Player Matchup

Vulcan
Vulcan
DaulSauce
Vulcan
Level 124
God Stats
1W - 3L
1,373 SR
Queue Stats
76W - 72L
1,503 Elo+
Party 3
Cthulhu
Cthulhu
FireballWhisky_
Cthulhu
Level 128
God Stats
23W - 11L
1,653 SR
Queue Stats
253W - 223L
1,538 Elo+
Party 3
Geb
Geb
GCSkid
Geb
Level 69
God Stats
3W - 3L
1,646 SR
Queue Stats
102W - 94L
1,532 Elo+
Solo
Jing Wei
Jing Wei
ISKIRTT
Jing Wei
Level 147
God Stats
11W - 17L
1,646 SR
Queue Stats
746W - 727L
1,528 Elo+
Solo
Fafnir
Fafnir
TheWorstPro
Fafnir
Level 158
God Stats
2W - 2L
1,657 SR
Queue Stats
136W - 110L
1,546 Elo+
Solo
Team Averages
Level 125
1,595 SR
1,529 Elo+

VS

Team Averages
Level 113
1,639 SR
1,541 Elo+
Medusa
Medusa
Heresbeter722
Medusa
Level 129
God Stats
5W - 4L
1,762 SR
Queue Stats
155W - 117L
1,586 Elo+
Party 2
Zeus
Zeus
LuckyKingMO
Zeus
Level 161
God Stats
64W - 30L
1,763 SR
Queue Stats
935W - 815L
1,575 Elo+
Solo
Mulan
Mulan
Luka2105
Mulan
Level 69
God Stats
26W - 14L
1,621 SR
Queue Stats
359W - 314L
1,485 Elo+
Party 1
Awilix
Awilix
Saluga123
Awilix
Level 99
God Stats
6W - 16L
1,270 SR
Queue Stats
634W - 552L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Xeis0
Kumbhakarna
Level 106
God Stats
3W - 0L
1,781 SR
Queue Stats
120W - 95L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DaulSauce
Vulcan
11
1 / 4 / 2
6,066
551
3,372
5,812
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 0
7,190
654
7,885
10,948
10,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
GCSkid
Geb
7
1 / 4 / 2
5,009
455
3,245
9,986
5,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
ISKIRTT
Jing Wei
11
1 / 3 / 1
6,069
552
4,826
8,405
3,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fafnir
12
2 / 2 / 2
6,438
585
2,988
10,529
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,667
606
5,946
7,127
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 1 / 1
8,069
734
12,627
3,820
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Luka2105
Mulan
12
0 / 2 / 0
6,475
589
4,682
10,863
6,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Awilix
Saluga123
Awilix
12
3 / 3 / 4
6,847
622
5,344
8,381
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Xeis0
Kumbhakarna
10
0 / 0 / 6
5,772
525
3,487
7,008
3,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
14
14
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DaulSauce
Vulcan
1
4
2
0.5
L
2
1
0
2
L
Geb
GCSkid
Geb
1
4
2
0.5
W
3
1
2
4
L
Jing Wei
ISKIRTT
Jing Wei
1
3
1
0.5
W
8
1
1
8.5
W
Mulan
Luka2105
Mulan
0
2
0
0
W
Awilix
Saluga123
Awilix
3
3
4
1.67
L
Fafnir
2
2
2
1.5
W
Kumbhakarna
Xeis0
Kumbhakarna
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,316
Damage
32,086
45,680
Taken
37,199
26,422
Mitigated
15,808
13,037
Healing
7,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DaulSauce
Vulcan
3,372
112
0
150
5,812
1,455
0
4,074
1,322
30,507
0
L
7,885
358
0
3,724
10,948
10,054
0
2,639
8,116
51,803
1,567
L
Geb
GCSkid
Geb
3,245
485
75
4,143
9,986
5,272
0
3,119
6,571
10,304
0
W
5,946
2,121
0
1,893
7,127
2,145
587
1,081
6,046
0
38,922
L
Jing Wei
ISKIRTT
Jing Wei
4,826
3,065
0
2,901
8,405
3,034
0
1,146
7,096
0
42,336
W
12,627
1,443
0
500
3,820
1,144
413
2,301
1,393
56,233
1,181
W
Mulan
Luka2105
Mulan
4,682
347
0
3,188
10,863
6,542
0
5,692
4,454
0
44,825
W
Awilix
Saluga123
Awilix
5,344
2,194
0
965
8,381
2,688
0
4,443
3,737
0
41,550
L
Fafnir
2,988
888
0
2,044
10,529
6,607
0
3,488
6,800
46,868
2,383
W
Kumbhakarna
Xeis0
Kumbhakarna
3,487
400
0
881
7,008
3,289
0
2,412
4,469
16,831
688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
33,830
325
Minions Killed
371
0
Camps Cleared
0
1,185,230
Distance Traveled
1,251,315
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,066
551
62
6
0
249,323
0
L
Cthulhu
7,190
654
105
10
0
231,257
0
L
Geb
5,009
455
10
1
0
230,638
0
W
Medusa
6,667
606
64
6
0
241,239
6
L
Jing Wei
6,069
552
70
6
0
223,999
0
W
Zeus
8,069
734
118
11
0
254,631
3
W
Mulan
6,475
589
85
8
0
216,278
0
W
Awilix
6,847
622
75
7
0
291,025
0
L
Fafnir
6,438
585
78
7
0
250,013
0
W
Kumbhakarna
5,772
525
29
3
0
248,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role