Player Matchup

Surtr
Surtr
Silver I
CaptDiabetez
Surtr
Silver I
Level 83
God Stats
2W - 4L
1,633 SR
Queue Stats
10W - 12L
1,297 MMR
Party 1
Anhur
Anhur
Silver III
Goldkey11
Anhur
Silver III
Level 88
God Stats
1W - 3L
1,452 SR
Queue Stats
11W - 15L
1,243 MMR
Party 1
Chronos
Chronos
Silver II
Suuuuuuuper
Chronos
Silver II
Level 148
God Stats
2W - 2L
1,614 SR
Queue Stats
355W - 407L
1,099 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,566 SR
1,213 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,463 SR
1,118 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
AngryBunny55453
Ah Muzen Cab
Silver I
Level 142
God Stats
31W - 32L
1,442 SR
Queue Stats
288W - 344L
1,215 MMR
Solo
Cthulhu
Cthulhu
Gold III
J DuFFinAtoR
Cthulhu
Gold III
Level 148
God Stats
71W - 44L
1,638 SR
Queue Stats
181W - 179L
1,313 MMR
Party 2
Scylla
Scylla
Silver II
ThvtzBruno
Scylla
Silver II
Level 46
God Stats
5W - 8L
1,310 SR
Queue Stats
33W - 44L
827 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
11,417
714
13,109
18,615
15,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Goldkey11
Anhur
18
2 / 6 / 1
12,452
778
7,944
16,246
5,682
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Suuuuuuuper
Chronos
16
0 / 8 / 1
10,906
682
7,557
15,770
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AnubisMedusaBake KujiraArtemisSkadi

VS

Bans
BacchusJanusDiscordiaHeraVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AngryBunny55453
Ah Muzen Cab
20
6 / 2 / 9
13,680
855
12,199
13,259
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
J DuFFinAtoR
Cthulhu
20
9 / 0 / 10
14,533
908
22,034
16,905
15,755
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
ThvtzBruno
Scylla
19
4 / 2 / 9
12,769
798
9,313
8,973
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
19
19
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AngryBunny55453
Ah Muzen Cab
6
2
9
5.25
L
2
5
0
0.4
L
Anhur
Goldkey11
Anhur
2
6
1
0.42
W
Cthulhu
J DuFFinAtoR
Cthulhu
9
0
10
14
L
Chronos
Suuuuuuuper
Chronos
0
8
1
0.06
W
Scylla
ThvtzBruno
Scylla
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,610
Damage
43,546
50,631
Taken
39,137
27,332
Mitigated
22,587
8,734
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AngryBunny55453
Ah Muzen Cab
12,199
5,916
0
2,766
13,259
4,648
3,531
3,270
9,659
0
62,665
L
13,109
4,955
166
4,140
18,615
15,838
0
8,426
9,236
1,238
41,830
L
Anhur
Goldkey11
Anhur
7,944
1,865
0
3,264
16,246
5,682
0
9,984
5,354
0
46,569
W
Cthulhu
J DuFFinAtoR
Cthulhu
22,034
487
551
2,037
16,905
15,755
450
3,964
12,489
65,842
2,936
L
Chronos
Suuuuuuuper
Chronos
7,557
1,779
0
1,164
15,770
5,812
0
8,469
6,604
45,785
310
W
Scylla
ThvtzBruno
Scylla
9,313
83
0
2,386
8,973
2,184
0
928
7,687
28,811
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,775
Gold Earned
40,982
236
Minions Killed
259
0
Camps Cleared
0
801,075
Distance Traveled
879,285
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,680
855
98
6
0
286,019
0
L
Surtr
11,417
714
58
4
0
295,345
0
L
Anhur
12,452
778
104
7
0
258,360
0
W
Cthulhu
14,533
908
89
6
0
341,498
0
L
Chronos
10,906
682
74
5
0
247,370
2
W
Scylla
12,769
798
72
5
0
251,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role