Player Matchup

Fenrir
Fenrir
DrClamSlamDDS
Fenrir
Level 155
God Stats
5W - 2L
1,563 SR
Queue Stats
163W - 162L
1,453 Elo+
Party 1
Cthulhu
Cthulhu
Fe Fi Fo Facy
Cthulhu
Level 44
God Stats
3W - 3L
1,283 SR
Queue Stats
3W - 3L
1,277 Elo+
Party 1
Mulan
Mulan
IDislikeFurries
Mulan
Level 61
God Stats
52W - 30L
1,638 SR
Queue Stats
177W - 158L
1,479 Elo+
Party 1
Discordia
Discordia
VikingLordWolf
Discordia
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,423 Elo+
Party 1
Artemis
Artemis
introcession
Artemis
Level 174
God Stats
8W - 1L
1,799 SR
Queue Stats
210W - 184L
1,473 Elo+
Party 1
Team Averages
Level 101
1,557 SR
1,421 Elo+

VS

Team Averages
Level 140
1,567 SR
1,516 Elo+
Da Ji
Da Ji
Warddzs
Da Ji
Level 33
God Stats
14W - 16L
1,550 SR
Queue Stats
51W - 64L
1,472 Elo+
Solo
Xing Tian
Xing Tian
castornatero
Xing Tian
Level 205
God Stats
41W - 32L
1,629 SR
Queue Stats
967W - 880L
1,569 Elo+
Solo
Hachiman
Hachiman
cozybasements
Hachiman
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 44L
1,576 Elo+
Solo
Nox
Nox
dminished
Nox
Level 196
God Stats
10W - 20L
1,458 SR
Queue Stats
193W - 180L
1,460 Elo+
Solo
Chaac
Chaac
jopsyng
Chaac
Level 127
God Stats
3W - 5L
1,698 SR
Queue Stats
202W - 162L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
5,707
634
3,643
5,973
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
9
0 / 1 / 2
5,142
571
1,544
4,604
2,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 0 / 0
5,755
639
4,583
7,843
5,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
VikingLordWolf
Discordia
9
0 / 0 / 3
5,029
559
1,715
3,418
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
introcession
Artemis
10
1 / 0 / 0
5,843
649
2,049
4,568
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Warddzs
Da Ji
3
0 / 1 / 0
3,512
390
562
1,626
471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
castornatero
Xing Tian
6
1 / 0 / 0
4,676
520
2,541
4,825
2,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
cozybasements
Hachiman
9
0 / 2 / 1
5,041
560
2,116
3,690
785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 2 / 0
4,677
520
1,300
3,552
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
jopsyng
Chaac
10
0 / 3 / 0
5,417
602
4,705
8,475
8,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Cthulhu
0
1
2
1
W
2
0
0
2
W
Discordia
VikingLordWolf
Discordia
0
0
3
1.5
L
Da Ji
Warddzs
Da Ji
0
1
0
0
L
Xing Tian
castornatero
Xing Tian
1
0
0
1
L
Hachiman
cozybasements
Hachiman
0
2
1
0.25
L
0
2
0
0
W
Artemis
introcession
Artemis
1
0
0
1
L
Chaac
jopsyng
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,534
Damage
11,224
26,406
Taken
22,168
11,839
Mitigated
13,025
10,329
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,643
1,042
0
1,171
5,973
2,081
0
0
5,973
0
41,320
W
Cthulhu
1,544
430
1,050
1,740
4,604
2,156
324
1,147
3,457
17,584
0
W
4,583
730
0
2,576
7,843
5,505
0
0
7,843
5,438
27,643
W
Discordia
VikingLordWolf
Discordia
1,715
264
0
1,248
3,418
825
70
1,292
2,126
23,691
1,038
L
Da Ji
Warddzs
Da Ji
562
215
0
0
1,626
471
0
195
1,431
0
4,123
L
Xing Tian
castornatero
Xing Tian
2,541
184
0
1,290
4,825
2,707
0
1,071
3,754
9,560
2,009
L
Hachiman
cozybasements
Hachiman
2,116
1,472
0
943
3,690
785
0
379
3,311
0
29,392
L
1,300
44
0
571
3,552
1,027
0
1,595
1,957
26,377
0
W
Artemis
introcession
Artemis
2,049
1,090
0
2,544
4,568
1,272
0
1,035
3,533
0
39,525
L
Chaac
jopsyng
Chaac
4,705
465
0
3,971
8,475
8,035
0
718
7,757
0
35,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,476
Gold Earned
23,323
281
Minions Killed
202
0
Camps Cleared
0
940,545
Distance Traveled
741,345
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,707
634
70
8
0
207,419
0
W
Cthulhu
5,142
571
23
3
0
201,588
4
W
Mulan
5,755
639
58
6
0
185,866
0
W
Discordia
5,029
559
56
6
0
189,798
0
L
Da Ji
3,512
390
11
1
0
56,133
0
L
Xing Tian
4,676
520
16
2
0
154,422
4
L
Hachiman
5,041
560
64
7
0
173,014
0
L
Nox
4,677
520
46
5
0
181,142
0
W
Artemis
5,843
649
74
8
0
155,874
4
L
Chaac
5,417
602
65
7
0
176,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role