Player Matchup

Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GodMurilloSoS
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,506 Elo+
Solo
Anubis
Anubis
SHO RO HEAR
Anubis
Level 177
God Stats
2W - 1L
1,503 SR
Queue Stats
147W - 153L
1,535 Elo+
Party 2
Team Averages
Level 147
1,501 SR
1,514 Elo+

VS

Team Averages
Level 145
1,373 SR
1,517 Elo+
Charybdis
Charybdis
DazZdiLLusION
Charybdis
Level 129
God Stats
1W - 0L
1,353 SR
Queue Stats
2W - 5L
1,274 Elo+
Solo
Sylvanus
Sylvanus
mastaspid
Sylvanus
Level 158
God Stats
1W - 0L
1,199 SR
Queue Stats
21W - 15L
1,600 Elo+
Party 1
Hercules
Hercules
moistlump
Hercules
Level 149
God Stats
6W - 5L
1,568 SR
Queue Stats
40W - 22L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 6 / 0
7,795
709
5,352
9,511
6,221
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

13
1 / 4 / 1
7,377
671
5,592
12,243
13,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
0 / 5 / 1
8,264
751
5,349
9,546
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DazZdiLLusION
Charybdis
14
1 / 1 / 9
8,924
811
6,619
5,196
1,554
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
mastaspid
Sylvanus
16
2 / 1 / 12
9,567
870
7,720
10,928
9,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
moistlump
Hercules
17
12 / 0 / 3
10,857
987
11,403
11,910
11,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
15
15
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
6
0
0.17
W
Charybdis
DazZdiLLusION
Charybdis
1
1
9
5.5
L
1
4
1
0.38
L
Anubis
0
5
1
0.1
W
Sylvanus
mastaspid
Sylvanus
2
1
12
8
W
Hercules
moistlump
Hercules
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,293
Damage
25,742
31,300
Taken
28,034
23,653
Mitigated
22,291
3,417
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,352
351
0
282
9,511
6,221
0
2,213
7,131
0
21,045
W
Charybdis
DazZdiLLusION
Charybdis
6,619
3,469
0
0
5,196
1,554
719
3,208
1,966
0
27,500
L
5,592
1,189
0
10
12,243
13,493
0
2,302
9,661
11,320
0
L
Anubis
5,349
252
0
3,125
9,546
3,939
96
2,123
7,072
30,639
0
W
Sylvanus
mastaspid
Sylvanus
7,720
1,120
1,872
3,370
10,928
9,141
255
3,984
6,920
27,199
2,749
W
Hercules
moistlump
Hercules
11,403
3,668
0
3,695
11,910
11,596
0
3,798
8,039
0
28,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,436
Gold Earned
29,348
104
Minions Killed
137
0
Camps Cleared
0
537,892
Distance Traveled
551,020
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,795
709
25
2
0
188,230
0
W
Charybdis
8,924
811
54
5
0
177,762
0
L
Ymir
7,377
671
9
1
0
191,187
2
L
Anubis
8,264
751
70
6
0
158,475
3
W
Sylvanus
9,567
870
48
4
0
166,096
0
W
Hercules
10,857
987
35
3
0
207,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role