Player Matchup

Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Casperthewhite4
Chiron
Level 217
God Stats
0W - 1L
1,510 SR
Queue Stats
333W - 325L
1,501 Elo+
Solo
Cupid
Cupid
HatiChasingMáni
Cupid
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 47L
1,602 Elo+
Party 2
Lancelot
Lancelot
PlayerCrAz
Lancelot
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 61L
1,590 Elo+
Party 2
Ao Kuang
Ao Kuang
Zeroclipse
Ao Kuang
Level 73
God Stats
1W - 5L
1,530 SR
Queue Stats
64W - 47L
1,624 Elo+
Party 2
Team Averages
Level 134
1,508 SR
1,564 Elo+

VS

Team Averages
Level 142
1,527 SR
1,539 Elo+
He Bo
He Bo
AlreaadyDeaad
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,519 Elo+
Solo
Olorun
Olorun
HayBal3z
Olorun
Level 146
God Stats
5W - 1L
1,749 SR
Queue Stats
202W - 184L
1,605 Elo+
Solo
Agni
Agni
PrimalLotus
Agni
Level 149
God Stats
2W - 1L
1,293 SR
Queue Stats
109W - 115L
1,493 Elo+
Solo
Geb
Geb
Raikuo-
Geb
Level 146
God Stats
2W - 1L
1,628 SR
Queue Stats
227W - 205L
1,539 Elo+
Party 1
Medusa
Medusa
dy38
Medusa
Level 143
God Stats
7W - 6L
1,466 SR
Queue Stats
207W - 193L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 4 / 2
7,152
650
3,657
7,958
2,878
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 5
7,292
663
9,094
7,655
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
2 / 1 / 4
7,884
717
8,082
9,898
4,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
PlayerCrAz
Lancelot
14
2 / 2 / 2
7,582
689
8,624
13,407
9,713
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
Zeroclipse
Ao Kuang
14
3 / 1 / 2
7,630
694
2,131
7,916
5,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
7,322
666
6,452
5,405
2,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
HayBal3z
Olorun
15
3 / 0 / 4
8,660
787
4,856
4,244
2,230
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
1 / 2 / 4
7,617
692
8,139
6,212
2,301
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Geb
14
2 / 3 / 6
8,556
778
7,290
10,623
10,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
dy38
Medusa
17
3 / 0 / 6
9,251
841
16,001
11,735
6,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
7
Kills
9
9
Deaths
7
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
2
0.25
W
0
2
6
1.5
L
0
1
5
2.5
L
2
1
4
4
W
Olorun
HayBal3z
Olorun
3
0
4
5
L
Lancelot
PlayerCrAz
Lancelot
2
2
2
1.5
W
1
2
4
1.5
W
Geb
2
3
6
1.67
L
Ao Kuang
Zeroclipse
Ao Kuang
3
1
2
4
W
Medusa
dy38
Medusa
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,588
Damage
42,738
46,834
Taken
38,219
24,876
Mitigated
23,854
23,686
Healing
15,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,657
460
319
21
7,958
2,878
0
4,132
3,818
16,927
526
W
6,452
96
583
280
5,405
2,160
0
175
5,230
10,554
0
L
9,094
1,315
1,680
2,177
7,655
2,809
0
4,636
2,969
0
21,037
L
8,082
4,274
8,207
5,796
9,898
4,237
0
6,162
3,668
0
18,666
W
Olorun
HayBal3z
Olorun
4,856
2,707
3,345
1,844
4,244
2,230
174
365
3,879
17,410
0
L
Lancelot
PlayerCrAz
Lancelot
8,624
55
1,571
1,707
13,407
9,713
0
7,224
6,141
0
21,125
W
8,139
369
493
552
6,212
2,301
196
1,341
4,834
14,116
0
W
Geb
7,290
324
2,522
1,756
10,623
10,764
0
1,640
8,898
9,777
573
L
Ao Kuang
Zeroclipse
Ao Kuang
2,131
444
634
1,574
7,916
5,239
0
4,171
3,745
2,468
0
W
Medusa
dy38
Medusa
16,001
3,363
325
3,571
11,735
6,399
182
1,977
9,718
0
50,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,540
Gold Earned
41,406
115
Minions Killed
138
0
Camps Cleared
0
1,110,878
Distance Traveled
1,096,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,152
650
33
3
0
220,552
0
W
He Bo
7,322
666
4
0
0
239,663
0
L
Chiron
7,292
663
21
2
0
197,116
0
L
Cupid
7,884
717
32
3
0
212,338
0
W
Olorun
8,660
787
48
4
0
226,485
0
L
Lancelot
7,582
689
24
2
0
235,540
0
W
Agni
7,617
692
18
2
0
199,681
0
W
Geb
8,556
778
5
0
0
189,031
0
L
Ao Kuang
7,630
694
5
0
0
245,332
0
W
Medusa
9,251
841
63
6
0
241,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role