Player Matchup

Kuzenbo
Kuzenbo
GlizzyGobble_
Kuzenbo
Level 159
God Stats
7W - 7L
1,447 SR
Queue Stats
425W - 453L
1,434 Elo+
Party 1
Agni
Agni
Reckless_King13
Agni
Level 127
God Stats
3W - 2L
1,447 SR
Queue Stats
210W - 204L
1,478 Elo+
Party 1
Rama
Rama
bushwacker_11
Rama
Level 150
God Stats
4W - 2L
1,648 SR
Queue Stats
437W - 443L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
quiksilver667
Erlang Shen
Level 154
God Stats
2W - 1L
1,358 SR
Queue Stats
52W - 51L
1,476 Elo+
Party 1
Lancelot
Lancelot
unboard_season4
Lancelot
Level 78
God Stats
1W - 0L
1,430 SR
Queue Stats
45W - 50L
1,471 Elo+
Party 1
Team Averages
Level 134
1,466 SR
1,473 Elo+

VS

Team Averages
Level 168
1,515 SR
1,493 Elo+
Xbalanque
Xbalanque
GreaseMonkey213
Xbalanque
Level 158
God Stats
7W - 5L
1,691 SR
Queue Stats
383W - 398L
1,464 Elo+
Solo
Camazotz
Camazotz
SUKKMYCHAAC
Camazotz
Level 193
God Stats
1W - 3L
1,191 SR
Queue Stats
160W - 151L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
Whitehawk_Ninja
Gilgamesh
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 175L
1,533 Elo+
Party 2
Amaterasu
Amaterasu
WolfShin
Amaterasu
Level 157
God Stats
1W - 4L
1,400 SR
Queue Stats
171W - 201L
1,496 Elo+
Solo
Geb
Geb
n o t a 1 k
Geb
Level 159
God Stats
10W - 3L
1,794 SR
Queue Stats
698W - 694L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
19
7 / 2 / 20
11,383
876
16,921
22,291
36,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

18
4 / 2 / 22
11,251
865
19,307
9,055
5,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 2 / 19
11,674
898
11,589
13,551
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Erlang Shen
quiksilver667
Erlang Shen
17
12 / 4 / 12
11,589
891
14,084
15,683
16,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lancelot
17
4 / 2 / 21
10,862
836
12,807
13,260
10,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GreaseMonkey213
Xbalanque
8
0 / 4 / 1
6,992
538
3,134
4,885
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
SUKKMYCHAAC
Camazotz
15
0 / 7 / 8
8,682
668
8,321
15,420
8,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Whitehawk_Ninja
Gilgamesh
16
2 / 6 / 3
9,122
702
10,230
23,317
16,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
WolfShin
Amaterasu
18
4 / 8 / 5
10,614
816
15,233
23,388
24,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 7 / 4
10,029
771
12,927
15,938
18,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
31
32
Kills
10
12
Deaths
32
94
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
7
2
20
8.5
L
Xbalanque
GreaseMonkey213
Xbalanque
0
4
1
0.13
W
4
2
22
7.5
L
Camazotz
SUKKMYCHAAC
Camazotz
0
7
8
0.57
L
Gilgamesh
Whitehawk_Ninja
Gilgamesh
2
6
3
0.58
L
Amaterasu
WolfShin
Amaterasu
4
8
5
0.81
W
5
2
19
7.25
L
4
7
4
0.86
W
Erlang Shen
quiksilver667
Erlang Shen
12
4
12
4.5
W
Lancelot
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,708
Damage
49,845
73,840
Taken
82,948
74,746
Mitigated
70,607
24,058
Healing
19,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
16,921
3,882
768
4,335
22,291
36,575
668
4,385
16,903
28,347
686
L
Xbalanque
GreaseMonkey213
Xbalanque
3,134
1,212
27
517
4,885
1,154
0
3,472
1,376
0
5,480
W
19,307
1,552
1,208
1,553
9,055
5,527
1,849
1,389
7,211
43,097
215
L
Camazotz
SUKKMYCHAAC
Camazotz
8,321
726
58
3,155
15,420
8,797
0
6,530
8,639
0
20,141
L
Gilgamesh
Whitehawk_Ninja
Gilgamesh
10,230
1,423
193
5,284
23,317
16,980
0
9,780
13,138
0
26,218
L
Amaterasu
WolfShin
Amaterasu
15,233
5,098
675
6,022
23,388
24,856
0
8,331
14,817
0
36,055
W
11,589
8,894
4,244
5,845
13,551
5,711
4,979
2,679
10,658
0
33,596
L
12,927
1,221
2,083
1,703
15,938
18,820
0
7,742
8,019
22,268
63
W
Erlang Shen
quiksilver667
Erlang Shen
14,084
6,856
84
2,912
15,683
16,008
1,044
2,751
12,479
0
18,620
W
Lancelot
12,807
1,450
1,634
1,475
13,260
10,925
216
1,702
11,121
0
22,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,759
Gold Earned
45,439
150
Minions Killed
130
0
Camps Cleared
0
1,295,901
Distance Traveled
949,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,383
876
21
2
0
273,090
0
L
Xbalanque
6,992
538
9
1
0
58,428
0
W
Agni
11,251
865
58
4
0
228,173
0
L
Camazotz
8,682
668
26
2
0
245,080
0
L
Gilgamesh
9,122
702
33
3
0
233,923
0
L
Amaterasu
10,614
816
47
4
0
225,623
0
W
Rama
11,674
898
50
4
0
255,010
0
L
Geb
10,029
771
15
1
0
186,316
0
W
Erlang Shen
11,589
891
2
0
0
214,527
0
W
Lancelot
10,862
836
19
1
0
325,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role