Player Matchup

Mulan
Mulan
BadDuck557
Mulan
Level 166
God Stats
21W - 22L
1,459 SR
Queue Stats
214W - 212L
1,497 Elo+
Party 2
Athena
Athena
DirectedEagle
Athena
Level 140
God Stats
12W - 11L
1,572 SR
Queue Stats
81W - 80L
1,475 Elo+
Party 2
Janus
Janus
Goliath331
Janus
Level 157
God Stats
0W - 1L
1,337 SR
Queue Stats
28W - 46L
1,430 Elo+
Party 2
Medusa
Medusa
ORPHANBREAKR
Medusa
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,370 Elo+
Party 2
Serqet
Serqet
sr12richards
Serqet
Level 158
God Stats
0W - 2L
1,502 SR
Queue Stats
130W - 124L
1,527 Elo+
Party 2
Team Averages
Level 156
1,474 SR
1,460 Elo+

VS

Team Averages
Level 127
1,419 SR
1,473 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LordSilverVII
Bellona
Level 107
God Stats
4W - 4L
1,297 SR
Queue Stats
12W - 16L
1,396 Elo+
Solo
Charybdis
Charybdis
Miwolves13
Charybdis
Level 118
God Stats
9W - 6L
1,589 SR
Queue Stats
118W - 106L
1,486 Elo+
Party 1
Geb
Geb
Sheikh M8
Geb
Level 148
God Stats
1W - 2L
1,129 SR
Queue Stats
124W - 107L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TraCuz-
Morgan Le Fay
Level 106
God Stats
39W - 28L
1,579 SR
Queue Stats
129W - 147L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 3 / 0
6,368
579
8,195
10,567
6,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 2 / 0
4,991
454
2,968
12,346
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
11
0 / 4 / 0
5,991
545
2,642
4,906
1,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
8
0 / 2 / 0
4,665
424
4,134
6,499
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
10
0 / 2 / 0
5,216
474
2,784
8,822
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 0 / 1
6,547
595
4,336
7,309
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
11
2 / 2 / 0
6,331
576
5,892
12,262
11,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charybdis
Miwolves13
Charybdis
10
1 / 0 / 3
5,667
515
8,291
6,556
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 0 / 2
5,837
531
4,471
5,510
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
TraCuz-
Morgan Le Fay
13
5 / 0 / 2
7,678
698
5,402
5,545
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
13
13
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
1
4.5
L
Mulan
2
3
0
0.67
L
0
2
0
0
L
Janus
0
4
0
0
W
Bellona
2
2
0
1
W
Charybdis
Miwolves13
Charybdis
1
0
3
2.5
L
Medusa
0
2
0
0
W
1
0
2
2
W
Morgan Le Fay
TraCuz-
Morgan Le Fay
5
0
2
6
L
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,723
Damage
28,392
43,140
Taken
37,182
18,337
Mitigated
21,800
11,512
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,336
1,290
0
4,890
7,309
2,636
0
462
6,663
0
58,039
L
Mulan
8,195
1,675
0
1,415
10,567
6,848
0
939
9,564
0
42,518
L
2,968
475
0
4,998
12,346
5,829
0
2,212
10,134
16,786
0
L
Janus
2,642
159
0
0
4,906
1,300
0
2,757
1,901
34,965
0
W
Bellona
5,892
2,292
0
4,333
12,262
11,534
0
0
12,022
0
36,475
W
Charybdis
Miwolves13
Charybdis
8,291
4,236
0
3,338
6,556
2,158
915
1,630
4,926
0
46,032
L
Medusa
4,134
1,743
0
768
6,499
1,858
0
1,732
4,767
0
31,384
W
4,471
227
0
1,599
5,510
3,736
0
1,166
4,344
18,514
1,750
W
Morgan Le Fay
TraCuz-
Morgan Le Fay
5,402
1,096
0
1,827
5,545
1,736
0
2,000
2,921
47,021
1,354
L
Serqet
2,784
720
0
4,331
8,822
2,502
0
1,401
7,293
0
28,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
32,060
282
Minions Killed
374
0
Camps Cleared
0
1,078,622
Distance Traveled
1,110,732
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,547
595
96
9
0
265,294
1
L
Mulan
6,368
579
68
6
0
167,721
1
L
Athena
4,991
454
31
3
0
220,965
5
L
Janus
5,991
545
89
8
0
211,986
2
W
Bellona
6,331
576
77
7
0
198,822
0
W
Charybdis
5,667
515
79
7
0
187,679
0
L
Medusa
4,665
424
39
4
0
217,449
1
W
Geb
5,837
531
21
2
0
219,860
1
W
Morgan Le Fay
7,678
698
101
9
0
239,077
8
L
Serqet
5,216
474
55
5
0
260,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role