Player Matchup

Hel
Hel
 
Hel
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
F3AR 156
King Arthur
Level 104
God Stats
1W - 0L
1,774 SR
Queue Stats
4W - 1L
1,667 Elo+
Party 2
Thanatos
Thanatos
anweo
Thanatos
Level 64
God Stats
19W - 13L
1,586 SR
Queue Stats
40W - 23L
1,557 Elo+
Party 2
Izanami
Izanami
diddyboy
Izanami
Level 29
God Stats
2W - 4L
1,276 SR
Queue Stats
107W - 103L
1,484 Elo+
Party 3
Janus
Janus
wayofzay
Janus
Level 149
God Stats
11W - 6L
1,625 SR
Queue Stats
302W - 267L
1,485 Elo+
Party 3
Team Averages
Level 99
1,552 SR
1,539 Elo+

VS

Team Averages
Level 72
1,475 SR
1,310 Elo+
Bacchus
Bacchus
JetstreamJake
Bacchus
Level 38
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 1
Nu Wa
Nu Wa
MillyBfromTN
Nu Wa
Level 102
God Stats
1W - 6L
1,250 SR
Queue Stats
96W - 98L
1,479 Elo+
Solo
Hercules
Hercules
Purelife6911
Hercules
Level 8
God Stats
0W - 2L
1,525 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 1
Artemis
Artemis
TheJon96
Artemis
Level 68
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 1
Camazotz
Camazotz
saiowens
Camazotz
Level 144
God Stats
0W - 2L
1,718 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 1 / 8
6,409
583
2,718
6,462
3,960
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
F3AR 156
King Arthur
11
2 / 0 / 0
6,459
587
5,699
7,457
5,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
anweo
Thanatos
12
4 / 2 / 0
6,346
577
3,994
8,880
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
diddyboy
Izanami
11
3 / 1 / 4
6,337
576
8,086
9,083
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
wayofzay
Janus
12
1 / 0 / 1
6,783
617
1,633
3,833
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
1 / 4 / 1
5,343
486
6,355
10,146
7,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 0 / 1
5,841
531
4,433
2,879
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Purelife6911
Hercules
8
0 / 3 / 0
4,537
412
1,096
5,268
3,545
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TheJon96
Artemis
9
1 / 4 / 1
5,141
467
5,979
7,804
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
saiowens
Camazotz
10
2 / 0 / 0
5,457
496
3,214
9,497
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
4
4
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
1
8
4
W
King Arthur
F3AR 156
King Arthur
2
0
0
2
L
Bacchus
1
4
1
0.38
L
0
0
1
0.5
L
Hercules
Purelife6911
Hercules
0
3
0
0
L
Artemis
TheJon96
Artemis
1
4
1
0.38
W
Thanatos
anweo
Thanatos
4
2
0
2
W
Izanami
diddyboy
Izanami
3
1
4
5
L
Camazotz
saiowens
Camazotz
2
0
0
2
W
Janus
wayofzay
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
21,077
35,715
Taken
35,594
16,496
Mitigated
16,237
19,647
Healing
11,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,718
72
2,948
3,749
6,462
3,960
126
2,665
3,686
9,801
0
W
King Arthur
F3AR 156
King Arthur
5,699
1,042
0
413
7,457
5,365
0
398
6,939
0
31,949
L
Bacchus
6,355
940
0
1,411
10,146
7,513
0
1,541
8,569
18,488
1,372
L
4,433
500
0
750
2,879
626
0
960
1,731
37,336
0
L
Hercules
Purelife6911
Hercules
1,096
325
0
1,028
5,268
3,545
49
0
5,268
0
10,435
L
Artemis
TheJon96
Artemis
5,979
3,439
0
2,157
7,804
2,217
190
1,626
6,178
0
33,713
W
Thanatos
anweo
Thanatos
3,994
1,165
0
8,526
8,880
2,885
0
1,394
7,264
0
45,511
W
Izanami
diddyboy
Izanami
8,086
5,617
0
3,065
9,083
3,170
878
3,782
5,181
0
55,272
L
Camazotz
saiowens
Camazotz
3,214
916
0
6,443
9,497
2,336
81
0
9,497
0
24,266
W
Janus
wayofzay
Janus
1,633
0
0
946
3,833
1,116
0
1,313
2,288
51,865
787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
26,319
359
Minions Killed
247
0
Camps Cleared
0
1,102,354
Distance Traveled
1,077,299
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,409
583
4
0
0
225,911
0
W
King Arthur
6,459
587
42
4
0
192,835
1
L
Bacchus
5,343
486
23
2
0
221,693
4
L
Nu Wa
5,841
531
100
9
0
216,007
0
L
Hercules
4,537
412
22
2
0
223,530
0
L
Artemis
5,141
467
61
6
0
190,199
0
W
Thanatos
6,346
577
93
8
0
233,806
0
W
Izanami
6,337
576
114
10
0
195,803
0
L
Camazotz
5,457
496
41
4
0
225,870
0
W
Janus
6,783
617
106
10
0
253,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role