Player Matchup

Anhur
Anhur
GayTorAidx
Anhur
Level 47
God Stats
1W - 2L
1,731 SR
Queue Stats
83W - 106L
1,499 Elo+
Solo
Ymir
Ymir
M4gic_Pepo27
Ymir
Level 23
God Stats
2W - 2L
1,554 SR
Queue Stats
10W - 23L
1,312 Elo+
Party 1
Osiris
Osiris
SebasMG_VZLA
Osiris
Level 108
God Stats
3W - 3L
1,561 SR
Queue Stats
146W - 147L
1,460 Elo+
Party 1
Mercury
Mercury
ll-ALPHIN-ll
Mercury
Level 88
God Stats
0W - 1L
1,222 SR
Queue Stats
197W - 200L
1,389 Elo+
Party 1
Discordia
Discordia
steadyclimber
Discordia
Level 152
God Stats
4W - 1L
1,971 SR
Queue Stats
520W - 487L
1,501 Elo+
Solo
Team Averages
Level 84
1,608 SR
1,432 Elo+

VS

Team Averages
Level 118
1,488 SR
1,512 Elo+
Jormungandr
Jormungandr
Avery182657
Jormungandr
Level 85
God Stats
3W - 1L
1,386 SR
Queue Stats
203W - 231L
1,505 Elo+
Solo
Fenrir
Fenrir
BrzT_BLADE
Fenrir
Level 193
God Stats
3W - 1L
1,355 SR
Queue Stats
70W - 53L
1,533 Elo+
Solo
Cernunnos
Cernunnos
Casholaa
Cernunnos
Level 107
God Stats
30W - 25L
1,610 SR
Queue Stats
92W - 94L
1,498 Elo+
Solo
Tyr
Tyr
orientalghoul
Tyr
Level 87
God Stats
8W - 6L
1,675 SR
Queue Stats
144W - 136L
1,514 Elo+
Solo
Zeus
Zeus
vKING LOUIEv
Zeus
Level 119
God Stats
2W - 1L
1,414 SR
Queue Stats
253W - 252L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
1 / 2 / 0
4,215
527
3,795
5,624
1,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 1
4,310
539
2,493
7,122
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
8
2 / 3 / 0
5,098
637
3,694
6,851
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mercury
ll-ALPHIN-ll
Mercury
7
1 / 0 / 1
4,208
526
811
3,268
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
steadyclimber
Discordia
9
2 / 5 / 0
4,736
592
2,229
4,622
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Avery182657
Jormungandr
8
2 / 0 / 3
4,765
596
4,315
5,966
2,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
BrzT_BLADE
Fenrir
8
3 / 1 / 2
5,346
668
1,941
5,163
1,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cernunnos
Casholaa
Cernunnos
8
1 / 1 / 2
4,862
608
4,247
5,106
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 2 / 1
5,980
748
4,086
6,532
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
5 / 2 / 0
5,738
717
2,368
4,269
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
13
13
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Avery182657
Jormungandr
2
0
3
3.5
W
Fenrir
BrzT_BLADE
Fenrir
3
1
2
4
W
Cernunnos
Casholaa
Cernunnos
1
1
2
2
L
Anhur
1
2
0
0.5
L
0
3
1
0.17
L
Osiris
2
3
0
0.67
L
Mercury
ll-ALPHIN-ll
Mercury
1
0
1
1.5
W
2
2
1
1.25
L
Discordia
steadyclimber
Discordia
2
5
0
0.4
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,022
Damage
16,957
27,487
Taken
27,036
10,454
Mitigated
11,200
6,149
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Avery182657
Jormungandr
4,315
824
0
1,398
5,966
2,731
0
1,669
4,297
17,338
0
W
Fenrir
BrzT_BLADE
Fenrir
1,941
517
0
670
5,163
1,639
574
791
4,372
0
18,799
W
Cernunnos
Casholaa
Cernunnos
4,247
2,139
0
2,812
5,106
1,219
0
753
4,353
0
30,532
L
Anhur
3,795
2,685
0
2,331
5,624
1,420
0
2,114
3,510
0
20,531
L
2,493
598
0
1,329
7,122
3,805
0
2,125
4,997
12,017
0
L
Osiris
3,694
1,451
0
1,788
6,851
3,019
0
0
6,851
0
25,098
L
Mercury
ll-ALPHIN-ll
Mercury
811
171
0
585
3,268
961
0
430
2,838
0
11,594
W
4,086
1,151
0
2,162
6,532
4,439
0
0
6,532
0
38,485
L
Discordia
steadyclimber
Discordia
2,229
241
0
116
4,622
1,249
0
2,014
2,608
20,627
0
W
2,368
639
0
1,088
4,269
1,172
21
1,509
2,760
28,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,567
Gold Earned
26,691
169
Minions Killed
247
0
Camps Cleared
0
743,231
Distance Traveled
814,290
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,765
596
31
4
0
160,945
0
W
Fenrir
5,346
668
30
4
0
170,878
0
W
Cernunnos
4,862
608
47
6
0
134,895
1
L
Anhur
4,215
527
41
5
0
153,782
0
L
Ymir
4,310
539
7
1
0
154,575
3
L
Osiris
5,098
637
60
8
0
138,685
2
L
Mercury
4,208
526
25
3
0
124,377
0
W
Tyr
5,980
748
80
10
0
167,404
0
L
Discordia
4,736
592
36
5
0
171,812
2
W
Zeus
5,738
717
59
7
0
180,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role