Player Matchup

Thanatos
Thanatos
DragonSlayer75
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,145 Elo+
Party 1
Sylvanus
Sylvanus
OCDEE
Sylvanus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,145 Elo+
Party 1
Ra
Ra
RTFirefly
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,145 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,145 Elo+

VS

Team Averages
Level 84
1,477 SR
1,322 Elo+
Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FAT BOI 96703
Bastet
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 102L
1,295 Elo+
Solo
Ah Puch
Ah Puch
ehpik_one
Ah Puch
Level 63
God Stats
6W - 13L
1,430 SR
Queue Stats
20W - 44L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
1 / 5 / 5
8,840
804
3,810
9,107
2,759
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
OCDEE
Sylvanus
17
5 / 0 / 5
9,984
908
6,116
11,636
12,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 0 / 5
9,950
905
10,196
8,994
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 1 / 2
6,842
622
805
2,994
662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 2
7,801
709
1,704
10,033
3,264
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
ehpik_one
Ah Puch
15
2 / 5 / 0
8,590
781
10,438
10,563
3,103
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
5
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
2
1
W
Thanatos
1
5
5
0.7
L
0
4
2
0.25
W
Sylvanus
OCDEE
Sylvanus
5
0
5
7.5
W
4
0
5
6.5
L
Ah Puch
ehpik_one
Ah Puch
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,122
Damage
12,947
29,737
Taken
23,590
18,871
Mitigated
7,029
19,687
Healing
3,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
805
162
0
0
2,994
662
0
2,615
379
0
918
W
Thanatos
3,810
802
0
2,803
9,107
2,759
808
2,929
4,843
0
19,781
L
1,704
285
0
1,315
10,033
3,264
0
5,089
4,855
0
18,626
W
Sylvanus
OCDEE
Sylvanus
6,116
1,850
4,117
4,846
11,636
12,400
1,213
3,561
8,075
15,698
0
W
10,196
1,011
3,563
4,358
8,994
3,712
1,223
3,979
5,015
38,788
878
L
Ah Puch
ehpik_one
Ah Puch
10,438
269
80
1,818
10,563
3,103
0
8,297
2,046
34,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,774
Gold Earned
23,233
139
Minions Killed
80
0
Camps Cleared
0
578,198
Distance Traveled
303,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,842
622
1
0
0
20,069
0
W
Thanatos
8,840
804
36
3
0
184,381
0
L
Bastet
7,801
709
24
2
0
140,069
0
W
Sylvanus
9,984
908
34
3
0
184,148
0
W
Ra
9,950
905
69
6
0
209,669
0
L
Ah Puch
8,590
781
55
5
0
143,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role