Player Matchup

Nike
Nike
TheeYungKee
Nike
Level 107
God Stats
20W - 12L
1,644 SR
Queue Stats
44W - 41L
1,577 Elo+
Party 1
Merlin
Merlin
ZeroGravityX157
Merlin
Level 126
God Stats
7W - 4L
1,659 SR
Queue Stats
29W - 23L
1,611 Elo+
Party 1
Medusa
Medusa
colbsauce
Medusa
Level 89
God Stats
15W - 4L
1,765 SR
Queue Stats
67W - 52L
1,595 Elo+
Party 1
Team Averages
Level 107
1,689 SR
1,594 Elo+

VS

Team Averages
Level 108
1,630 SR
1,561 Elo+
Tsukuyomi
Tsukuyomi
DaMatic
Tsukuyomi
Level 104
God Stats
1W - 1L
1,767 SR
Queue Stats
116W - 124L
1,523 Elo+
Solo
Achilles
Achilles
slayer58
Achilles
Level 158
God Stats
1W - 4L
1,484 SR
Queue Stats
21W - 20L
1,668 Elo+
Solo
Hel
Hel
yCerberus
Hel
Level 61
God Stats
0W - 1L
1,638 SR
Queue Stats
18W - 23L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,308
923
5,166
6,209
4,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 0 / 6
7,979
887
5,925
4,337
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
colbsauce
Medusa
14
2 / 2 / 4
8,078
898
6,581
6,670
2,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaMatic
Tsukuyomi
13
2 / 4 / 0
7,476
831
4,989
7,818
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
slayer58
Achilles
12
0 / 2 / 2
6,748
750
4,848
11,063
12,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 2
6,259
695
403
2,562
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DaMatic
Tsukuyomi
2
4
0
0.5
W
4
0
4
6
W
2
0
6
5
W
Medusa
colbsauce
Medusa
2
2
4
2
L
Achilles
slayer58
Achilles
0
2
2
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,672
Damage
10,240
17,216
Taken
21,443
8,277
Mitigated
15,955
4,328
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DaMatic
Tsukuyomi
4,989
1,145
0
498
7,818
2,837
0
2,503
5,263
0
21,963
W
5,166
346
0
946
6,209
4,569
137
148
6,061
0
15,443
W
5,925
166
0
1,020
4,337
1,578
441
207
4,130
27,341
0
W
Medusa
colbsauce
Medusa
6,581
3,560
0
2,362
6,670
2,130
96
108
6,562
0
41,217
L
Achilles
slayer58
Achilles
4,848
372
185
2,773
11,063
12,164
0
2,340
8,663
0
23,680
L
403
0
1,001
606
2,562
954
0
1,109
1,453
5,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,365
Gold Earned
20,483
140
Minions Killed
84
0
Camps Cleared
0
560,252
Distance Traveled
471,496
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,476
831
38
4
0
181,449
0
W
Nike
8,308
923
25
3
0
199,719
0
W
Merlin
7,979
887
43
5
0
177,983
3
W
Medusa
8,078
898
72
8
0
182,550
0
L
Achilles
6,748
750
30
3
0
197,063
0
L
Hel
6,259
695
16
2
0
92,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role