Player Matchup

Gilgamesh
Gilgamesh
MastaBayter
Gilgamesh
Level 151
God Stats
1W - 0L
1,206 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Mercyful1214
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
ThwartHornet044
Anhur
Level 88
God Stats
3W - 4L
1,189 SR
Queue Stats
461W - 455L
1,481 Elo+
Solo
Team Averages
Level 109
1,298 SR
1,494 Elo+

VS

Team Averages
Level 53
1,537 SR
1,521 Elo+
Sun Wukong
Sun Wukong
ELREXY34
Sun Wukong
Level 48
God Stats
3W - 4L
1,653 SR
Queue Stats
208W - 233L
1,550 Elo+
Party 2
Ymir
Ymir
Grossti
Ymir
Level 45
God Stats
15W - 14L
1,584 SR
Queue Stats
189W - 201L
1,543 Elo+
Party 2
Scylla
Scylla
sbarsh
Scylla
Level 66
God Stats
17W - 26L
1,376 SR
Queue Stats
341W - 370L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MastaBayter
Gilgamesh
14
1 / 2 / 3
8,448
768
6,597
9,597
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 2 / 6
9,182
835
6,567
10,075
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
4 / 1 / 3
9,730
885
10,335
7,278
2,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELREXY34
Sun Wukong
14
0 / 2 / 4
8,270
752
7,677
9,888
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Grossti
Ymir
13
3 / 3 / 1
8,461
769
6,049
12,006
13,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
sbarsh
Scylla
14
2 / 3 / 3
8,758
796
3,924
6,655
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
7
Kills
5
5
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ELREXY34
Sun Wukong
0
2
4
1
L
Ymir
Grossti
Ymir
3
3
1
1.17
W
Gilgamesh
MastaBayter
Gilgamesh
1
2
3
1.25
W
2
2
6
2.5
W
4
1
3
5.5
L
Scylla
sbarsh
Scylla
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,499
Damage
17,650
26,950
Taken
28,549
18,134
Mitigated
22,202
6,403
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ELREXY34
Sun Wukong
7,677
909
0
2,474
9,888
6,511
0
1,232
8,563
0
33,484
L
Ymir
Grossti
Ymir
6,049
561
0
1,425
12,006
13,433
0
3,094
8,680
14,333
2,455
W
Gilgamesh
MastaBayter
Gilgamesh
6,597
2,102
0
1,531
9,597
7,193
1,097
3,739
5,741
0
22,891
W
6,567
947
0
2,007
10,075
8,447
360
4,321
5,515
20,029
0
W
10,335
6,806
0
2,865
7,278
2,494
2,713
1,045
5,801
0
37,507
L
Scylla
sbarsh
Scylla
3,924
515
0
250
6,655
2,258
78
1,693
4,675
25,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,360
Gold Earned
25,489
115
Minions Killed
125
0
Camps Cleared
0
637,266
Distance Traveled
621,362
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,270
752
48
4
0
239,622
0
L
Ymir
8,461
769
22
2
0
196,093
0
W
Gilgamesh
8,448
768
31
3
0
225,086
0
W
Ymir
9,182
835
33
3
0
187,345
0
W
Anhur
9,730
885
51
5
0
224,835
2
L
Scylla
8,758
796
55
5
0
185,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role