Player Matchup

Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Neetz
Xbalanque
Level 169
God Stats
1W - 1L
1,677 SR
Queue Stats
91W - 89L
1,463 Elo+
Party 3
Nemesis
Nemesis
Neonwolf8796
Nemesis
Level 124
God Stats
2W - 4L
1,459 SR
Queue Stats
218W - 247L
1,499 Elo+
Party 1
Janus
Janus
Norse Allfather
Janus
Level 147
God Stats
0W - 2L
1,584 SR
Queue Stats
3W - 2L
1,667 Elo+
Party 1
Atlas
Atlas
legendfo117
Atlas
Level 180
God Stats
19W - 24L
1,547 SR
Queue Stats
570W - 608L
1,490 Elo+
Party 1
Team Averages
Level 155
1,553 SR
1,524 Elo+

VS

Team Averages
Level 103
1,517 SR
1,511 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
All_Pro_Legendz
Persephone
Level 125
God Stats
9W - 15L
1,479 SR
Queue Stats
363W - 371L
1,573 Elo+
Party 2
Ravana
Ravana
B3ASTG0ALIE22
Ravana
Level 141
God Stats
42W - 39L
1,571 SR
Queue Stats
345W - 351L
1,518 Elo+
Party 2
Neith
Neith
CHRIStark04 629
Neith
Level 85
God Stats
26W - 25L
1,522 SR
Queue Stats
366W - 350L
1,462 Elo+
Solo
Hades
Hades
temp-222995016
Hades
Level 101
God Stats
4W - 5L
1,511 SR
Queue Stats
126W - 105L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 5 / 0
6,401
533
3,087
10,395
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Neetz
Xbalanque
12
0 / 4 / 1
6,840
570
2,414
7,524
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Neonwolf8796
Nemesis
11
1 / 3 / 1
5,927
494
2,852
9,693
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 0
6,634
553
4,466
6,156
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 3 / 2
5,760
480
5,153
9,498
5,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
7 / 1 / 2
7,844
654
6,093
8,295
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Persephone
All_Pro_Legendz
Persephone
13
2 / 0 / 6
7,917
660
6,005
6,239
1,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 0 / 4
7,924
660
7,938
6,458
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 6
7,345
612
5,534
5,004
1,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 2
6,632
553
3,815
8,811
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
17
18
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
0
0
W
Ao Kuang
 
Ao Kuang
7
1
2
8
W
Persephone
All_Pro_Legendz
Persephone
2
0
6
5
W
2
0
4
4
W
3
1
6
6
L
Xbalanque
Neetz
Xbalanque
0
4
1
0.13
L
Nemesis
Neonwolf8796
Nemesis
1
3
1
0.5
L
1
3
0
0.33
L
2
3
2
1
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,972
Damage
29,385
43,266
Taken
34,807
18,930
Mitigated
15,262
13,744
Healing
15,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,087
125
96
3,249
10,395
6,426
0
1,490
8,250
38,867
0
W
Ao Kuang
 
Ao Kuang
6,093
1,045
0
3,140
8,295
2,901
198
2,039
5,967
54,020
0
W
Persephone
All_Pro_Legendz
Persephone
6,005
669
0
4,623
6,239
1,684
16
2,178
3,813
54,246
0
W
7,938
1,749
0
2,544
6,458
4,413
181
3,015
3,271
0
57,421
W
5,534
1,541
0
1,725
5,004
1,440
662
904
3,919
0
49,460
L
Xbalanque
Neetz
Xbalanque
2,414
939
0
2,888
7,524
1,983
704
1,676
5,502
0
51,590
L
Nemesis
Neonwolf8796
Nemesis
2,852
1,661
0
3,951
9,693
2,915
0
3,167
6,407
0
38,744
L
4,466
114
0
500
6,156
1,885
0
4,259
1,785
46,909
666
L
5,153
1,637
0
3,060
9,498
5,721
0
4,613
4,681
13,933
0
W
3,815
394
51
3,540
8,811
4,824
0
3,424
5,077
28,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
37,662
360
Minions Killed
426
0
Camps Cleared
0
1,262,802
Distance Traveled
1,292,166
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,401
533
71
6
0
203,719
2
W
Ao Kuang
7,844
654
82
7
0
286,531
2
W
Persephone
7,917
660
103
9
0
248,320
0
W
Ravana
7,924
660
106
9
0
258,042
0
W
Neith
7,345
612
75
6
0
242,284
4
L
Xbalanque
6,840
570
99
8
0
238,683
0
L
Nemesis
5,927
494
70
6
0
272,777
2
L
Janus
6,634
553
103
9
0
261,617
0
L
Atlas
5,760
480
17
1
0
286,006
5
W
Hades
6,632
553
60
5
0
256,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role