Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
YeKo0-_-
Agni
Level 149
God Stats
21W - 18L
1,570 SR
Queue Stats
263W - 319L
1,507 Elo+
Party 1
Nemesis
Nemesis
iHoust
Nemesis
Level 86
God Stats
12W - 9L
1,667 SR
Queue Stats
133W - 130L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
omide26
Amaterasu
Level 65
God Stats
33W - 31L
1,586 SR
Queue Stats
175W - 168L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
sonicfw
Cthulhu
Level 219
God Stats
1W - 6L
1,315 SR
Queue Stats
54W - 63L
1,490 Elo+
Party 1
Team Averages
Level 135
1,528 SR
1,506 Elo+

VS

Team Averages
Level 158
1,511 SR
1,532 Elo+
Thor
Thor
Go6oldeeNz
Thor
Level 144
God Stats
0W - 2L
1,327 SR
Queue Stats
186W - 163L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Jack panda man
Danzaburou
Level 124
God Stats
35W - 61L
1,469 SR
Queue Stats
326W - 293L
1,507 Elo+
Solo
Skadi
Skadi
Limitedp0w3r
Skadi
Level 191
God Stats
1W - 1L
1,655 SR
Queue Stats
11W - 7L
1,615 Elo+
Solo
Mulan
Mulan
Phantom116
Mulan
Level 176
God Stats
58W - 50L
1,557 SR
Queue Stats
826W - 782L
1,521 Elo+
Solo
Aphrodite
Aphrodite
TheHighSithLord
Aphrodite
Level 157
God Stats
18W - 13L
1,545 SR
Queue Stats
281W - 259L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 0
3,991
798
170
927
185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Agni
7
1 / 1 / 0
3,663
733
2,017
2,594
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
iHoust
Nemesis
6
0 / 1 / 1
3,319
664
1,817
3,660
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
omide26
Amaterasu
7
3 / 0 / 0
4,144
829
1,998
4,835
2,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
sonicfw
Cthulhu
5
0 / 0 / 1
3,246
649
1,039
1,003
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,307
661
1,513
4,323
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Jack panda man
Danzaburou
1
0 / 0 / 0
1,003
201
0
0
0
7
2 / 0 / 0
3,997
799
2,478
3,328
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
6
0 / 3 / 0
3,537
707
2,866
4,095
1,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
TheHighSithLord
Aphrodite
7
0 / 0 / 0
3,039
608
154
1,976
753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
0
1
1
0.5
L
Danzaburou
Jack panda man
Danzaburou
0
0
0
0
L
2
0
0
2
L
Mulan
0
3
0
0
L
Aphrodite
TheHighSithLord
Aphrodite
0
0
0
0
W
Agni
1
1
0
1
W
Nemesis
iHoust
Nemesis
0
1
1
0.5
W
Amaterasu
omide26
Amaterasu
3
0
0
3
W
Cthulhu
sonicfw
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,041
Damage
7,011
13,019
Taken
13,722
4,366
Mitigated
4,107
4,650
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
170
64
0
608
927
185
0
0
927
21,810
0
L
1,513
598
0
1,866
4,323
1,053
0
893
3,430
0
13,333
L
Danzaburou
Jack panda man
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
2,478
890
0
1,060
3,328
834
0
1,878
1,326
0
18,958
L
Mulan
2,866
620
0
768
4,095
1,467
0
0
3,909
0
21,053
L
Aphrodite
TheHighSithLord
Aphrodite
154
0
0
1,522
1,976
753
0
243
1,673
15,579
0
W
Agni
2,017
234
0
822
2,594
594
0
0
2,594
16,005
0
W
Nemesis
iHoust
Nemesis
1,817
971
0
749
3,660
1,031
0
0
3,660
0
15,748
W
Amaterasu
omide26
Amaterasu
1,998
724
0
2,118
4,835
2,202
0
0
4,835
0
17,328
W
Cthulhu
sonicfw
Cthulhu
1,039
0
0
353
1,003
354
0
125
849
9,519
931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,363
Gold Earned
14,883
175
Minions Killed
122
0
Camps Cleared
0
564,121
Distance Traveled
407,693
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,991
798
43
9
0
100,097
2
L
Thor
3,307
661
33
7
0
124,597
0
L
Danzaburou
1,003
201
0
0
0
0
0
L
Skadi
3,997
799
34
7
0
103,213
0
L
Mulan
3,537
707
41
8
0
95,098
0
L
Aphrodite
3,039
608
14
3
0
84,785
0
W
Agni
3,663
733
37
7
0
106,318
0
W
Nemesis
3,319
664
35
7
0
132,484
0
W
Amaterasu
4,144
829
36
7
0
104,873
0
W
Cthulhu
3,246
649
24
5
0
120,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role