Player Matchup

Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ILUVGAMBLING
Set
Level 156
God Stats
1W - 0L
1,446 SR
Queue Stats
74W - 63L
1,547 Elo+
Solo
Anubis
Anubis
Mimas17
Anubis
Level 126
God Stats
5W - 1L
1,761 SR
Queue Stats
282W - 286L
1,501 Elo+
Solo
Team Averages
Level 152
1,541 SR
1,510 Elo+

VS

Team Averages
Level 155
1,508 SR
1,485 Elo+
Nike
Nike
 
Nike
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Diesel56169
Charybdis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 186L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
PotemaOz
Erlang Shen
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 130L
1,459 Elo+
Solo
Osiris
Osiris
StiffyWitDaBliky
Osiris
Level 157
God Stats
2W - 7L
1,541 SR
Queue Stats
181W - 195L
1,461 Elo+
Solo
Sobek
Sobek
xSaskiex
Sobek
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 190L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 1 / 5
6,021
1,204
1,912
6,060
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
 
Gilgamesh
9
2 / 3 / 4
5,740
1,148
4,002
6,261
3,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ganesha
 
Ganesha
9
0 / 2 / 7
5,726
1,145
2,647
6,489
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 4
6,298
1,260
5,201
4,215
2,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Mimas17
Anubis
11
2 / 1 / 4
6,090
1,218
4,694
2,854
1,466
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
3 / 2 / 1
5,381
1,076
5,388
5,337
2,726
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
Diesel56169
Charybdis
1
0 / 0 / 0
1,240
248
0
0
0
Erlang Shen
PotemaOz
Erlang Shen
10
0 / 1 / 4
4,970
994
1,757
2,810
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 3 / 5
5,545
1,109
4,873
6,695
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
xSaskiex
Sobek
11
0 / 3 / 3
5,518
1,104
2,840
7,087
6,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
8
Kills
4
9
Deaths
9
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
1
5
3.5
W
Gilgamesh
 
Gilgamesh
2
3
4
1.33
W
Ganesha
 
Ganesha
0
2
7
1.75
L
Nike
 
Nike
3
2
1
1.75
L
Charybdis
Diesel56169
Charybdis
0
0
0
0
W
3
2
4
2.5
W
Anubis
Mimas17
Anubis
2
1
4
4
L
Erlang Shen
PotemaOz
Erlang Shen
0
1
4
2
L
1
3
5
1.17
L
Sobek
xSaskiex
Sobek
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,456
Damage
14,858
25,879
Taken
21,929
16,308
Mitigated
16,411
7,071
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
1,912
106
394
2,090
6,060
2,528
71
447
5,508
0
11,292
W
Gilgamesh
 
Gilgamesh
4,002
1,364
244
783
6,261
3,406
0
772
5,335
0
6,746
W
Ganesha
 
Ganesha
2,647
717
286
1,452
6,489
6,241
35
630
5,685
3,125
0
L
Nike
 
Nike
5,388
513
167
745
5,337
2,726
0
1,899
3,366
0
8,784
L
Charybdis
Diesel56169
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
5,201
2,479
189
485
4,215
2,667
809
446
3,730
0
10,893
W
Anubis
Mimas17
Anubis
4,694
296
380
768
2,854
1,466
339
545
2,309
10,170
0
L
Erlang Shen
PotemaOz
Erlang Shen
1,757
875
0
834
2,810
1,762
0
642
2,136
0
6,460
L
4,873
1,227
0
510
6,695
5,130
0
2,390
4,135
0
7,848
L
Sobek
xSaskiex
Sobek
2,840
219
159
1,381
7,087
6,793
0
2,410
4,500
9,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,875
Gold Earned
22,654
53
Minions Killed
36
0
Camps Cleared
0
512,617
Distance Traveled
338,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,021
1,204
22
4
0
93,977
0
W
Gilgamesh
5,740
1,148
4
1
0
115,630
0
W
Ganesha
5,726
1,145
1
0
0
96,585
0
L
Nike
5,381
1,076
8
2
0
99,781
0
L
Charybdis
1,240
248
0
0
0
0
0
W
Set
6,298
1,260
10
2
0
114,431
0
W
Anubis
6,090
1,218
16
3
0
91,994
0
L
Erlang Shen
4,970
994
6
1
0
59,765
0
L
Osiris
5,545
1,109
7
1
0
95,781
0
L
Sobek
5,518
1,104
15
3
0
83,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role