Player Matchup

Bellona
Bellona
EOD B711
Bellona
Level 120
God Stats
1W - 1L
1,155 SR
Queue Stats
40W - 44L
1,446 Elo+
Solo
Ra
Ra
Pxp Tartsz
Ra
Level 145
God Stats
35W - 32L
1,536 SR
Queue Stats
440W - 422L
1,431 Elo+
Solo
Hou Yi
Hou Yi
Raad000
Hou Yi
Level 65
God Stats
5W - 11L
1,311 SR
Queue Stats
201W - 198L
1,564 Elo+
Solo
Surtr
Surtr
SkibidiSkaði
Surtr
Level 175
God Stats
69W - 67L
1,548 SR
Queue Stats
776W - 757L
1,511 Elo+
Solo
Arachne
Arachne
destructo1232r
Arachne
Level 104
God Stats
16W - 6L
1,682 SR
Queue Stats
122W - 120L
1,380 Elo+
Solo
Team Averages
Level 122
1,446 SR
1,466 Elo+

VS

Team Averages
Level 90
1,527 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
AzChop
Xing Tian
Level 97
God Stats
6W - 8L
1,569 SR
Queue Stats
12W - 21L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
BurnedThomas
Zhong Kui
Level 128
God Stats
22W - 19L
1,544 SR
Queue Stats
177W - 154L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
amiri3x
Cernunnos
Level 69
God Stats
4W - 7L
1,519 SR
Queue Stats
28W - 41L
1,516 Elo+
Party 1
Ratatoskr
Ratatoskr
vFenlly
Ratatoskr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EOD B711
Bellona
12
1 / 2 / 0
7,018
585
4,852
11,921
10,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
8 / 0 / 1
8,452
704
9,514
6,407
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Raad000
Hou Yi
10
0 / 3 / 3
5,786
482
3,289
6,660
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 2 / 0
6,623
552
4,094
8,037
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
3 / 0 / 3
6,541
545
5,935
9,771
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 2 / 0
7,029
586
8,304
8,931
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Xing Tian
AzChop
Xing Tian
9
2 / 1 / 2
5,852
488
4,040
9,920
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
BurnedThomas
Zhong Kui
10
0 / 4 / 0
5,913
493
5,090
9,162
5,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
amiri3x
Cernunnos
10
3 / 3 / 2
5,950
496
6,994
6,876
2,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
vFenlly
Ratatoskr
9
0 / 3 / 1
5,141
428
2,174
9,083
2,126
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
13
Kills
6
7
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
L
Xing Tian
AzChop
Xing Tian
2
1
2
3
L
Zhong Kui
BurnedThomas
Zhong Kui
0
4
0
0
W
Bellona
EOD B711
Bellona
1
2
0
0.5
W
8
0
1
8.5
W
Hou Yi
Raad000
Hou Yi
0
3
3
0.5
W
1
2
0
0.5
L
Cernunnos
amiri3x
Cernunnos
3
3
2
1.33
W
3
0
3
4.5
L
Ratatoskr
vFenlly
Ratatoskr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
26,602
42,796
Taken
43,972
24,251
Mitigated
19,506
15,076
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,304
3,615
0
2,834
8,931
2,868
0
703
8,228
0
54,829
L
Xing Tian
AzChop
Xing Tian
4,040
547
0
2,376
9,920
6,935
0
986
8,934
18,400
0
L
Zhong Kui
BurnedThomas
Zhong Kui
5,090
199
0
3,814
9,162
5,481
0
5,573
3,589
42,200
635
W
Bellona
EOD B711
Bellona
4,852
1,243
0
2,642
11,921
10,397
0
0
11,921
0
42,755
W
9,514
788
840
3,496
6,407
2,690
0
4,288
2,119
64,242
380
W
Hou Yi
Raad000
Hou Yi
3,289
1,225
0
1,854
6,660
1,985
108
1,002
5,658
0
24,032
W
4,094
1,300
0
2,832
8,037
6,184
0
1,519
6,518
819
41,614
L
Cernunnos
amiri3x
Cernunnos
6,994
3,069
0
2,250
6,876
2,096
0
645
6,231
0
36,581
W
5,935
4,420
45
3,367
9,771
2,995
239
2,182
7,589
0
40,953
L
Ratatoskr
vFenlly
Ratatoskr
2,174
225
0
2,182
9,083
2,126
0
1,745
7,338
0
33,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
29,885
414
Minions Killed
323
0
Camps Cleared
0
1,223,191
Distance Traveled
1,089,992
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,029
586
94
8
0
184,383
2
L
Xing Tian
5,852
488
34
3
0
223,883
4
L
Zhong Kui
5,913
493
73
6
0
201,243
2
W
Bellona
7,018
585
96
8
0
238,549
2
W
Ra
8,452
704
136
11
0
257,844
0
W
Hou Yi
5,786
482
47
4
0
198,502
0
W
Surtr
6,623
552
73
6
0
248,423
1
L
Cernunnos
5,950
496
72
6
0
220,430
0
W
Arachne
6,541
545
62
5
0
279,873
0
L
Ratatoskr
5,141
428
50
4
0
260,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role