Player Matchup

Hun Batz
Hun Batz
DrZolp
Hun Batz
Level 127
God Stats
3W - 4L
1,443 SR
Queue Stats
217W - 200L
1,534 Elo+
Solo
Jormungandr
Jormungandr
JuicySmurf
Jormungandr
Level 42
God Stats
2W - 4L
1,352 SR
Queue Stats
31W - 35L
1,453 Elo+
Party 2
Osiris
Osiris
UltraKronk
Osiris
Level 26
God Stats
3W - 3L
1,493 SR
Queue Stats
38W - 39L
1,466 Elo+
Party 2
Anubis
Anubis
UrAllFlaggots
Anubis
Level 7
God Stats
1W - 2L
1,829 SR
Queue Stats
8W - 11L
1,477 Elo+
Party 3
Aphrodite
Aphrodite
showmestate22
Aphrodite
Level 109
God Stats
1W - 5L
1,623 SR
Queue Stats
63W - 67L
1,445 Elo+
Party 3
Team Averages
Level 62
1,548 SR
1,475 Elo+

VS

Team Averages
Level 167
1,502 SR
1,491 Elo+
Odin
Odin
I_Miss_N64
Odin
Level 149
God Stats
2W - 6L
1,460 SR
Queue Stats
116W - 124L
1,477 Elo+
Solo
Vulcan
Vulcan
NicoLuca
Vulcan
Level 243
God Stats
42W - 45L
1,501 SR
Queue Stats
209W - 229L
1,507 Elo+
Solo
Janus
Janus
Sky Hypez
Janus
Level 106
God Stats
13W - 13L
1,512 SR
Queue Stats
62W - 75L
1,484 Elo+
Party 1
Chiron
Chiron
Skyblurs
Chiron
Level 136
God Stats
11W - 9L
1,547 SR
Queue Stats
67W - 81L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
valkoorhex
Baron Samedi
Level 201
God Stats
24W - 29L
1,489 SR
Queue Stats
742W - 753L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrZolp
Hun Batz
14
1 / 3 / 1
8,123
812
3,933
8,911
3,719
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
JuicySmurf
Jormungandr
13
0 / 6 / 3
8,126
813
4,644
16,767
13,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
UltraKronk
Osiris
15
3 / 1 / 1
8,539
854
7,912
8,154
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 3
8,026
803
6,364
9,404
3,850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
showmestate22
Aphrodite
13
1 / 3 / 3
8,541
854
2,482
9,913
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
8,928
893
7,427
12,870
11,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
NicoLuca
Vulcan
17
3 / 0 / 5
9,916
992
8,348
4,099
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Sky Hypez
Janus
15
4 / 0 / 9
9,307
931
8,461
2,587
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Skyblurs
Chiron
16
5 / 0 / 6
9,570
957
13,058
8,006
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
valkoorhex
Baron Samedi
15
4 / 3 / 7
9,327
933
8,044
8,132
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
5
Kills
18
18
Deaths
5
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DrZolp
Hun Batz
1
3
1
0.5
W
2
2
11
3.75
L
Jormungandr
JuicySmurf
Jormungandr
0
6
3
0.25
W
Vulcan
NicoLuca
Vulcan
3
0
5
5.5
W
Janus
Sky Hypez
Janus
4
0
9
8.5
W
Chiron
Skyblurs
Chiron
5
0
6
8
L
Osiris
UltraKronk
Osiris
3
1
1
3.5
L
0
5
3
0.3
L
Aphrodite
showmestate22
Aphrodite
1
3
3
0.83
W
Baron Samedi
valkoorhex
Baron Samedi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,335
Damage
45,338
53,149
Taken
35,694
32,859
Mitigated
19,718
11,819
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DrZolp
Hun Batz
3,933
270
0
979
8,911
3,719
0
4,232
4,403
0
20,763
W
7,427
1,561
0
2,076
12,870
11,816
0
3,487
9,284
0
17,066
L
Jormungandr
JuicySmurf
Jormungandr
4,644
1,677
0
1,128
16,767
13,139
11
7,340
9,151
15,267
794
W
Vulcan
NicoLuca
Vulcan
8,348
129
0
1,159
4,099
1,508
366
1,798
2,268
42,815
0
W
Janus
Sky Hypez
Janus
8,461
384
0
1,556
2,587
780
360
1,416
1,142
19,157
0
W
Chiron
Skyblurs
Chiron
13,058
5,345
643
2,620
8,006
2,792
1,198
2,989
4,773
0
34,660
L
Osiris
UltraKronk
Osiris
7,912
1,951
0
3,158
8,154
6,643
0
2,832
5,172
0
21,785
L
6,364
60
0
1,264
9,404
3,850
0
4,174
5,170
27,191
0
L
Aphrodite
showmestate22
Aphrodite
2,482
147
1,023
4,267
9,913
5,508
66
5,381
4,400
13,131
890
W
Baron Samedi
valkoorhex
Baron Samedi
8,044
442
1,158
2,719
8,132
2,822
0
3,454
4,429
24,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,355
Gold Earned
47,048
185
Minions Killed
240
0
Camps Cleared
0
939,381
Distance Traveled
1,061,833
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,123
812
37
4
0
226,047
2
W
Odin
8,928
893
21
2
0
218,934
0
L
Jormungandr
8,126
813
32
3
0
178,167
0
W
Vulcan
9,916
992
87
9
0
220,702
0
W
Janus
9,307
931
37
4
0
223,065
0
W
Chiron
9,570
957
53
5
0
207,153
0
L
Osiris
8,539
854
34
3
0
204,980
0
L
Anubis
8,026
803
62
6
0
166,099
0
L
Aphrodite
8,541
854
20
2
0
164,088
0
W
Baron Samedi
9,327
933
42
4
0
191,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role