Player Matchup

Xing Tian
Xing Tian
AwakenedAlt727
Xing Tian
Level 155
God Stats
1W - 1L
1,509 SR
Queue Stats
3W - 13L
1,220 Elo+
Party 2
Agni
Agni
Ljdawg225
Agni
Level 29
God Stats
0W - 2L
1,360 SR
Queue Stats
4W - 18L
1,199 Elo+
Party 2
Fenrir
Fenrir
Reyes8King
Fenrir
Level 22
God Stats
1W - 5L
1,453 SR
Queue Stats
3W - 14L
1,204 Elo+
Party 2
Ullr
Ullr
acemase123
Ullr
Level 44
God Stats
11W - 13L
1,560 SR
Queue Stats
16W - 22L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
lizrdtown
Cthulhu
Level 7
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 2
Team Averages
Level 51
1,423 SR
1,231 Elo+

VS

Team Averages
Level 96
1,479 SR
1,447 Elo+
Bellona
Bellona
CryptoDegenApe
Bellona
Level 107
God Stats
69W - 77L
1,481 SR
Queue Stats
513W - 512L
1,577 Elo+
Solo
Medusa
Medusa
ELIT_Magnemite01
Medusa
Level 106
God Stats
10W - 2L
1,576 SR
Queue Stats
46W - 45L
1,366 Elo+
Party 1
Sol
Sol
mugue26333
Sol
Level 128
God Stats
20W - 10L
1,707 SR
Queue Stats
173W - 167L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
serbiansausage69
Sun Wukong
Level 105
God Stats
1W - 1L
1,243 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Awilix
Awilix
yo boy eswag
Awilix
Level 35
God Stats
15W - 20L
1,389 SR
Queue Stats
29W - 42L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AwakenedAlt727
Xing Tian
13
1 / 3 / 2
7,358
433
8,720
16,519
19,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
13
0 / 6 / 2
7,509
442
9,206
12,742
4,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
Reyes8King
Fenrir
13
4 / 6 / 0
8,867
522
7,202
14,913
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 4 / 0
7,953
468
6,204
11,733
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
lizrdtown
Cthulhu
3
0 / 4 / 0
5,410
318
636
3,010
852
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
8,638
508
4,251
12,427
8,580
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 2 / 4
9,441
555
9,837
11,831
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 4
9,281
546
11,486
9,910
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
serbiansausage69
Sun Wukong
14
5 / 2 / 1
8,704
512
9,341
11,018
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
17
6 / 1 / 3
9,770
575
6,336
11,288
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
23
23
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AwakenedAlt727
Xing Tian
1
3
2
0.67
W
1
0
3
2.5
W
8
2
4
5
L
Agni
0
6
2
0.17
L
Fenrir
Reyes8King
Fenrir
4
6
0
0.67
L
0
4
0
0
L
Cthulhu
lizrdtown
Cthulhu
0
4
0
0
W
3
1
4
5
W
Sun Wukong
serbiansausage69
Sun Wukong
5
2
1
2.75
W
Awilix
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,968
Damage
41,251
58,917
Taken
56,474
34,950
Mitigated
29,408
7,213
Healing
20,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AwakenedAlt727
Xing Tian
8,720
401
0
512
16,519
19,953
0
684
15,093
35,044
973
W
4,251
1,012
0
6,770
12,427
8,580
574
1,991
10,436
0
71,459
W
9,837
4,244
0
2,939
11,831
4,509
981
3,479
8,352
0
53,941
L
Agni
9,206
919
0
3,506
12,742
4,352
17
5,815
6,927
50,914
0
L
Fenrir
Reyes8King
Fenrir
7,202
1,599
0
888
14,913
5,912
0
2,818
11,865
0
36,441
L
6,204
1,126
0
2,307
11,733
3,881
1,654
2,085
9,648
0
58,205
L
Cthulhu
lizrdtown
Cthulhu
636
64
0
0
3,010
852
0
0
3,010
3,666
0
W
11,486
2,768
0
6,614
9,910
3,461
3,037
4,438
5,472
66,125
5,632
W
Sun Wukong
serbiansausage69
Sun Wukong
9,341
1,920
0
2,228
11,018
7,885
884
5,474
5,544
0
49,000
W
Awilix
6,336
3,112
0
2,170
11,288
4,973
17
2,542
8,746
0
84,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
45,834
285
Minions Killed
514
0
Camps Cleared
0
1,404,468
Distance Traveled
1,660,649
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,358
433
38
2
0
325,517
0
W
Bellona
8,638
508
111
7
0
336,341
0
W
Medusa
9,441
555
75
4
0
313,320
0
L
Agni
7,509
442
88
5
0
306,869
2
L
Fenrir
8,867
522
57
3
0
356,779
0
L
Ullr
7,953
468
98
6
0
337,305
0
L
Cthulhu
5,410
318
4
0
0
77,998
0
W
Sol
9,281
546
119
7
0
300,547
4
W
Sun Wukong
8,704
512
75
4
0
328,925
3
W
Awilix
9,770
575
134
8
0
381,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role