Player Matchup

Sun Wukong
Sun Wukong
CrippinAintEasy
Sun Wukong
Level 43
God Stats
8W - 3L
1,707 SR
Queue Stats
100W - 93L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LaitueFluff
Ah Muzen Cab
Level 81
God Stats
7W - 10L
1,294 SR
Queue Stats
506W - 505L
1,512 Elo+
Solo
Hades
Hades
spideysellsfent
Hades
Level 21
God Stats
17W - 15L
1,538 SR
Queue Stats
33W - 31L
1,509 Elo+
Party 2
Team Averages
Level 48
1,513 SR
1,508 Elo+

VS

Team Averages
Level 66
1,579 SR
1,589 Elo+
Ullr
Ullr
BigManns
Ullr
Level 82
God Stats
44W - 29L
1,602 SR
Queue Stats
267W - 231L
1,605 Elo+
Solo
Ra
Ra
MrLongSchlong
Ra
Level 70
God Stats
7W - 5L
1,566 SR
Queue Stats
56W - 30L
1,595 Elo+
Party 1
Sylvanus
Sylvanus
eyesunclouded19
Sylvanus
Level 47
God Stats
36W - 23L
1,571 SR
Queue Stats
99W - 59L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrippinAintEasy
Sun Wukong
11
1 / 5 / 0
6,863
686
6,039
11,361
9,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Muzen Cab
LaitueFluff
Ah Muzen Cab
13
0 / 3 / 1
7,187
719
8,530
9,106
2,991
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 6 / 0
6,996
700
7,762
10,858
3,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
7 / 0 / 7
9,399
940
14,793
9,852
4,208
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 1 / 9
8,960
896
5,709
8,903
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
3 / 0 / 10
8,528
853
6,717
8,247
9,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
14
14
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
0
7
10.5
L
Sun Wukong
CrippinAintEasy
Sun Wukong
1
5
0
0.2
L
Ah Muzen Cab
LaitueFluff
Ah Muzen Cab
0
3
1
0.17
W
4
1
9
8.5
W
Sylvanus
3
0
10
8
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,331
Damage
27,219
31,325
Taken
27,002
15,717
Mitigated
17,713
3,527
Healing
15,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
14,793
7,894
0
2,717
9,852
4,208
768
2,416
7,384
0
41,936
L
Sun Wukong
CrippinAintEasy
Sun Wukong
6,039
680
0
824
11,361
9,000
0
4,393
6,860
0
15,500
L
Ah Muzen Cab
LaitueFluff
Ah Muzen Cab
8,530
1,081
0
579
9,106
2,991
0
4,006
5,083
0
29,296
W
5,709
511
2,832
3,530
8,903
3,936
392
3,213
5,646
26,272
0
W
Sylvanus
6,717
1,606
3,220
3,512
8,247
9,569
111
2,159
6,024
13,014
740
L
7,762
246
90
2,034
10,858
3,726
0
3,229
7,600
24,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,046
Gold Earned
26,887
103
Minions Killed
148
0
Camps Cleared
0
502,150
Distance Traveled
542,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,399
940
58
6
0
184,691
0
L
Sun Wukong
6,863
686
17
2
0
180,791
0
L
Ah Muzen Cab
7,187
719
50
5
0
164,592
0
W
Ra
8,960
896
56
6
0
189,293
0
W
Sylvanus
8,528
853
34
3
0
168,358
0
L
Hades
6,996
700
36
4
0
156,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role