Player Matchup

Izanami
Izanami
Chicknattack
Izanami
Level 145
God Stats
3W - 2L
1,675 SR
Queue Stats
96W - 78L
1,532 Elo+
Solo
Athena
Athena
DGOxxOverLordxx
Athena
Level 115
God Stats
0W - 2L
1,338 SR
Queue Stats
31W - 36L
1,469 Elo+
Solo
Sobek
Sobek
VnilaGorrila
Sobek
Level 139
God Stats
1W - 2L
1,299 SR
Queue Stats
113W - 140L
1,461 Elo+
Solo
Anhur
Anhur
oORAM510Oo
Anhur
Level 159
God Stats
0W - 1L
1,783 SR
Queue Stats
37W - 37L
1,500 Elo+
Solo
Danzaburou
Danzaburou
tyspeed360
Danzaburou
Level 156
God Stats
14W - 10L
1,604 SR
Queue Stats
497W - 514L
1,461 Elo+
Solo
Team Averages
Level 143
1,540 SR
1,485 Elo+

VS

Team Averages
Level 127
1,563 SR
1,595 Elo+
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Neblovesyou
Discordia
Level 104
God Stats
3W - 0L
1,910 SR
Queue Stats
545W - 177L
1,697 Elo+
Party 1
Cerberus
Cerberus
Shwingbongjing
Cerberus
Level 108
God Stats
7W - 7L
1,432 SR
Queue Stats
134W - 141L
1,468 Elo+
Solo
Chiron
Chiron
Tzuhsi
Chiron
Level 119
God Stats
5W - 2L
1,659 SR
Queue Stats
436W - 100L
1,790 Elo+
Party 1
Atlas
Atlas
dreezy217
Atlas
Level 157
God Stats
1W - 1L
1,313 SR
Queue Stats
215W - 193L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chicknattack
Izanami
14
3 / 5 / 6
8,634
785
5,654
10,529
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 4 / 2
6,373
579
1,343
7,548
3,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 7 / 6
7,783
708
6,349
15,177
8,883
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
15
2 / 6 / 7
8,642
786
7,852
11,999
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
tyspeed360
Danzaburou
16
2 / 3 / 8
8,685
790
11,403
11,303
4,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 3 / 12
8,813
801
7,212
5,558
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Neblovesyou
Discordia
18
9 / 1 / 13
10,942
995
20,308
8,276
3,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
15
5 / 3 / 13
9,980
907
6,368
15,577
14,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chiron
Tzuhsi
Chiron
16
3 / 2 / 17
9,489
863
10,824
6,617
2,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
dreezy217
Atlas
15
5 / 4 / 18
9,462
860
8,086
14,719
13,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
98
10
Kills
25
25
Deaths
13
29
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
12
3
L
Izanami
Chicknattack
Izanami
3
5
6
1.2
L
0
4
2
0.25
W
Discordia
Neblovesyou
Discordia
9
1
13
15.5
W
Cerberus
5
3
13
3.83
W
Chiron
Tzuhsi
Chiron
3
2
17
5.75
L
3
7
6
0.86
W
Atlas
dreezy217
Atlas
5
4
18
3.5
L
Anhur
2
6
7
0.92
L
Danzaburou
tyspeed360
Danzaburou
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
52,798
56,556
Taken
50,747
23,464
Mitigated
35,848
14,138
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,212
584
984
249
5,558
1,744
1,298
873
4,685
0
13,584
L
Izanami
Chicknattack
Izanami
5,654
2,878
691
2,603
10,529
3,203
0
5,639
4,705
0
15,472
L
1,343
340
679
1,032
7,548
3,384
0
5,067
2,346
1,841
0
W
Discordia
Neblovesyou
Discordia
20,308
1,068
1,469
904
8,276
3,339
1,360
967
7,309
42,354
855
W
Cerberus
6,368
280
953
4,207
15,577
14,728
297
2,901
12,676
10,744
0
W
Chiron
Tzuhsi
Chiron
10,824
3,058
929
1,625
6,617
2,520
2,769
1,943
4,648
0
30,980
L
6,349
192
296
1,573
15,177
8,883
0
8,560
6,284
9,489
0
W
Atlas
dreezy217
Atlas
8,086
1,907
348
2,118
14,719
13,517
154
1,008
13,711
14,979
636
L
Anhur
7,852
3,828
245
1,554
11,999
3,773
64
7,115
4,775
0
19,772
L
Danzaburou
tyspeed360
Danzaburou
11,403
2,340
1,847
3,618
11,303
4,221
0
6,670
4,369
0
31,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
48,686
95
Minions Killed
123
0
Camps Cleared
0
744,258
Distance Traveled
1,061,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,813
801
15
1
0
218,688
0
L
Izanami
8,634
785
21
2
0
156,155
0
L
Athena
6,373
579
2
0
0
51,400
0
W
Discordia
10,942
995
39
4
0
225,763
0
W
Cerberus
9,980
907
22
2
0
194,295
0
W
Chiron
9,489
863
36
3
0
198,209
0
L
Sobek
7,783
708
4
0
0
193,274
0
W
Atlas
9,462
860
11
1
0
224,075
0
L
Anhur
8,642
786
32
3
0
167,595
0
L
Danzaburou
8,685
790
36
3
0
175,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role