Player Matchup

Khepri
Khepri
DerivedCraft
Khepri
Level 157
God Stats
1W - 2L
1,757 SR
Queue Stats
399W - 377L
1,521 Elo+
Solo
Bake Kujira
Bake Kujira
DocRojas
Bake Kujira
Level 140
God Stats
2W - 5L
1,516 SR
Queue Stats
129W - 126L
1,487 Elo+
Party 1
Arachne
Arachne
Joohn11
Arachne
Level 163
God Stats
8W - 9L
1,513 SR
Queue Stats
291W - 272L
1,489 Elo+
Solo
Skadi
Skadi
Slothyboy11
Skadi
Level 159
God Stats
2W - 0L
1,730 SR
Queue Stats
124W - 117L
1,511 Elo+
Party 1
Nu Wa
Nu Wa
cleotrapa
Nu Wa
Level 155
God Stats
58W - 34L
1,613 SR
Queue Stats
196W - 184L
1,486 Elo+
Party 1
Team Averages
Level 155
1,626 SR
1,499 Elo+

VS

Team Averages
Level 92
1,398 SR
1,418 Elo+
King Arthur
King Arthur
Apricoat
King Arthur
Level 147
God Stats
6W - 12L
1,419 SR
Queue Stats
406W - 350L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Cheefkweef420
Danzaburou
Level 29
God Stats
5W - 5L
1,334 SR
Queue Stats
9W - 10L
1,316 Elo+
Party 2
Thanatos
Thanatos
Codros
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,368 Elo+
Party 2
Skadi
Skadi
JrSwifterz
Skadi
Level 57
God Stats
0W - 4L
1,166 SR
Queue Stats
9W - 10L
1,316 Elo+
Party 2
Geb
Geb
Tsumerius
Geb
Level 118
God Stats
89W - 76L
1,571 SR
Queue Stats
415W - 377L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 1 / 5
6,483
589
3,171
6,964
5,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bake Kujira
DocRojas
Bake Kujira
12
0 / 1 / 4
7,261
660
7,606
9,699
11,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Joohn11
Arachne
10
3 / 0 / 2
6,000
545
6,182
8,451
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
5 / 1 / 1
7,253
659
8,370
6,580
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
cleotrapa
Nu Wa
14
5 / 0 / 1
7,928
721
5,979
4,686
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apricoat
King Arthur
11
0 / 0 / 0
5,971
543
4,471
11,015
7,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Cheefkweef420
Danzaburou
9
0 / 5 / 1
5,122
466
5,553
7,996
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Codros
Thanatos
9
3 / 6 / 0
5,742
522
4,173
9,921
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
11
0 / 2 / 0
5,740
522
3,008
6,170
1,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
5,418
493
5,767
12,026
8,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Apricoat
King Arthur
0
0
0
0
L
Danzaburou
Cheefkweef420
Danzaburou
0
5
1
0.1
L
Thanatos
Codros
Thanatos
3
6
0
0.5
W
Khepri
1
1
5
3.5
W
Bake Kujira
DocRojas
Bake Kujira
0
1
4
2
W
Arachne
Joohn11
Arachne
3
0
2
4
L
Skadi
0
2
0
0
W
5
1
1
5.5
L
0
1
2
1
W
Nu Wa
cleotrapa
Nu Wa
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,308
Damage
22,972
36,380
Taken
47,128
26,300
Mitigated
23,486
7,741
Healing
13,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Apricoat
King Arthur
4,471
780
0
3,078
11,015
7,922
0
5,320
5,167
0
46,378
L
Danzaburou
Cheefkweef420
Danzaburou
5,553
2,365
0
2,404
7,996
2,190
0
1,275
6,721
0
29,469
L
Thanatos
Codros
Thanatos
4,173
1,796
0
4,524
9,921
3,349
0
2,544
7,345
0
29,225
W
Khepri
3,171
411
0
1,425
6,964
5,667
14
2,148
4,816
14,831
0
W
Bake Kujira
DocRojas
Bake Kujira
7,606
3,089
0
2,254
9,699
11,452
54
176
9,523
48,852
3,885
W
Arachne
Joohn11
Arachne
6,182
5,104
0
1,603
8,451
5,511
125
1,700
6,751
0
35,609
L
Skadi
3,008
397
0
1,041
6,170
1,185
0
3,676
2,494
0
48,163
W
8,370
3,453
0
1,459
6,580
2,143
680
896
5,684
0
51,520
L
5,767
788
0
2,898
12,026
8,840
0
2,301
9,725
24,906
1,199
W
Nu Wa
cleotrapa
Nu Wa
5,979
1,344
0
1,000
4,686
1,527
617
348
4,338
57,003
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,925
Gold Earned
27,993
380
Minions Killed
320
0
Camps Cleared
0
1,149,089
Distance Traveled
1,182,720
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,971
543
96
9
0
269,638
2
L
Danzaburou
5,122
466
54
5
0
214,687
0
L
Thanatos
5,742
522
47
4
0
246,838
0
W
Khepri
6,483
589
26
2
0
233,950
6
W
Bake Kujira
7,261
660
102
9
0
223,017
4
W
Arachne
6,000
545
54
5
0
263,090
3
L
Skadi
5,740
522
90
8
0
201,520
0
W
Skadi
7,253
659
93
8
0
230,841
2
L
Geb
5,418
493
33
3
0
250,037
0
W
Nu Wa
7,928
721
105
10
0
198,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role