Player Matchup

Tyr
Tyr
CIubs-_
Tyr
Level 68
God Stats
9W - 18L
1,439 SR
Queue Stats
141W - 162L
1,354 Elo+
Party 2
Nu Wa
Nu Wa
Glissoni03
Nu Wa
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
61W - 83L
1,490 Elo+
Solo
Cthulhu
Cthulhu
LoBatteri
Cthulhu
Level 126
God Stats
34W - 24L
1,561 SR
Queue Stats
126W - 155L
1,372 Elo+
Party 2
Bastet
Bastet
LoyalWolf_
Bastet
Level 108
God Stats
2W - 14L
1,416 SR
Queue Stats
123W - 151L
1,381 Elo+
Party 2
Sol
Sol
Suave_rican86
Sol
Level 64
God Stats
59W - 67L
1,443 SR
Queue Stats
84W - 99L
1,381 Elo+
Party 2
Team Averages
Level 83
1,472 SR
1,396 Elo+

VS

Team Averages
Level 93
1,455 SR
1,475 Elo+
Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Hydrone00
Hercules
Level 69
God Stats
1W - 1L
1,174 SR
Queue Stats
57W - 46L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
SuperDuperOmar
Sylvanus
Level 124
God Stats
4W - 4L
1,599 SR
Queue Stats
157W - 157L
1,466 Elo+
Solo
Anubis
Anubis
Whammuu
Anubis
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
0 / 5 / 0
6,174
515
4,644
13,062
7,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
10
0 / 2 / 1
6,062
505
3,692
4,009
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
LoBatteri
Cthulhu
9
1 / 3 / 1
5,458
455
5,723
8,882
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
LoyalWolf_
Bastet
9
2 / 4 / 0
5,592
466
2,013
8,569
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 2
6,003
500
2,067
4,663
1,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
10 / 1 / 1
8,080
673
7,453
10,859
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
 
Ra
13
0 / 0 / 3
7,549
629
819
4,366
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Hydrone00
Hercules
11
3 / 0 / 3
7,430
619
4,232
7,074
4,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
14
4 / 0 / 3
8,507
709
9,201
11,397
8,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
Whammuu
Anubis
11
0 / 2 / 1
6,105
509
4,089
5,112
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
17
17
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
1
1
10.5
W
Ra
 
Ra
0
0
3
1.5
L
Tyr
0
5
0
0
L
Nu Wa
0
2
1
0.25
W
Hercules
Hydrone00
Hercules
3
0
3
4.5
L
Cthulhu
LoBatteri
Cthulhu
1
3
1
0.5
L
Bastet
LoyalWolf_
Bastet
2
4
0
0.5
L
0
3
2
0.33
W
Sylvanus
4
0
3
5.5
W
Anubis
Whammuu
Anubis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,139
Damage
25,794
39,185
Taken
38,808
15,458
Mitigated
20,021
9,049
Healing
22,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,453
2,182
0
7,781
10,859
3,351
0
2,881
7,978
0
48,401
W
Ra
 
Ra
819
42
253
2,526
4,366
1,219
0
2,382
1,984
56,433
101
L
Tyr
4,644
459
0
2,435
13,062
7,815
0
7,470
5,592
0
39,792
L
Nu Wa
3,692
1,652
0
580
4,009
1,157
9
654
3,355
34,378
1,407
W
Hercules
Hydrone00
Hercules
4,232
905
0
2,739
7,074
4,994
592
2,821
4,253
0
26,481
L
Cthulhu
LoBatteri
Cthulhu
5,723
399
247
1,304
8,882
3,315
232
2,322
6,560
27,057
0
L
Bastet
LoyalWolf_
Bastet
2,013
358
0
3,041
8,569
2,144
46
1,851
6,718
0
23,393
L
2,067
781
0
1,442
4,663
1,027
920
1,103
3,560
25,533
3,156
W
Sylvanus
9,201
2,694
8
8,108
11,397
8,377
47
1,151
10,246
46,856
14,598
W
Anubis
Whammuu
Anubis
4,089
228
0
1,140
5,112
2,080
523
2,169
2,943
39,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,289
Gold Earned
37,671
292
Minions Killed
409
0
Camps Cleared
0
1,171,422
Distance Traveled
1,219,287
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,080
673
76
6
0
287,221
0
W
Ra
7,549
629
108
9
0
246,763
2
L
Tyr
6,174
515
73
6
0
227,428
0
L
Nu Wa
6,062
505
72
6
0
181,736
0
W
Hercules
7,430
619
48
4
0
272,200
0
L
Cthulhu
5,458
455
38
3
0
258,016
4
L
Bastet
5,592
466
46
4
0
251,392
1
L
Sol
6,003
500
63
5
0
252,850
2
W
Sylvanus
8,507
709
108
9
0
195,549
1
W
Anubis
6,105
509
69
6
0
217,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role