Player Matchup

Hun Batz
Hun Batz
KINGIN_OP
Hun Batz
Level 43
God Stats
1W - 9L
1,139 SR
Queue Stats
12W - 34L
1,190 Elo+
Party 1
Xing Tian
Xing Tian
MikaKu
Xing Tian
Level 85
God Stats
1W - 7L
1,456 SR
Queue Stats
34W - 56L
1,305 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Volkasu
Ah Muzen Cab
Level 43
God Stats
1W - 1L
1,369 SR
Queue Stats
29W - 42L
1,300 Elo+
Party 1
Team Averages
Level 57
1,321 SR
1,265 Elo+

VS

Team Averages
Level 134
1,566 SR
1,538 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
GilGalad91
Bake Kujira
Level 128
God Stats
15W - 10L
1,533 SR
Queue Stats
178W - 194L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
jowi1
Baron Samedi
Level 152
God Stats
16W - 14L
1,665 SR
Queue Stats
620W - 500L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KINGIN_OP
Hun Batz
11
0 / 8 / 4
7,089
709
6,097
10,385
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
MikaKu
Xing Tian
13
1 / 3 / 3
7,268
727
4,063
15,097
9,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Volkasu
Ah Muzen Cab
12
2 / 5 / 1
7,016
702
5,682
9,985
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 1 / 8
9,278
928
11,880
7,568
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
GilGalad91
Bake Kujira
14
5 / 1 / 8
9,125
913
5,521
9,086
8,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
jowi1
Baron Samedi
15
5 / 2 / 10
9,442
944
13,584
7,275
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
3
Kills
16
16
Deaths
4
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
8
10
W
Bake Kujira
GilGalad91
Bake Kujira
5
1
8
9
L
Hun Batz
KINGIN_OP
Hun Batz
0
8
4
0.25
L
Xing Tian
MikaKu
Xing Tian
1
3
3
0.83
L
Ah Muzen Cab
Volkasu
Ah Muzen Cab
2
5
1
0.5
W
Baron Samedi
jowi1
Baron Samedi
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,842
Damage
30,985
35,467
Taken
23,929
15,388
Mitigated
14,107
5,992
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,880
1,891
0
1,864
7,568
2,523
0
799
6,586
0
28,761
W
Bake Kujira
GilGalad91
Bake Kujira
5,521
3,275
0
1,804
9,086
8,377
339
2,367
6,362
16,425
0
L
Hun Batz
KINGIN_OP
Hun Batz
6,097
696
0
1,152
10,385
3,468
0
5,012
4,821
0
22,540
L
Xing Tian
MikaKu
Xing Tian
4,063
560
0
3,876
15,097
9,220
0
6,144
8,361
13,729
465
L
Ah Muzen Cab
Volkasu
Ah Muzen Cab
5,682
1,418
0
964
9,985
2,700
0
6,485
2,989
0
15,003
W
Baron Samedi
jowi1
Baron Samedi
13,584
821
792
1,188
7,275
3,207
520
211
7,011
34,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,373
Gold Earned
27,845
76
Minions Killed
118
0
Camps Cleared
0
466,376
Distance Traveled
578,025
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,278
928
30
3
0
206,175
0
W
Bake Kujira
9,125
913
27
3
0
194,002
0
L
Hun Batz
7,089
709
39
4
0
162,991
0
L
Xing Tian
7,268
727
21
2
0
151,829
0
L
Ah Muzen Cab
7,016
702
16
2
0
151,556
2
W
Baron Samedi
9,442
944
61
6
0
177,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role