Player Matchup

Skadi
Skadi
DoctorPopAOh
Skadi
Level 188
God Stats
4W - 8L
1,400 SR
Queue Stats
306W - 343L
1,444 Elo+
Solo
Persephone
Persephone
GOREDAKi
Persephone
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Nazyo99
Cthulhu
Level 159
God Stats
26W - 19L
1,673 SR
Queue Stats
284W - 274L
1,526 Elo+
Solo
Charon
Charon
Triforce4Sanity
Charon
Level 171
God Stats
4W - 6L
1,523 SR
Queue Stats
407W - 396L
1,548 Elo+
Solo
Awilix
Awilix
soul reaper0909
Awilix
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 92L
1,517 Elo+
Solo
Team Averages
Level 143
1,519 SR
1,509 Elo+

VS

Team Averages
Level 117
1,610 SR
1,488 Elo+
Rama
Rama
Daddy Roundd
Rama
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 64L
1,455 Elo+
Party 1
Nemesis
Nemesis
EfrenElKimkin
Nemesis
Level 101
God Stats
6W - 6L
1,495 SR
Queue Stats
81W - 76L
1,483 Elo+
Party 1
Hercules
Hercules
ElMexicano27
Hercules
Level 91
God Stats
5W - 2L
1,756 SR
Queue Stats
25W - 30L
1,459 Elo+
Party 1
Cerberus
Cerberus
HyliaTheGoddess
Cerberus
Level 146
God Stats
1W - 0L
1,749 SR
Queue Stats
35W - 21L
1,623 Elo+
Solo
Thoth
Thoth
WattsTF
Thoth
Level 135
God Stats
9W - 9L
1,550 SR
Queue Stats
163W - 165L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,548
655
4,243
4,695
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
GOREDAKi
Persephone
2
0 / 1 / 0
3,649
365
0
605
90
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Nazyo99
Cthulhu
13
6 / 1 / 0
7,561
756
9,513
5,664
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 5 / 1
5,336
534
1,674
6,395
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 2
5,270
527
1,833
7,785
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,640
564
1,780
4,593
1,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
11
1 / 2 / 1
5,584
558
2,616
7,139
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
ElMexicano27
Hercules
10
0 / 4 / 0
5,417
542
877
10,251
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
9
0 / 0 / 2
4,779
478
2,128
5,973
3,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
WattsTF
Thoth
12
7 / 2 / 1
7,843
784
5,843
4,046
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
9
Kills
9
9
Deaths
9
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
2
0
0
2
W
Nemesis
1
2
1
0.75
W
Hercules
ElMexicano27
Hercules
0
4
0
0
L
Persephone
GOREDAKi
Persephone
0
1
0
0
W
Cerberus
0
0
2
1
L
Cthulhu
Nazyo99
Cthulhu
6
1
0
6
L
1
5
1
0.3
W
Thoth
WattsTF
Thoth
7
2
1
3.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
13,244
25,144
Taken
32,002
9,613
Mitigated
11,902
5,884
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,780
1,317
0
1,274
4,593
1,489
622
0
4,593
0
41,406
L
4,243
1,881
0
2,023
4,695
1,372
731
812
3,754
0
50,232
W
Nemesis
2,616
846
0
943
7,139
2,414
0
1,215
5,835
0
45,844
W
Hercules
ElMexicano27
Hercules
877
323
0
4,880
10,251
3,559
0
6,768
2,704
0
26,374
L
Persephone
GOREDAKi
Persephone
0
0
0
18
605
90
0
206
397
617
0
W
Cerberus
2,128
77
0
963
5,973
3,510
0
515
5,428
12,874
492
L
Cthulhu
Nazyo99
Cthulhu
9,513
582
47
1,832
5,664
3,720
0
1,114
4,522
43,678
2,029
L
1,674
106
0
423
6,395
1,938
0
3,172
3,223
22,901
878
W
Thoth
WattsTF
Thoth
5,843
182
0
648
4,046
930
422
1,475
2,525
48,347
1,135
L
1,833
698
0
1,541
7,785
2,493
0
2,072
5,641
0
34,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,364
Gold Earned
29,263
291
Minions Killed
327
0
Camps Cleared
0
840,809
Distance Traveled
993,658
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,640
564
80
8
0
182,994
0
L
Skadi
6,548
655
92
9
0
182,935
2
W
Nemesis
5,584
558
72
7
0
234,297
0
W
Hercules
5,417
542
63
6
0
170,093
2
L
Persephone
3,649
365
2
0
0
36,261
0
W
Cerberus
4,779
478
23
2
0
219,004
0
L
Cthulhu
7,561
756
98
10
0
200,561
0
L
Charon
5,336
534
42
4
0
190,421
0
W
Thoth
7,843
784
89
9
0
187,270
1
L
Awilix
5,270
527
57
6
0
230,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role