Player Matchup

Hun Batz
Hun Batz
Caprizzi1
Hun Batz
Level 121
God Stats
4W - 2L
1,621 SR
Queue Stats
198W - 188L
1,445 Elo+
Solo
Xbalanque
Xbalanque
Digital_bath_0
Xbalanque
Level 46
God Stats
14W - 17L
1,394 SR
Queue Stats
51W - 79L
1,341 Elo+
Party 1
Cupid
Cupid
KGMONEY2218
Cupid
Level 144
God Stats
172W - 151L
1,553 SR
Queue Stats
232W - 241L
1,500 Elo+
Solo
Nox
Nox
Kristalynn
Nox
Level 68
God Stats
3W - 5L
1,419 SR
Queue Stats
25W - 38L
1,403 Elo+
Solo
Ymir
Ymir
furbyromo123
Ymir
Level 27
God Stats
6W - 8L
1,251 SR
Queue Stats
16W - 22L
1,368 Elo+
Party 1
Team Averages
Level 81
1,448 SR
1,412 Elo+

VS

Team Averages
Level 86
1,436 SR
1,404 Elo+
Cabrakan
Cabrakan
DKDaHitman
Cabrakan
Level 128
God Stats
2W - 2L
1,504 SR
Queue Stats
213W - 203L
1,448 Elo+
Solo
Artemis
Artemis
Mochinips
Artemis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Janus
Janus
NESS_RJ97
Janus
Level 99
God Stats
2W - 4L
1,455 SR
Queue Stats
91W - 115L
1,421 Elo+
Solo
Chaac
Chaac
SpacialZebra816
Chaac
Level 56
God Stats
1W - 4L
1,142 SR
Queue Stats
67W - 74L
1,483 Elo+
Solo
Awilix
Awilix
U1222491396
Awilix
Level 117
God Stats
65W - 45L
1,580 SR
Queue Stats
205W - 178L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Caprizzi1
Hun Batz
10
1 / 1 / 2
5,378
598
3,184
5,522
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
Digital_bath_0
Xbalanque
9
3 / 2 / 2
5,149
572
5,039
4,012
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 0
6,346
705
3,279
4,758
1,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
5 / 0 / 0
6,348
705
4,077
2,568
666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
5,394
599
2,441
4,646
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DKDaHitman
Cabrakan
8
2 / 0 / 1
5,277
586
2,200
7,566
5,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Mochinips
Artemis
6
0 / 4 / 1
4,116
457
2,171
4,476
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
NESS_RJ97
Janus
8
0 / 4 / 0
4,410
490
1,102
3,329
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 1
5,667
630
3,302
7,181
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
11
2 / 2 / 1
5,619
624
2,117
7,356
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
5
5
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Caprizzi1
Hun Batz
1
1
2
2
L
Cabrakan
DKDaHitman
Cabrakan
2
0
1
2.5
W
Xbalanque
Digital_bath_0
Xbalanque
3
2
2
2
W
2
2
0
1
W
5
0
0
5
L
Artemis
Mochinips
Artemis
0
4
1
0.13
L
Janus
NESS_RJ97
Janus
0
4
0
0
L
1
1
1
1.5
L
Awilix
2
2
1
1.25
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,020
Damage
10,892
21,506
Taken
29,908
7,614
Mitigated
15,026
5,719
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Caprizzi1
Hun Batz
3,184
488
0
916
5,522
2,089
0
522
4,987
0
32,688
L
Cabrakan
DKDaHitman
Cabrakan
2,200
347
106
1,341
7,566
5,396
0
1,590
5,976
13,278
0
W
Xbalanque
Digital_bath_0
Xbalanque
5,039
2,663
0
1,183
4,012
1,178
0
387
3,619
0
31,390
W
3,279
1,745
0
1,958
4,758
1,454
0
204
4,548
0
41,760
W
4,077
349
0
125
2,568
666
0
902
1,466
28,985
2,066
L
Artemis
Mochinips
Artemis
2,171
514
0
462
4,476
1,203
0
578
3,898
0
13,517
L
Janus
NESS_RJ97
Janus
1,102
51
0
197
3,329
870
0
2,246
897
18,687
0
L
3,302
707
0
2,642
7,181
5,169
0
0
7,181
0
34,593
L
Awilix
2,117
589
0
3,562
7,356
2,388
0
1,324
5,908
0
34,873
W
2,441
363
0
1,537
4,646
2,227
0
1,056
3,584
13,307
1,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
25,089
300
Minions Killed
221
0
Camps Cleared
0
982,852
Distance Traveled
881,111
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,378
598
67
7
0
236,245
0
L
Cabrakan
5,277
586
24
3
0
189,247
0
W
Xbalanque
5,149
572
52
6
0
169,859
0
W
Cupid
6,346
705
91
10
0
182,099
2
W
Nox
6,348
705
68
8
0
201,840
6
L
Artemis
4,116
457
26
3
0
138,088
0
L
Janus
4,410
490
32
4
0
140,111
0
L
Chaac
5,667
630
70
8
0
184,022
0
L
Awilix
5,619
624
69
8
0
229,643
1
W
Ymir
5,394
599
22
2
0
192,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role