Player Matchup

Sun Wukong
Sun Wukong
ChopperCase
Sun Wukong
Level 107
God Stats
20W - 7L
1,641 SR
Queue Stats
139W - 118L
1,509 Elo+
Party 1
Artemis
Artemis
Epicwonders
Artemis
Level 47
God Stats
1W - 1L
1,274 SR
Queue Stats
71W - 97L
1,412 Elo+
Party 1
Hun Batz
Hun Batz
ThisIsTaruu
Hun Batz
Level 33
God Stats
3W - 1L
1,492 SR
Queue Stats
80W - 72L
1,468 Elo+
Party 1
Yemoja
Yemoja
captainchaos620
Yemoja
Level 67
God Stats
2W - 2L
1,400 SR
Queue Stats
34W - 27L
1,442 Elo+
Solo
Anubis
Anubis
doomdine
Anubis
Level 129
God Stats
32W - 22L
1,566 SR
Queue Stats
223W - 209L
1,495 Elo+
Party 1
Team Averages
Level 77
1,474 SR
1,465 Elo+

VS

Team Averages
Level 118
1,536 SR
1,464 Elo+
Sylvanus
Sylvanus
DerSombra
Sylvanus
Level 154
God Stats
9W - 8L
1,549 SR
Queue Stats
206W - 205L
1,498 Elo+
Solo
Thoth
Thoth
DietStank
Thoth
Level 134
God Stats
3W - 5L
1,439 SR
Queue Stats
406W - 379L
1,516 Elo+
Party 2
Hercules
Hercules
Pinkie878
Hercules
Level 68
God Stats
3W - 7L
1,441 SR
Queue Stats
150W - 153L
1,434 Elo+
Solo
Mercury
Mercury
TheBookOfZeus
Mercury
Level 76
God Stats
0W - 1L
1,527 SR
Queue Stats
39W - 35L
1,428 Elo+
Party 2
Aphrodite
Aphrodite
x_enviar_x
Aphrodite
Level 160
God Stats
1W - 1L
1,725 SR
Queue Stats
71W - 86L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChopperCase
Sun Wukong
15
7 / 2 / 6
9,331
622
13,080
13,285
9,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
Epicwonders
Artemis
12
3 / 4 / 0
6,998
467
8,764
8,485
2,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
ThisIsTaruu
Hun Batz
13
2 / 1 / 7
7,515
501
5,597
9,808
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 2 / 6
8,086
539
6,513
9,146
6,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
doomdine
Anubis
15
2 / 1 / 3
8,706
580
3,911
6,921
2,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DerSombra
Sylvanus
13
4 / 2 / 3
7,719
515
8,197
13,799
8,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thoth
DietStank
Thoth
14
1 / 2 / 0
7,880
525
5,267
5,066
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Pinkie878
Hercules
12
2 / 6 / 1
7,000
467
6,621
13,087
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
13
1 / 4 / 3
7,026
468
3,032
12,017
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
x_enviar_x
Aphrodite
11
2 / 2 / 4
6,696
446
5,758
11,660
9,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
16
Kills
10
10
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChopperCase
Sun Wukong
7
2
6
5
L
Sylvanus
DerSombra
Sylvanus
4
2
3
2.75
L
Thoth
DietStank
Thoth
1
2
0
0.5
W
Artemis
Epicwonders
Artemis
3
4
0
0.75
L
Hercules
Pinkie878
Hercules
2
6
1
0.42
L
Mercury
1
4
3
0.63
W
Hun Batz
ThisIsTaruu
Hun Batz
2
1
7
5.5
W
2
2
6
2.5
W
Anubis
doomdine
Anubis
2
1
3
3.5
L
Aphrodite
x_enviar_x
Aphrodite
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,865
Damage
28,875
47,645
Taken
55,629
24,702
Mitigated
32,324
16,003
Healing
19,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChopperCase
Sun Wukong
13,080
4,103
0
3,851
13,285
9,056
588
1,211
11,532
0
62,153
L
Sylvanus
DerSombra
Sylvanus
8,197
2,719
1,788
6,000
13,799
8,208
451
4,243
9,556
46,918
13,901
L
Thoth
DietStank
Thoth
5,267
104
0
670
5,066
1,499
0
472
4,594
48,873
1,280
W
Artemis
Epicwonders
Artemis
8,764
4,255
0
2,046
8,485
2,756
0
5,867
2,618
0
38,022
L
Hercules
Pinkie878
Hercules
6,621
2,266
0
2,406
13,087
8,478
0
1,668
11,419
0
33,391
L
Mercury
3,032
2,103
0
890
12,017
4,606
0
389
11,628
0
52,531
W
Hun Batz
ThisIsTaruu
Hun Batz
5,597
1,489
0
1,761
9,808
3,695
0
1,295
8,433
0
60,704
W
6,513
1,240
2,178
2,219
9,146
6,435
0
5,961
3,105
29,284
1,987
W
Anubis
doomdine
Anubis
3,911
0
0
3,948
6,921
2,760
0
3,628
2,789
69,500
1,471
L
Aphrodite
x_enviar_x
Aphrodite
5,758
660
2,558
5,300
11,660
9,533
189
3,451
8,209
22,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,636
Gold Earned
36,321
412
Minions Killed
378
0
Camps Cleared
0
1,431,602
Distance Traveled
1,377,675
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,331
622
86
6
0
276,553
0
L
Sylvanus
7,719
515
93
6
0
255,662
2
L
Thoth
7,880
525
119
8
0
286,410
6
W
Artemis
6,998
467
68
5
0
257,154
0
L
Hercules
7,000
467
60
4
0
268,944
3
L
Mercury
7,026
468
80
5
0
307,818
3
W
Hun Batz
7,515
501
100
7
0
348,205
0
W
Yemoja
8,086
539
31
2
0
259,360
0
W
Anubis
8,706
580
127
8
0
290,330
0
L
Aphrodite
6,696
446
26
2
0
258,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role