Player Matchup

Mulan
Mulan
Klows_Shadow
Mulan
Level 68
God Stats
11W - 6L
1,739 SR
Queue Stats
256W - 289L
1,485 Elo+
Solo
Skadi
Skadi
Seppuku2082
Skadi
Level 69
God Stats
2W - 7L
1,294 SR
Queue Stats
290W - 333L
1,401 Elo+
Solo
Bakasura
Bakasura
TBSDC
Bakasura
Level 35
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 30L
1,434 Elo+
Party 1
Horus
Horus
babyDonkey
Horus
Level 45
God Stats
6W - 15L
1,348 SR
Queue Stats
45W - 71L
1,301 Elo+
Solo
Eset
Eset
oOmr milkyOo
Eset
Level 38
God Stats
6W - 5L
1,500 SR
Queue Stats
34W - 34L
1,426 Elo+
Party 1
Team Averages
Level 51
1,476 SR
1,409 Elo+

VS

Team Averages
Level 98
1,447 SR
1,458 Elo+
Mercury
Mercury
BeefChickenFish
Mercury
Level 152
God Stats
3W - 2L
1,548 SR
Queue Stats
330W - 327L
1,407 Elo+
Solo
Chaac
Chaac
FraughtBadger4
Chaac
Level 109
God Stats
2W - 0L
1,175 SR
Queue Stats
3W - 0L
1,670 Elo+
Solo
Yemoja
Yemoja
Silvrfox047
Yemoja
Level 85
God Stats
179W - 167L
1,440 SR
Queue Stats
307W - 302L
1,372 Elo+
Solo
Hera
Hera
SliestKibbles94
Hera
Level 84
God Stats
21W - 13L
1,573 SR
Queue Stats
288W - 278L
1,453 Elo+
Solo
Charybdis
Charybdis
YoungPappyOD
Charybdis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,977
352
1,851
8,234
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 7 / 0
6,552
385
1,144
11,824
3,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bakasura
TBSDC
Bakasura
9
1 / 8 / 3
6,384
376
2,680
11,052
3,476
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
11
1 / 3 / 1
6,433
378
2,905
12,415
6,715
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 7 / 0
7,926
466
9,208
11,113
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
9,463
557
3,435
15,882
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 3
8,579
505
3,641
8,172
3,388
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yemoja
14
3 / 1 / 12
8,955
527
4,049
9,556
5,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
14 / 1 / 4
10,765
633
15,748
5,890
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
YoungPappyOD
Charybdis
15
3 / 3 / 4
9,028
531
10,645
13,952
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
27
29
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
2
2
3
1.75
L
1
4
1
0.38
L
0
7
0
0
W
Yemoja
3
1
12
9
W
14
1
4
16
L
Bakasura
TBSDC
Bakasura
1
8
3
0.31
W
Charybdis
YoungPappyOD
Charybdis
3
3
4
1.67
L
Horus
1
3
1
0.5
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
37,518
54,638
Taken
53,452
19,592
Mitigated
20,163
8,739
Healing
22,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,435
1,763
0
8,836
15,882
5,463
325
1,110
14,366
0
82,158
W
3,641
328
0
903
8,172
3,388
1,941
2,085
5,961
0
42,129
L
1,851
106
0
321
8,234
3,000
0
4,783
3,451
0
12,476
L
1,144
410
0
3,090
11,824
3,060
64
2,091
9,733
0
45,751
W
Yemoja
4,049
845
3,637
3,815
9,556
5,662
2,719
1,145
8,243
22,793
1,234
W
15,748
3,931
0
912
5,890
1,735
687
2,348
3,166
68,080
941
L
Bakasura
TBSDC
Bakasura
2,680
1,809
0
1,335
11,052
3,476
0
2,866
8,186
0
13,828
W
Charybdis
YoungPappyOD
Charybdis
10,645
6,769
0
4,507
13,952
3,915
3,557
1,679
12,009
0
69,809
L
Horus
2,905
918
395
2,295
12,415
6,715
1
1,164
11,251
0
21,956
L
9,208
105
75
1,228
11,113
3,341
0
8,765
2,348
42,702
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,272
Gold Earned
46,790
264
Minions Killed
504
0
Camps Cleared
0
1,162,443
Distance Traveled
1,481,763
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,463
557
135
8
0
334,855
0
W
Chaac
8,579
505
88
5
0
278,915
0
L
Mulan
5,977
352
22
1
0
86,185
0
L
Skadi
6,552
385
71
4
0
271,525
11
W
Yemoja
8,955
527
42
2
0
265,167
4
W
Hera
10,765
633
123
7
0
319,159
4
L
Bakasura
6,384
376
41
2
0
294,190
0
W
Charybdis
9,028
531
116
7
0
283,667
0
L
Horus
6,433
378
28
2
0
255,721
0
L
Eset
7,926
466
102
6
0
254,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role