Player Matchup

Bacchus
Bacchus
Platinum III
Ez Chock
Bacchus
Platinum III
Level 127
God Stats
1W - 2L
1,394 SR
Queue Stats
43W - 39L
1,599 MMR
Solo
Arachne
Arachne
Silver I
GatmanV2
Arachne
Silver I
Level 64
God Stats
1W - 3L
1,580 SR
Queue Stats
14W - 11L
1,603 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Krasons
Cu Chulainn
Gold III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 115L
1,589 MMR
Solo
Charybdis
Charybdis
Gold III
Nágasaki
Charybdis
Gold III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,703 MMR
Party 1
Raijin
Raijin
Platinum IV
PAPA_GOSS123-
Raijin
Platinum IV
Level 229
God Stats
2W - 7L
1,404 SR
Queue Stats
185W - 185L
1,738 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,476 SR
1,646 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,579 SR
1,585 MMR
Athena
Athena
Platinum III
 
Athena
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold II
BaneosInfinitos
Hou Yi
Gold II
Level 90
God Stats
3W - 2L
1,592 SR
Queue Stats
86W - 85L
1,619 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
ItzTheLitz1
Tsukuyomi
Gold I
Level 145
God Stats
4W - 2L
1,579 SR
Queue Stats
74W - 64L
1,665 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum V
Kalooshaa_
Sun Wukong
Platinum V
Level 162
God Stats
172W - 142L
1,612 SR
Queue Stats
557W - 575L
1,674 MMR
Party 3
Nu Wa
Nu Wa
Gold II
nevergoldfreak
Nu Wa
Gold II
Level 155
God Stats
66W - 42L
1,614 SR
Queue Stats
190W - 187L
1,468 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ez Chock
Bacchus
11
1 / 2 / 3
6,712
479
4,293
9,734
7,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Arachne
GatmanV2
Arachne
14
3 / 2 / 3
7,908
565
5,425
14,637
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
Krasons
Cu Chulainn
14
0 / 2 / 0
8,000
571
10,411
12,145
8,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Nágasaki
Charybdis
12
1 / 4 / 1
7,337
524
3,184
8,866
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
3 / 1 / 1
7,842
560
8,654
8,510
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AresThorCabrakanGilgamesh

VS

Bans
BastetSobekThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 1 / 6
7,470
534
5,298
10,162
8,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 3 / 0
8,359
597
8,965
8,849
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ItzTheLitz1
Tsukuyomi
13
1 / 3 / 2
7,263
519
5,766
9,352
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Kalooshaa_
Sun Wukong
15
1 / 0 / 1
8,442
603
4,571
10,868
8,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 1 / 2
8,388
599
12,437
7,708
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
11
11
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
6
4
W
5
3
0
1.67
L
Bacchus
Ez Chock
Bacchus
1
2
3
1.25
L
Arachne
GatmanV2
Arachne
3
2
3
2.25
W
Tsukuyomi
ItzTheLitz1
Tsukuyomi
1
3
2
0.67
W
Sun Wukong
Kalooshaa_
Sun Wukong
1
0
1
1.5
L
Cu Chulainn
Krasons
Cu Chulainn
0
2
0
0
L
Charybdis
Nágasaki
Charybdis
1
4
1
0.38
L
3
1
1
3.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,967
Damage
37,037
53,892
Taken
46,939
26,450
Mitigated
26,760
15,185
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,298
2,237
0
2,699
10,162
8,535
169
5,104
4,744
14,561
631
W
8,965
3,010
0
3,760
8,849
3,401
409
616
8,233
0
69,476
L
Bacchus
Ez Chock
Bacchus
4,293
614
0
1,329
9,734
7,882
0
4,995
4,540
18,460
973
L
Arachne
GatmanV2
Arachne
5,425
3,718
0
5,704
14,637
5,676
0
1,974
12,530
0
68,103
W
Tsukuyomi
ItzTheLitz1
Tsukuyomi
5,766
1,234
0
3,999
9,352
3,437
0
2,558
6,634
0
60,434
W
Sun Wukong
Kalooshaa_
Sun Wukong
4,571
848
0
3,475
10,868
8,659
0
1,301
9,567
0
70,195
L
Cu Chulainn
Krasons
Cu Chulainn
10,411
940
0
3,584
12,145
8,308
0
2,718
9,253
12,862
58,783
L
Charybdis
Nágasaki
Charybdis
3,184
2,002
0
2,704
8,866
2,615
0
1,365
7,409
0
43,127
L
8,654
589
0
1,864
8,510
1,969
0
5,513
2,595
70,349
0
W
12,437
4,106
0
2,618
7,708
2,728
592
4,959
2,281
62,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
39,922
493
Minions Killed
516
0
Camps Cleared
0
1,322,085
Distance Traveled
1,451,938
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,470
534
18
1
0
312,805
6
W
Hou Yi
8,359
597
130
9
0
231,122
1
L
Bacchus
6,712
479
30
2
0
284,110
2
L
Arachne
7,908
565
104
7
0
295,306
0
W
Tsukuyomi
7,263
519
106
8
0
347,583
4
W
Sun Wukong
8,442
603
129
9
0
283,065
2
L
Cu Chulainn
8,000
571
126
9
0
263,297
1
L
Charybdis
7,337
524
85
6
0
231,297
3
L
Raijin
7,842
560
148
11
0
248,075
2
W
Nu Wa
8,388
599
133
10
0
277,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role