Player Matchup

Sun Wukong
Sun Wukong
CUTUCUCHILLO
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Facu555
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
HEIKA7
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,471 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,490 Elo+

VS

Team Averages
Level 134
1,502 SR
1,462 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ClaudiãoKing
Cthulhu
Level 107
God Stats
2W - 2L
1,431 SR
Queue Stats
149W - 171L
1,434 Elo+
Solo
Nu Wa
Nu Wa
barrosbiel
Nu Wa
Level 148
God Stats
136W - 106L
1,574 SR
Queue Stats
1,163W - 1,347L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CUTUCUCHILLO
Sun Wukong
14
2 / 4 / 1
8,781
798
3,854
13,602
12,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Facu555
Chaac
13
0 / 7 / 3
7,898
718
3,802
18,185
15,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
HEIKA7
Cupid
13
2 / 7 / 2
8,417
765
2,837
11,544
5,274
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
8 / 4 / 8
10,931
994
13,415
10,569
4,043
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cthulhu
16
5 / 1 / 10
10,358
942
10,776
9,590
11,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
17
5 / 0 / 10
11,027
1,002
13,870
4,724
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
18
18
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
4
8
3
L
Sun Wukong
CUTUCUCHILLO
Sun Wukong
2
4
1
0.63
W
Cthulhu
5
1
10
10
L
Chaac
Facu555
Chaac
0
7
3
0.21
L
Cupid
HEIKA7
Cupid
2
7
2
0.43
W
Nu Wa
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,493
Damage
38,061
43,331
Taken
24,883
33,007
Mitigated
17,454
3,871
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
13,415
6,124
0
2,823
10,569
4,043
2,142
110
10,459
0
41,777
L
Sun Wukong
CUTUCUCHILLO
Sun Wukong
3,854
564
0
1,112
13,602
12,228
0
7,127
5,892
0
16,877
W
Cthulhu
10,776
311
77
220
9,590
11,570
348
65
9,525
33,862
1,172
L
Chaac
Facu555
Chaac
3,802
769
0
880
18,185
15,505
0
7,003
10,266
0
17,101
L
Cupid
HEIKA7
Cupid
2,837
1,967
219
1,660
11,544
5,274
0
7,423
3,700
2,510
18,196
W
Nu Wa
13,870
4,336
0
672
4,724
1,841
727
68
4,656
50,411
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,096
Gold Earned
32,316
68
Minions Killed
180
0
Camps Cleared
0
478,474
Distance Traveled
656,508
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,931
994
50
5
0
204,357
1
L
Sun Wukong
8,781
798
25
2
0
168,688
0
W
Cthulhu
10,358
942
45
4
0
228,548
0
L
Chaac
7,898
718
19
2
0
181,488
0
L
Cupid
8,417
765
24
2
0
128,298
0
W
Nu Wa
11,027
1,002
85
8
0
223,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role