Player Matchup

Thor
Thor
 
Thor
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ImtherealPeachy
Medusa
Level 99
God Stats
8W - 2L
1,713 SR
Queue Stats
100W - 84L
1,578 Elo+
Solo
Tyr
Tyr
JustReps
Tyr
Level 152
God Stats
21W - 15L
1,617 SR
Queue Stats
87W - 82L
1,584 Elo+
Party 1
Ymir
Ymir
Pitayadragon630
Ymir
Level 293
God Stats
6W - 4L
1,543 SR
Queue Stats
859W - 840L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
chillociraptor
Baron Samedi
Level 158
God Stats
27W - 12L
1,682 SR
Queue Stats
124W - 121L
1,528 Elo+
Party 1
Team Averages
Level 185
1,611 SR
1,523 Elo+

VS

Team Averages
Level 140
1,534 SR
1,517 Elo+
Osiris
Osiris
Bagoong1738
Osiris
Level 108
God Stats
6W - 8L
1,563 SR
Queue Stats
209W - 209L
1,498 Elo+
Solo
Hera
Hera
JuiceMcDaniels
Hera
Level 155
God Stats
49W - 37L
1,605 SR
Queue Stats
450W - 452L
1,523 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ronaxo
Ah Muzen Cab
Level 107
God Stats
3W - 2L
1,670 SR
Queue Stats
100W - 79L
1,591 Elo+
Party 3
Horus
Horus
Super-Rio26
Horus
Level 169
God Stats
32W - 42L
1,425 SR
Queue Stats
557W - 561L
1,472 Elo+
Party 2
Chang'e
Chang'e
zackeden
Chang'e
Level 162
God Stats
4W - 11L
1,405 SR
Queue Stats
204W - 209L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 0 / 1
8,677
578
9,016
11,296
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 0 / 3
9,045
603
2,967
2,566
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 0 / 0
9,416
628
6,347
9,317
7,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 1 / 3
7,323
488
4,974
9,996
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
chillociraptor
Baron Samedi
13
2 / 0 / 5
7,921
528
6,188
4,185
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 1 / 1
6,656
444
6,147
9,590
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 1
6,644
443
3,911
4,383
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Ronaxo
Ah Muzen Cab
14
0 / 3 / 0
7,410
494
1,592
7,888
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 1
6,589
439
2,437
10,722
7,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
zackeden
Chang'e
12
1 / 5 / 0
6,686
446
5,464
14,705
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
1
1
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
1
5.5
L
Osiris
0
1
1
0.5
W
0
0
3
1.5
L
0
1
1
0.5
W
3
0
0
3
W
1
1
3
2.5
L
Ah Muzen Cab
Ronaxo
Ah Muzen Cab
0
3
0
0
L
0
1
1
0.5
W
Baron Samedi
chillociraptor
Baron Samedi
2
0
5
4.5
L
Chang'e
zackeden
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,492
Damage
19,551
37,360
Taken
47,288
22,919
Mitigated
21,959
13,582
Healing
22,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,016
2,161
0
2,298
11,296
4,616
0
3,096
8,158
0
81,386
L
Osiris
6,147
1,711
0
4,644
9,590
6,541
0
873
8,717
949
38,977
W
2,967
1,519
0
1,448
2,566
925
252
0
2,566
0
77,550
L
3,911
848
0
1,677
4,383
1,359
0
1,043
3,340
50,927
842
W
6,347
500
0
4,843
9,317
7,969
0
2,158
6,750
0
67,423
W
4,974
994
121
3,082
9,996
7,909
292
2,362
7,498
19,593
344
L
Ah Muzen Cab
Ronaxo
Ah Muzen Cab
1,592
635
0
1,024
7,888
2,597
0
2,155
5,733
0
60,147
L
2,437
897
2,758
4,762
10,722
7,155
0
5,149
5,573
1,338
12,342
W
Baron Samedi
chillociraptor
Baron Samedi
6,188
712
158
1,632
4,185
1,500
849
2,317
1,868
53,564
0
L
Chang'e
zackeden
Chang'e
5,464
567
544
6,685
14,705
4,307
0
1,835
12,870
58,033
53

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,382
Gold Earned
33,985
548
Minions Killed
421
0
Camps Cleared
0
1,559,206
Distance Traveled
1,519,664
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,677
578
135
9
0
354,405
0
L
Osiris
6,656
444
72
5
0
330,189
4
W
Medusa
9,045
603
145
10
0
295,154
0
L
Hera
6,644
443
93
6
0
319,978
5
W
Tyr
9,416
628
147
10
0
323,826
2
W
Ymir
7,323
488
31
2
0
288,033
0
L
Ah Muzen Cab
7,410
494
124
8
0
281,051
0
L
Horus
6,589
439
25
2
0
277,676
2
W
Baron Samedi
7,921
528
90
6
0
297,788
4
L
Chang'e
6,686
446
107
7
0
310,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role