Player Matchup

Medusa
Medusa
Hy54me
Medusa
Level 107
God Stats
6W - 5L
1,884 SR
Queue Stats
300W - 309L
1,482 Elo+
Solo
Ishtar
Ishtar
ImMsKitty
Ishtar
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 46L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
Knight Cooper 1
Ne Zha
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,356 Elo+
Solo
Olorun
Olorun
MRZ PortCoronet
Olorun
Level 122
God Stats
1W - 2L
1,442 SR
Queue Stats
150W - 181L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Send_Pet_Pics
Cthulhu
Level 144
God Stats
3W - 4L
1,656 SR
Queue Stats
145W - 143L
1,502 Elo+
Party 1
Team Averages
Level 116
1,596 SR
1,452 Elo+

VS

Team Averages
Level 78
1,528 SR
1,446 Elo+
Artio
Artio
Mykitaz_Lab28
Artio
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 40L
1,415 Elo+
Solo
Bastet
Bastet
Synced Cobra
Bastet
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 221L
1,521 Elo+
Solo
Chaac
Chaac
UrMomInKitchen
Chaac
Level 85
God Stats
6W - 2L
1,758 SR
Queue Stats
314W - 307L
1,491 Elo+
Solo
Hachiman
Hachiman
vDaSmokeDogv
Hachiman
Level 104
God Stats
2W - 3L
1,338 SR
Queue Stats
105W - 121L
1,377 Elo+
Solo
Kukulkan
Kukulkan
x-QuEsTiOnLeSs-o
Kukulkan
Level 127
God Stats
9W - 4L
1,547 SR
Queue Stats
500W - 487L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hy54me
Medusa
13
3 / 7 / 5
7,546
943
8,752
9,795
3,765
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ishtar
ImMsKitty
Ishtar
15
2 / 5 / 3
7,559
945
6,359
7,621
2,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 1
5,760
720
2,061
5,388
1,953
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 3 / 3
6,075
759
4,005
6,208
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
15
4 / 5 / 3
8,276
1,035
15,797
11,429
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 18
8,519
1,065
3,077
11,116
10,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
13
1 / 3 / 15
7,615
952
6,226
8,591
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
13 / 2 / 5
10,025
1,253
8,727
13,649
14,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
vDaSmokeDogv
Hachiman
15
6 / 1 / 12
8,807
1,101
9,480
6,693
2,570
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 14
8,688
1,086
10,419
7,604
2,920
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
9
Kills
24
24
Deaths
9
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Medusa
Hy54me
Medusa
3
7
5
0.79
L
Ishtar
ImMsKitty
Ishtar
2
5
3
0.7
L
0
4
1
0.13
L
0
3
3
0.5
W
0
2
18
4.5
L
Cthulhu
4
5
3
1.1
W
Bastet
1
3
15
2.83
W
13
2
5
7.75
W
Hachiman
vDaSmokeDogv
Hachiman
6
1
12
12
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,974
Damage
37,929
40,441
Taken
47,653
20,838
Mitigated
33,257
7,845
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Hy54me
Medusa
8,752
3,646
764
1,286
9,795
3,765
0
3,317
6,478
0
14,610
L
Ishtar
ImMsKitty
Ishtar
6,359
2,882
514
577
7,621
2,978
0
1,953
5,668
0
15,217
L
2,061
139
163
661
5,388
1,953
0
1,012
4,376
0
5,917
L
4,005
2,142
860
1,909
6,208
2,202
0
2,214
3,994
9,908
0
W
3,077
291
3,151
3,264
11,116
10,113
631
4,305
6,811
5,351
2,642
L
Cthulhu
15,797
539
140
971
11,429
9,940
0
4,328
7,101
26,424
0
W
Bastet
6,226
648
680
2,339
8,591
3,034
461
3,355
5,236
0
9,937
W
8,727
1,220
1,426
3,212
13,649
14,620
210
4,698
8,951
0
13,653
W
Hachiman
vDaSmokeDogv
Hachiman
9,480
5,576
1,155
1,701
6,693
2,570
971
3,137
3,556
0
18,754
W
10,419
830
1,110
653
7,604
2,920
875
4,307
3,297
34,149
465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,216
Gold Earned
43,654
83
Minions Killed
109
0
Camps Cleared
0
659,905
Distance Traveled
901,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,546
943
9
1
0
146,349
0
L
Ishtar
7,559
945
27
3
0
154,610
0
L
Ne Zha
5,760
720
8
1
0
87,678
0
L
Olorun
6,075
759
22
3
0
108,156
0
W
Artio
8,519
1,065
8
1
0
187,697
0
L
Cthulhu
8,276
1,035
17
2
0
163,112
0
W
Bastet
7,615
952
10
1
0
174,779
0
W
Chaac
10,025
1,253
11
1
0
194,516
0
W
Hachiman
8,807
1,101
25
3
0
169,347
0
W
Kukulkan
8,688
1,086
55
7
0
175,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role