Player Matchup

Cthulhu
Cthulhu
AdmiralPizza271
Cthulhu
Level 66
God Stats
14W - 12L
1,568 SR
Queue Stats
185W - 183L
1,464 Elo+
Solo
Odin
Odin
AdmittedCupid88
Odin
Level 87
God Stats
4W - 7L
1,270 SR
Queue Stats
380W - 370L
1,428 Elo+
Solo
Apollo
Apollo
M1st3rxD21
Apollo
Level 104
God Stats
1W - 3L
1,197 SR
Queue Stats
97W - 94L
1,547 Elo+
Party 2
Bakasura
Bakasura
Th3SuspectAU
Bakasura
Level 129
God Stats
4W - 3L
1,505 SR
Queue Stats
92W - 96L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
XrichreerX
Kukulkan
Level 66
God Stats
5W - 4L
1,341 SR
Queue Stats
137W - 135L
1,550 Elo+
Party 2
Team Averages
Level 90
1,376 SR
1,497 Elo+

VS

Team Averages
Level 93
1,609 SR
1,467 Elo+
Artio
Artio
Dershall
Artio
Level 89
God Stats
11W - 9L
1,647 SR
Queue Stats
179W - 160L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Eagles11
Nu Wa
Level 88
God Stats
5W - 2L
1,813 SR
Queue Stats
177W - 177L
1,467 Elo+
Party 3
Ravana
Ravana
FactionisSicK
Ravana
Level 78
God Stats
6W - 6L
1,439 SR
Queue Stats
176W - 173L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
NickZof
Gilgamesh
Level 109
God Stats
32W - 15L
1,709 SR
Queue Stats
256W - 255L
1,487 Elo+
Party 1
Nut
Nut
Spiddleflink
Nut
Level 103
God Stats
11W - 18L
1,438 SR
Queue Stats
330W - 343L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 8
8,406
600
10,474
14,555
7,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 3
6,983
499
6,860
10,177
8,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
M1st3rxD21
Apollo
12
3 / 3 / 6
7,087
506
9,289
7,894
2,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bakasura
Th3SuspectAU
Bakasura
13
4 / 4 / 7
7,422
530
7,254
15,484
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
XrichreerX
Kukulkan
14
4 / 0 / 0
8,428
602
4,737
6,269
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dershall
Artio
11
3 / 5 / 1
6,336
453
5,713
14,045
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Eagles11
Nu Wa
13
2 / 4 / 0
7,062
504
10,097
7,290
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 3
6,616
473
6,375
9,426
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NickZof
Gilgamesh
13
2 / 3 / 1
7,920
566
8,950
12,147
10,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 4 / 4
7,612
544
8,086
9,176
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
19
Kills
9
10
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
W
1
1
3
2.5
L
Artio
Dershall
Artio
3
5
1
0.7
L
Nu Wa
Eagles11
Nu Wa
2
4
0
0.5
L
0
4
3
0.38
W
Apollo
M1st3rxD21
Apollo
3
3
6
2
L
Gilgamesh
NickZof
Gilgamesh
2
3
1
0.83
L
2
4
4
1
W
Bakasura
Th3SuspectAU
Bakasura
4
4
7
1.88
W
Kukulkan
XrichreerX
Kukulkan
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,614
Damage
39,221
54,379
Taken
52,084
26,242
Mitigated
31,272
14,233
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,474
1,772
249
5,762
14,555
7,901
0
4,651
9,347
50,627
0
W
6,860
1,110
0
976
10,177
8,015
0
1,310
8,382
9,353
35,588
L
Artio
Dershall
Artio
5,713
416
360
3,134
14,045
11,124
0
4,483
9,130
17,281
0
L
Nu Wa
Eagles11
Nu Wa
10,097
3,328
0
406
7,290
2,527
0
3,974
2,969
47,871
0
L
6,375
1,736
0
3,998
9,426
3,724
0
2,133
6,852
0
42,999
W
Apollo
M1st3rxD21
Apollo
9,289
6,376
0
1,512
7,894
2,464
466
2,209
5,464
0
38,659
L
Gilgamesh
NickZof
Gilgamesh
8,950
2,886
0
1,636
12,147
10,565
56
2,868
8,782
0
58,908
L
8,086
4,561
0
2,456
9,176
3,332
0
3,437
5,669
0
51,162
W
Bakasura
Th3SuspectAU
Bakasura
7,254
4,747
0
4,011
15,484
5,885
201
2,654
12,670
0
32,709
W
Kukulkan
XrichreerX
Kukulkan
4,737
233
0
1,723
6,269
1,977
343
4,214
1,885
56,779
2,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,326
Gold Earned
35,546
388
Minions Killed
373
0
Camps Cleared
0
1,489,588
Distance Traveled
1,427,051
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,406
600
68
5
0
280,545
0
W
Odin
6,983
499
69
5
0
286,762
2
L
Artio
6,336
453
26
2
0
285,010
0
L
Nu Wa
7,062
504
66
5
0
268,746
1
L
Ravana
6,616
473
86
6
0
312,486
2
W
Apollo
7,087
506
60
4
0
259,966
0
L
Gilgamesh
7,920
566
112
8
0
276,253
0
L
Nut
7,612
544
83
6
0
284,556
2
W
Bakasura
7,422
530
81
6
0
368,643
0
W
Kukulkan
8,428
602
110
8
0
293,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role