
820
3,135
6,590
5,164
19
2,650
3,940
0
16,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
26,760
355
Minions Killed
265
0
Camps Cleared
0
1,036,062
Distance Traveled
1,032,373
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,779
478
34
3
0
194,327
0
W
Mulan
6,812
681
83
8
0
186,183
2
W
Nu Wa
6,547
655
92
9
0
206,933
0
W
Neith
7,780
778
106
11
0
192,517
0
L
Athena
5,360
536
27
3
0
224,717
2
L
Fenrir
5,950
595
79
8
0
254,666
0
L
Xbalanque
4,975
498
45
5
0
180,533
0
W
Tsukuyomi
5,740
574
54
5
0
221,953
0
L
Olorun
5,696
570
80
8
0
178,130
0
W
Horus
6,520
652
20
2
0
228,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role