Player Matchup

Scylla
Scylla
 
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
JosephMaster21
Mercury
Level 56
God Stats
14W - 8L
1,624 SR
Queue Stats
60W - 69L
1,434 Elo+
Party 2
Artemis
Artemis
OGCHOLO21
Artemis
Level 66
God Stats
122W - 91L
1,600 SR
Queue Stats
212W - 205L
1,492 Elo+
Solo
Nut
Nut
Retzy_Zero
Nut
Level 33
God Stats
2W - 1L
1,564 SR
Queue Stats
24W - 20L
1,475 Elo+
Party 2
Sobek
Sobek
TheGgames13
Sobek
Level 107
God Stats
7W - 6L
1,485 SR
Queue Stats
62W - 67L
1,449 Elo+
Party 2
Team Averages
Level 69
1,555 SR
1,470 Elo+

VS

Team Averages
Level 83
1,558 SR
1,432 Elo+
Charon
Charon
D-wreck00
Charon
Level 126
God Stats
7W - 7L
1,685 SR
Queue Stats
693W - 672L
1,454 Elo+
Solo
Surtr
Surtr
Hydrone00
Surtr
Level 69
God Stats
3W - 3L
1,572 SR
Queue Stats
57W - 46L
1,485 Elo+
Party 1
Aphrodite
Aphrodite
Jdawg20047497
Aphrodite
Level 88
God Stats
65W - 57L
1,513 SR
Queue Stats
302W - 303L
1,432 Elo+
Solo
Apollo
Apollo
Th3kidFr3sh_
Apollo
Level 68
God Stats
42W - 35L
1,523 SR
Queue Stats
168W - 214L
1,347 Elo+
Solo
Awilix
Awilix
Whammuu
Awilix
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 1
5,857
586
4,213
3,517
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 0 / 1
5,580
558
2,515
6,322
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
OGCHOLO21
Artemis
10
0 / 0 / 1
5,247
525
3,272
4,322
1,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 1
5,490
549
3,238
4,322
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 4
5,940
594
3,478
7,521
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
D-wreck00
Charon
9
0 / 1 / 0
4,355
436
3,111
7,582
4,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Hydrone00
Surtr
9
0 / 1 / 0
5,388
539
3,561
6,091
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Jdawg20047497
Aphrodite
9
1 / 2 / 0
5,426
543
3,061
6,527
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
3
0 / 1 / 0
3,589
359
520
1,370
332
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Awilix
Whammuu
Awilix
9
0 / 4 / 0
4,872
487
2,411
7,778
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
1
1.5
L
Charon
D-wreck00
Charon
0
1
0
0
L
Surtr
Hydrone00
Surtr
0
1
0
0
L
Aphrodite
Jdawg20047497
Aphrodite
1
2
0
0.5
W
2
0
1
2.5
W
Artemis
OGCHOLO21
Artemis
0
0
1
0.5
W
3
0
1
3.5
L
Apollo
0
1
0
0
W
2
0
4
4
L
Awilix
Whammuu
Awilix
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,716
Damage
12,664
26,004
Taken
29,348
9,420
Mitigated
13,009
8,590
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,213
546
0
280
3,517
843
0
2,001
1,274
28,530
715
L
Charon
D-wreck00
Charon
3,111
652
0
2,264
7,582
4,311
0
1,589
5,993
16,773
0
L
Surtr
Hydrone00
Surtr
3,561
772
0
2,008
6,091
3,488
28
672
5,419
855
27,697
L
Aphrodite
Jdawg20047497
Aphrodite
3,061
556
0
3,276
6,527
2,218
0
3,096
3,431
20,368
1,545
W
2,515
821
0
650
6,322
2,128
0
1,001
5,128
0
37,083
W
Artemis
OGCHOLO21
Artemis
3,272
542
0
1,721
4,322
1,143
0
29
3,922
0
26,063
W
3,238
1,546
0
2,127
4,322
1,104
834
1,212
3,110
0
21,884
L
Apollo
520
174
0
145
1,370
332
0
462
908
0
4,774
W
3,478
380
0
3,812
7,521
4,202
279
1,605
5,916
15,100
1,996
L
Awilix
Whammuu
Awilix
2,411
1,425
0
320
7,778
2,660
0
1,468
6,310
0
32,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
23,630
244
Minions Killed
174
0
Camps Cleared
0
1,012,305
Distance Traveled
847,061
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,857
586
68
7
0
200,462
0
L
Charon
4,355
436
19
2
0
195,160
2
L
Surtr
5,388
539
50
5
0
213,401
0
L
Aphrodite
5,426
543
39
4
0
158,999
2
W
Mercury
5,580
558
61
6
0
256,545
0
W
Artemis
5,247
525
52
5
0
198,565
2
W
Nut
5,490
549
47
5
0
171,886
0
L
Apollo
3,589
359
9
1
0
64,056
0
W
Sobek
5,940
594
16
2
0
184,847
0
L
Awilix
4,872
487
57
6
0
215,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role