Player Matchup

Da Ji
Da Ji
Bitue
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,735 Elo+
Party 1
Thoth
Thoth
ECDB ImetI
Thoth
Level 86
God Stats
1W - 1L
1,745 SR
Queue Stats
160W - 139L
1,509 Elo+
Solo
Yemoja
Yemoja
Jeb_Set
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Bakasura
Bakasura
bastian2017
Bakasura
Level 107
God Stats
11W - 10L
1,526 SR
Queue Stats
277W - 261L
1,443 Elo+
Solo
Scylla
Scylla
freezerdbz
Scylla
Level 81
God Stats
0W - 1L
1,298 SR
Queue Stats
12W - 24L
1,376 Elo+
Party 1
Team Averages
Level 58
1,514 SR
1,513 Elo+

VS

Team Averages
Level 124
1,638 SR
1,520 Elo+
Chronos
Chronos
AmiEst2000
Chronos
Level 125
God Stats
3W - 0L
1,761 SR
Queue Stats
62W - 52L
1,538 Elo+
Party 2
Ra
Ra
GabitoOwO89
Ra
Level 121
God Stats
2W - 0L
1,503 SR
Queue Stats
37W - 22L
1,632 Elo+
Party 2
Tyr
Tyr
HENNYxJIMMY
Tyr
Level 75
God Stats
7W - 4L
1,621 SR
Queue Stats
315W - 325L
1,458 Elo+
Solo
Freya
Freya
SopaDeArroz
Freya
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,474 Elo+
Party 2
Hercules
Hercules
sycs0
Hercules
Level 103
God Stats
3W - 0L
1,807 SR
Queue Stats
114W - 118L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bitue
Da Ji
2
0 / 2 / 0
3,049
436
0
1,791
454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
6
0 / 4 / 0
3,806
544
1,142
3,389
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Yemoja
Jeb_Set
Yemoja
5
0 / 2 / 0
3,697
528
647
4,656
2,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
bastian2017
Bakasura
9
1 / 0 / 0
5,014
716
2,469
6,889
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
freezerdbz
Scylla
5
0 / 3 / 0
3,305
472
780
4,756
1,198
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AmiEst2000
Chronos
8
2 / 0 / 3
4,688
670
2,816
2,506
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
2 / 0 / 1
4,255
608
2,000
1,773
684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
4,080
583
2,607
5,137
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 0 / 1
5,020
717
2,225
3,039
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
sycs0
Hercules
7
4 / 0 / 1
4,300
614
2,220
3,340
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
11
11
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
AmiEst2000
Chronos
2
0
3
3.5
L
Da Ji
Bitue
Da Ji
0
2
0
0
L
Thoth
0
4
0
0
W
2
0
1
2.5
W
0
1
0
0
L
Yemoja
Jeb_Set
Yemoja
0
2
0
0
W
3
0
1
3.5
L
Bakasura
bastian2017
Bakasura
1
0
0
1
L
Scylla
freezerdbz
Scylla
0
3
0
0
W
Hercules
sycs0
Hercules
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,038
Damage
11,868
21,481
Taken
15,795
7,969
Mitigated
6,823
6,912
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AmiEst2000
Chronos
2,816
918
0
142
2,506
678
694
677
1,829
25,503
1,980
L
Da Ji
Bitue
Da Ji
0
0
0
0
1,791
454
0
0
1,791
0
3,241
L
Thoth
1,142
0
0
250
3,389
800
0
1,715
1,484
17,707
267
W
2,000
294
780
700
1,773
684
0
411
1,362
12,743
28
W
2,607
408
0
1,165
5,137
3,274
0
0
4,607
0
21,817
L
Yemoja
Jeb_Set
Yemoja
647
333
962
588
4,656
2,073
0
1,831
2,775
10,032
0
W
2,225
907
0
1,124
3,039
907
0
927
2,112
20,885
1,700
L
Bakasura
bastian2017
Bakasura
2,469
1,721
0
4,308
6,889
3,444
0
0
6,889
0
24,815
L
Scylla
freezerdbz
Scylla
780
359
0
804
4,756
1,198
39
3,169
1,527
9,444
389
W
Hercules
sycs0
Hercules
2,220
841
0
639
3,340
1,280
0
454
2,886
0
18,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,871
Gold Earned
22,343
126
Minions Killed
191
0
Camps Cleared
0
577,218
Distance Traveled
678,085
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,688
670
59
8
0
132,948
1
L
Da Ji
3,049
436
5
1
0
76,463
0
L
Thoth
3,806
544
23
3
0
128,576
0
W
Ra
4,255
608
14
2
0
124,199
0
W
Tyr
4,080
583
34
5
0
145,039
0
L
Yemoja
3,697
528
14
2
0
117,548
0
W
Freya
5,020
717
46
7
0
120,706
3
L
Bakasura
5,014
716
67
10
0
131,660
2
L
Scylla
3,305
472
17
2
0
122,971
0
W
Hercules
4,300
614
38
5
0
155,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role