Player Matchup

Cerberus
Cerberus
DOOMSLAYER0
Cerberus
Level 27
God Stats
40W - 46L
1,490 SR
Queue Stats
50W - 71L
1,445 Elo+
Party 1
Skadi
Skadi
GravyFarts
Skadi
Level 152
God Stats
3W - 9L
1,302 SR
Queue Stats
145W - 160L
1,455 Elo+
Party 1
Horus
Horus
MysticalToucan
Horus
Level 151
God Stats
10W - 11L
1,479 SR
Queue Stats
165W - 173L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RustyDolphin_
Ah Muzen Cab
Level 126
God Stats
10W - 7L
1,615 SR
Queue Stats
131W - 147L
1,417 Elo+
Party 1
Zeus
Zeus
SiiX0TvvO
Zeus
Level 149
God Stats
226W - 140L
1,671 SR
Queue Stats
568W - 532L
1,450 Elo+
Solo
Team Averages
Level 121
1,511 SR
1,441 Elo+

VS

Team Averages
Level 95
1,468 SR
1,382 Elo+
Ah Puch
Ah Puch
Cheefkweef420
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,294 Elo+
Party 2
Ganesha
Ganesha
Codros
Ganesha
Level 109
God Stats
1W - 1L
1,310 SR
Queue Stats
8W - 6L
1,332 Elo+
Party 2
Izanami
Izanami
JrSwifterz
Izanami
Level 57
God Stats
4W - 5L
1,459 SR
Queue Stats
9W - 10L
1,294 Elo+
Party 2
Vulcan
Vulcan
Zen Zoso Solo
Vulcan
Level 159
God Stats
49W - 41L
1,531 SR
Queue Stats
824W - 799L
1,494 Elo+
Solo
Da Ji
Da Ji
ferdelacruz9002
Da Ji
Level 121
God Stats
2W - 1L
1,540 SR
Queue Stats
40W - 35L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DOOMSLAYER0
Cerberus
8
0 / 3 / 0
4,986
499
1,054
9,272
3,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
10
0 / 2 / 0
5,049
505
3,427
6,943
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 0 / 0
6,295
630
1,438
5,670
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
RustyDolphin_
Ah Muzen Cab
7
0 / 4 / 0
4,588
459
2,726
5,112
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zeus
13
0 / 0 / 0
6,780
678
2,371
1,366
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
0 / 0 / 0
5,537
554
63
3,546
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ganesha
Codros
Ganesha
9
0 / 0 / 6
5,640
564
4,320
5,065
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
JrSwifterz
Izanami
11
6 / 0 / 2
6,954
695
8,197
3,570
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 1 / 0
5,689
569
1,964
2,737
900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 0
5,872
587
4,382
9,521
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
0
0
0
0
W
Ganesha
Codros
Ganesha
0
0
6
3
L
Cerberus
DOOMSLAYER0
Cerberus
0
3
0
0
L
Skadi
0
2
0
0
W
Izanami
JrSwifterz
Izanami
6
0
2
7
L
1
0
0
1
L
Ah Muzen Cab
RustyDolphin_
Ah Muzen Cab
0
4
0
0
L
Zeus
0
0
0
0
W
0
1
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,016
Damage
18,926
28,363
Taken
24,439
10,167
Mitigated
9,301
5,088
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
63
0
0
1,874
3,546
1,024
0
624
2,922
33,551
0
W
Ganesha
Codros
Ganesha
4,320
500
0
1,033
5,065
3,460
0
908
4,157
9,830
0
L
Cerberus
DOOMSLAYER0
Cerberus
1,054
130
165
2,418
9,272
3,866
0
1,835
7,437
9,573
0
L
Skadi
3,427
1,884
0
463
6,943
2,203
0
1,345
5,598
0
40,764
W
Izanami
JrSwifterz
Izanami
8,197
5,980
0
2,341
3,570
823
707
459
3,111
0
49,522
L
1,438
688
0
1,267
5,670
2,710
0
1,723
3,947
0
37,664
L
Ah Muzen Cab
RustyDolphin_
Ah Muzen Cab
2,726
1,214
0
275
5,112
1,054
0
1,371
3,741
0
27,702
L
Zeus
2,371
101
0
500
1,366
334
0
63
1,303
52,761
782
W
1,964
120
0
1,238
2,737
900
0
0
2,737
29,542
931
W
4,382
1,171
0
5,976
9,521
3,094
0
1,420
8,101
0
47,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,698
Gold Earned
29,692
357
Minions Killed
329
0
Camps Cleared
0
990,836
Distance Traveled
1,026,182
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,537
554
74
7
0
186,696
0
W
Ganesha
5,640
564
2
0
0
216,217
2
L
Cerberus
4,986
499
25
3
0
188,809
2
L
Skadi
5,049
505
70
7
0
222,234
0
W
Izanami
6,954
695
109
11
0
190,883
1
L
Horus
6,295
630
78
8
0
195,669
0
L
Ah Muzen Cab
4,588
459
50
5
0
199,109
0
L
Zeus
6,780
678
134
13
0
185,015
5
W
Vulcan
5,689
569
66
7
0
190,966
0
W
Da Ji
5,872
587
78
8
0
241,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role