Player Matchup

Osiris
Osiris
 
Osiris
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Alesstone
Cernunnos
Level 80
God Stats
1W - 1L
1,683 SR
Queue Stats
136W - 123L
1,464 Elo+
Solo
Thoth
Thoth
Ryuu-dono
Thoth
Level 49
God Stats
0W - 9L
981 SR
Queue Stats
239W - 298L
1,452 Elo+
Solo
Ix Chel
Ix Chel
dereckslay
Ix Chel
Level 180
God Stats
0W - 1L
1,280 SR
Queue Stats
133W - 140L
1,496 Elo+
Party 1
Fafnir
Fafnir
mattkilledu941
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 283L
1,547 Elo+
Solo
Team Averages
Level 126
1,389 SR
1,492 Elo+

VS

Team Averages
Level 108
1,403 SR
1,527 Elo+
Zeus
Zeus
BRADICUSS_
Zeus
Level 116
God Stats
38W - 35L
1,523 SR
Queue Stats
795W - 775L
1,531 Elo+
Party 3
Horus
Horus
Gεяn
Horus
Level 128
God Stats
1W - 2L
1,157 SR
Queue Stats
148W - 89L
1,602 Elo+
Party 2
Artemis
Artemis
THE PAlN TRAIN
Artemis
Level 103
God Stats
4W - 8L
1,286 SR
Queue Stats
414W - 412L
1,512 Elo+
Party 3
Vulcan
Vulcan
fatticuss
Vulcan
Level 65
God Stats
8W - 5L
1,569 SR
Queue Stats
358W - 343L
1,435 Elo+
Party 3
Baba Yaga
Baba Yaga
gmurph95
Baba Yaga
Level 126
God Stats
4W - 1L
1,479 SR
Queue Stats
213W - 172L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 8 / 4
8,020
617
10,422
18,944
16,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Alesstone
Cernunnos
15
2 / 7 / 4
9,133
703
11,535
15,618
4,903
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Ryuu-dono
Thoth
16
2 / 6 / 3
8,844
680
11,490
15,854
6,291
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
dereckslay
Ix Chel
16
2 / 6 / 2
8,990
692
11,884
17,760
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 7 / 1
8,646
665
6,400
24,443
18,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 14
11,005
847
24,246
11,287
4,328
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
Gεяn
Horus
18
4 / 0 / 22
11,535
887
10,085
22,544
11,362
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
3 / 2 / 20
9,767
751
11,836
14,693
5,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
fatticuss
Vulcan
18
9 / 2 / 16
11,471
882
19,123
12,639
5,031
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
gmurph95
Baba Yaga
19
9 / 2 / 16
12,191
938
21,567
13,730
6,728
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
122
8
Kills
34
34
Deaths
9
14
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
8
4
0.38
L
Cernunnos
Alesstone
Cernunnos
2
7
4
0.57
W
9
3
14
5.33
W
Horus
Gεяn
Horus
4
0
22
15
L
Thoth
Ryuu-dono
Thoth
2
6
3
0.58
W
3
2
20
6.5
L
Ix Chel
dereckslay
Ix Chel
2
6
2
0.5
W
Vulcan
fatticuss
Vulcan
9
2
16
8.5
W
Baba Yaga
gmurph95
Baba Yaga
9
2
16
8.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,731
Damage
86,857
92,619
Taken
74,893
50,641
Mitigated
33,342
26,513
Healing
42,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,422
1,846
0
2,252
18,944
16,226
0
10,920
8,024
0
14,485
L
Cernunnos
Alesstone
Cernunnos
11,535
6,147
709
1,872
15,618
4,903
0
9,816
5,802
0
25,411
W
24,246
1,763
1,251
923
11,287
4,328
2,233
4,152
7,006
38,133
598
W
Horus
Gεяn
Horus
10,085
4,963
14,011
16,451
22,544
11,362
861
6,643
15,627
0
15,656
L
Thoth
Ryuu-dono
Thoth
11,490
665
784
1,630
15,854
6,291
0
11,727
4,127
25,796
0
W
11,836
4,015
1,315
2,210
14,693
5,893
2,167
7,874
6,542
0
19,464
L
Ix Chel
dereckslay
Ix Chel
11,884
387
5,400
6,554
17,760
4,860
0
13,321
4,439
25,671
599
W
Vulcan
fatticuss
Vulcan
19,123
534
1,418
1,454
12,639
5,031
697
6,433
5,937
37,719
0
W
Baba Yaga
gmurph95
Baba Yaga
21,567
978
566
3,082
13,730
6,728
1,004
4,358
9,228
46,182
2,123
L
6,400
1,022
3,169
4,143
24,443
18,361
0
18,508
5,935
13,274
359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,633
Gold Earned
55,969
112
Minions Killed
148
0
Camps Cleared
0
1,051,142
Distance Traveled
1,322,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,020
617
11
1
0
243,469
0
L
Cernunnos
9,133
703
26
2
0
189,613
0
W
Zeus
11,005
847
20
2
0
232,678
0
W
Horus
11,535
887
25
2
0
284,275
0
L
Thoth
8,844
680
35
3
0
194,566
0
W
Artemis
9,767
751
16
1
0
241,901
0
L
Ix Chel
8,990
692
30
2
0
229,746
0
W
Vulcan
11,471
882
26
2
0
285,588
0
W
Baba Yaga
12,191
938
61
5
0
278,391
0
L
Fafnir
8,646
665
10
1
0
193,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role