Player Matchup

Neith
Neith
Yinaro
Neith
Level 95
God Stats
6W - 2L
1,838 SR
Queue Stats
262W - 281L
1,372 Elo+
Party 1
Olorun
Olorun
chopaman01
Olorun
Level 29
God Stats
9W - 7L
1,484 SR
Queue Stats
22W - 36L
1,308 Elo+
Party 1
Bacchus
Bacchus
emmaux05
Bacchus
Level 29
God Stats
4W - 4L
1,600 SR
Queue Stats
17W - 17L
1,391 Elo+
Party 1
Team Averages
Level 51
1,640 SR
1,357 Elo+

VS

Team Averages
Level 54
1,674 SR
1,368 Elo+
Ah Muzen Cab
Ah Muzen Cab
Entropicspectre
Ah Muzen Cab
Level 51
God Stats
1W - 0L
1,863 SR
Queue Stats
36W - 23L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
H4PPY TH1NGZ
Kuzenbo
Level 61
God Stats
4W - 4L
1,404 SR
Queue Stats
167W - 188L
1,286 Elo+
Solo
Arachne
Arachne
JayDom123
Arachne
Level 50
God Stats
73W - 24L
1,754 SR
Queue Stats
168W - 162L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Yinaro
Neith
16
4 / 5 / 1
10,844
834
13,624
14,499
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
chopaman01
Olorun
14
0 / 7 / 4
9,345
719
6,917
13,319
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bacchus
emmaux05
Bacchus
14
1 / 5 / 2
8,965
690
3,651
15,573
21,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Entropicspectre
Ah Muzen Cab
18
3 / 1 / 13
11,392
876
13,671
8,500
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
H4PPY TH1NGZ
Kuzenbo
17
4 / 2 / 10
10,794
830
6,514
13,077
19,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
JayDom123
Arachne
18
10 / 2 / 4
12,294
946
18,516
12,075
7,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
17
17
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Entropicspectre
Ah Muzen Cab
3
1
13
9.5
W
Kuzenbo
H4PPY TH1NGZ
Kuzenbo
4
2
10
4.5
W
Arachne
JayDom123
Arachne
10
2
4
6
L
Neith
Yinaro
Neith
4
5
1
0.9
L
Olorun
chopaman01
Olorun
0
7
4
0.29
L
Bacchus
emmaux05
Bacchus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
38,701
43,391
Taken
33,652
34,110
Mitigated
30,730
9,753
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Entropicspectre
Ah Muzen Cab
13,671
5,370
551
981
8,500
3,862
1,546
2,819
5,681
0
50,108
W
Kuzenbo
H4PPY TH1NGZ
Kuzenbo
6,514
2,171
0
1,521
13,077
19,479
733
3,545
9,532
13,143
3,150
W
Arachne
JayDom123
Arachne
18,516
14,921
12
5,577
12,075
7,389
0
3,953
8,122
0
50,277
L
Neith
Yinaro
Neith
13,624
8,073
0
4,114
14,499
6,705
115
1,167
13,252
0
46,251
L
Olorun
chopaman01
Olorun
6,917
4,346
1,272
3,230
13,319
6,080
902
2,066
11,219
37,475
3,556
L
Bacchus
emmaux05
Bacchus
3,651
613
0
1,137
15,573
21,325
156
2,538
13,002
11,759
176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
34,480
167
Minions Killed
145
0
Camps Cleared
0
584,287
Distance Traveled
738,958
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,392
876
69
5
0
247,561
4
W
Kuzenbo
10,794
830
19
1
0
243,983
0
W
Arachne
12,294
946
57
4
0
247,414
0
L
Neith
10,844
834
77
6
0
199,865
1
L
Olorun
9,345
719
74
6
0
180,699
0
L
Bacchus
8,965
690
16
1
0
203,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role