Player Matchup

Mulan
Mulan
AntonioMorales
Mulan
Level 154
God Stats
3W - 2L
1,633 SR
Queue Stats
69W - 79L
1,485 Elo+
Party 2
Xing Tian
Xing Tian
ElFabø
Xing Tian
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,492 Elo+
Party 2
Nemesis
Nemesis
Escaflowne50
Nemesis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
GiveJohnson
Zhong Kui
Level 47
God Stats
4W - 2L
1,784 SR
Queue Stats
196W - 181L
1,591 Elo+
Solo
Rama
Rama
ShellingPuma394
Rama
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,467 Elo+
Party 2
Team Averages
Level 117
1,583 SR
1,513 Elo+

VS

Team Averages
Level 102
1,675 SR
1,712 Elo+
Ao Kuang
Ao Kuang
GodHunter
Ao Kuang
Level 140
God Stats
2W - 1L
1,561 SR
Queue Stats
152W - 147L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Guerra04
Kukulkan
Level 157
God Stats
3W - 1L
1,855 SR
Queue Stats
461W - 286L
1,750 Elo+
Party 1
Hachiman
Hachiman
MoistMeatRocket
Hachiman
Level 32
God Stats
4W - 2L
1,590 SR
Queue Stats
138W - 46L
1,838 Elo+
Party 1
Maui
Maui
SirFairyUniverse
Maui
Level 21
God Stats
3W - 0L
1,861 SR
Queue Stats
38W - 16L
1,655 Elo+
Party 1
Nox
Nox
Spirkicide
Nox
Level 160
God Stats
7W - 6L
1,510 SR
Queue Stats
588W - 403L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
7,871
787
9,565
12,425
7,588
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
ElFabø
Xing Tian
12
2 / 7 / 3
8,104
810
5,205
14,990
14,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Escaflowne50
Nemesis
14
4 / 6 / 2
8,368
837
8,184
10,334
5,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
GiveJohnson
Zhong Kui
12
2 / 4 / 3
7,440
744
7,649
8,581
7,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 7 / 5
7,252
725
3,619
9,060
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GodHunter
Ao Kuang
15
6 / 1 / 21
9,270
927
9,815
17,599
9,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Guerra04
Kukulkan
15
4 / 1 / 19
9,495
950
12,988
4,817
1,787
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hachiman
16
13 / 3 / 12
10,516
1,052
14,506
8,845
3,496
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 22
8,872
887
7,382
8,371
6,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 17
9,190
919
5,574
4,451
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
121
9
Kills
30
30
Deaths
9
16
Assists
91
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Xing Tian
ElFabø
Xing Tian
2
7
3
0.5
L
Nemesis
Escaflowne50
Nemesis
4
6
2
0.83
L
Zhong Kui
GiveJohnson
Zhong Kui
2
4
3
0.88
W
Ao Kuang
GodHunter
Ao Kuang
6
1
21
16.5
W
Kukulkan
Guerra04
Kukulkan
4
1
19
13.5
W
Hachiman
13
3
12
6.33
L
0
7
5
0.36
W
2
2
22
6.5
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,222
Damage
50,265
55,390
Taken
44,083
37,480
Mitigated
22,878
9,329
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,565
1,175
726
3,122
12,425
7,588
0
6,405
5,628
0
15,406
L
Xing Tian
ElFabø
Xing Tian
5,205
118
256
1,003
14,990
14,219
0
8,587
6,034
9,844
0
L
Nemesis
Escaflowne50
Nemesis
8,184
1,428
0
1,767
10,334
5,038
0
7,246
2,649
0
12,310
L
Zhong Kui
GiveJohnson
Zhong Kui
7,649
350
379
2,076
8,581
7,836
0
5,070
3,204
17,397
0
W
Ao Kuang
GodHunter
Ao Kuang
9,815
973
1,248
9,658
17,599
9,007
1,261
4,742
12,857
15,896
933
W
Kukulkan
Guerra04
Kukulkan
12,988
1,239
345
551
4,817
1,787
1,255
1,813
3,004
26,371
1,028
W
Hachiman
14,506
9,339
918
2,680
8,845
3,496
2,122
3,445
5,400
0
30,416
L
3,619
2,266
0
0
9,060
2,799
0
5,166
3,654
0
15,677
W
7,382
788
1,122
1,254
8,371
6,822
1,053
2,103
6,268
12,570
2,432
W
5,574
399
553
223
4,451
1,766
1,297
751
3,700
13,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
47,343
85
Minions Killed
114
0
Camps Cleared
0
760,741
Distance Traveled
890,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,871
787
12
1
0
189,453
0
L
Xing Tian
8,104
810
9
1
0
166,390
0
L
Nemesis
8,368
837
8
1
0
172,125
0
L
Zhong Kui
7,440
744
27
3
0
104,835
0
W
Ao Kuang
9,270
927
23
2
0
188,907
0
W
Kukulkan
9,495
950
30
3
0
180,243
0
W
Hachiman
10,516
1,052
27
3
0
165,747
0
L
Rama
7,252
725
29
3
0
127,938
0
W
Maui
8,872
887
16
2
0
175,354
0
W
Nox
9,190
919
18
2
0
179,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role