Player Matchup

Cthulhu
Cthulhu
EzraOnTheLow
Cthulhu
Level 105
God Stats
31W - 24L
1,596 SR
Queue Stats
231W - 210L
1,461 Elo+
Party 2
Anubis
Anubis
FaTMaF7878
Anubis
Level 147
God Stats
5W - 5L
1,511 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Smile_ur_Dead545
Danzaburou
Level 153
God Stats
10W - 6L
1,566 SR
Queue Stats
39W - 38L
1,537 Elo+
Party 3
Awilix
Awilix
VGLzinnn
Awilix
Level 112
God Stats
1W - 3L
1,249 SR
Queue Stats
3W - 4L
1,679 Elo+
Solo
Chaac
Chaac
forsythguy
Chaac
Level 119
God Stats
70W - 56L
1,586 SR
Queue Stats
91W - 70L
1,501 Elo+
Party 2
Team Averages
Level 127
1,501 SR
1,536 Elo+

VS

Team Averages
Level 126
1,585 SR
1,469 Elo+
Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
LuMaree-
Hades
Level 166
God Stats
7W - 7L
1,523 SR
Queue Stats
672W - 609L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
Skylersloyan
Zhong Kui
Level 144
God Stats
18W - 12L
1,622 SR
Queue Stats
415W - 456L
1,418 Elo+
Party 1
Fenrir
Fenrir
lts wired
Fenrir
Level 127
God Stats
5W - 5L
1,628 SR
Queue Stats
237W - 270L
1,427 Elo+
Party 1
Loki
Loki
mbodiene
Loki
Level 106
God Stats
17W - 11L
1,652 SR
Queue Stats
318W - 294L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EzraOnTheLow
Cthulhu
9
0 / 3 / 3
5,796
527
5,980
11,166
4,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
FaTMaF7878
Anubis
8
0 / 8 / 0
4,765
433
4,076
7,638
2,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
Smile_ur_Dead545
Danzaburou
10
3 / 2 / 0
6,173
561
5,075
6,969
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
VGLzinnn
Awilix
9
0 / 4 / 0
5,008
455
2,885
8,611
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
10
0 / 3 / 0
5,396
491
4,185
9,866
5,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 0 / 5
5,448
495
5,405
9,420
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hades
LuMaree-
Hades
12
5 / 0 / 4
7,320
665
5,518
6,060
2,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Skylersloyan
Zhong Kui
10
3 / 3 / 3
5,724
520
7,561
8,022
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
lts wired
Fenrir
11
8 / 0 / 4
6,661
606
4,351
7,527
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
12
3 / 0 / 0
7,104
646
5,370
7,359
2,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
20
20
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
5
3.5
L
Cthulhu
EzraOnTheLow
Cthulhu
0
3
3
0.5
L
Anubis
FaTMaF7878
Anubis
0
8
0
0
W
Hades
LuMaree-
Hades
5
0
4
7
W
Zhong Kui
Skylersloyan
Zhong Kui
3
3
3
1.5
L
Danzaburou
Smile_ur_Dead545
Danzaburou
3
2
0
1.5
L
Awilix
VGLzinnn
Awilix
0
4
0
0
L
Chaac
0
3
0
0
W
Fenrir
lts wired
Fenrir
8
0
4
10
W
Loki
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
28,205
44,250
Taken
38,388
16,942
Mitigated
19,766
12,258
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,405
3,061
1,206
4,343
9,420
6,618
120
3,042
6,378
0
23,644
L
Cthulhu
EzraOnTheLow
Cthulhu
5,980
556
1,234
3,567
11,166
4,963
273
2,720
8,090
27,093
2,133
L
Anubis
FaTMaF7878
Anubis
4,076
104
0
694
7,638
2,591
0
5,634
2,004
28,646
0
W
Hades
LuMaree-
Hades
5,518
546
325
3,519
6,060
2,965
0
2,205
3,855
50,426
905
W
Zhong Kui
Skylersloyan
Zhong Kui
7,561
2,556
0
2,673
8,022
5,103
0
2,434
5,588
31,498
8,941
L
Danzaburou
Smile_ur_Dead545
Danzaburou
5,075
2,034
0
1,543
6,969
1,906
0
2,607
4,155
0
29,128
L
Awilix
VGLzinnn
Awilix
2,885
1,169
0
1,814
8,611
2,425
0
1,419
7,090
0
26,413
L
Chaac
4,185
226
0
3,406
9,866
5,057
0
0
9,866
0
36,025
W
Fenrir
lts wired
Fenrir
4,351
1,365
0
1,977
7,527
2,734
0
1,704
5,823
0
38,997
W
Loki
5,370
930
0
2,729
7,359
2,346
0
229
7,130
0
53,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
32,257
243
Minions Killed
354
0
Camps Cleared
0
1,029,402
Distance Traveled
1,094,964
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,448
495
40
4
0
221,996
0
L
Cthulhu
5,796
527
40
4
0
201,427
0
L
Anubis
4,765
433
42
4
0
172,521
4
W
Hades
7,320
665
93
8
0
213,614
5
W
Zhong Kui
5,724
520
65
6
0
174,304
0
L
Danzaburou
6,173
561
57
5
0
191,362
0
L
Awilix
5,008
455
41
4
0
248,755
0
L
Chaac
5,396
491
63
6
0
215,337
0
W
Fenrir
6,661
606
64
6
0
262,581
1
W
Loki
7,104
646
92
8
0
222,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role