Player Matchup

Hun Batz
Hun Batz
KINGIN_OP
Hun Batz
Level 43
God Stats
1W - 9L
1,027 SR
Queue Stats
12W - 34L
1,188 Elo+
Party 1
Xing Tian
Xing Tian
MikaKu
Xing Tian
Level 85
God Stats
1W - 7L
1,444 SR
Queue Stats
34W - 56L
1,313 Elo+
Party 1
Odin
Odin
Volkasu
Odin
Level 42
God Stats
3W - 1L
1,378 SR
Queue Stats
29W - 42L
1,308 Elo+
Party 1
Team Averages
Level 57
1,283 SR
1,270 Elo+

VS

Team Averages
Level 67
1,542 SR
1,389 Elo+
Tsukuyomi
Tsukuyomi
ChozenOne7
Tsukuyomi
Level 68
God Stats
1W - 3L
1,522 SR
Queue Stats
66W - 81L
1,374 Elo+
Solo
Nu Wa
Nu Wa
GoyDefender33
Nu Wa
Level 67
God Stats
19W - 9L
1,678 SR
Queue Stats
96W - 91L
1,471 Elo+
Solo
Arachne
Arachne
Trailaparktomes
Arachne
Level 65
God Stats
6W - 7L
1,426 SR
Queue Stats
146W - 153L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KINGIN_OP
Hun Batz
15
5 / 1 / 6
9,399
940
7,319
8,142
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
MikaKu
Xing Tian
15
7 / 0 / 6
9,337
934
8,434
13,654
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
Volkasu
Odin
14
4 / 2 / 8
8,920
892
6,859
10,427
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChozenOne7
Tsukuyomi
12
1 / 7 / 1
7,631
763
4,182
8,202
2,319
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 4 / 1
8,386
839
12,220
7,033
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 3
6,981
698
5,537
10,982
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
16
Kills
2
3
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChozenOne7
Tsukuyomi
1
7
1
0.21
L
1
4
1
0.38
W
Hun Batz
KINGIN_OP
Hun Batz
5
1
6
8
W
Xing Tian
MikaKu
Xing Tian
7
0
6
10
L
0
5
3
0.3
W
Odin
Volkasu
Odin
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,612
Damage
21,939
32,223
Taken
26,217
17,365
Mitigated
8,394
5,723
Healing
1,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChozenOne7
Tsukuyomi
4,182
975
0
72
8,202
2,319
0
2,624
5,260
0
7,438
L
12,220
2,783
0
150
7,033
1,848
374
1,650
5,210
37,729
490
W
Hun Batz
KINGIN_OP
Hun Batz
7,319
1,301
0
2,892
8,142
3,419
450
2,277
5,865
0
37,093
W
Xing Tian
MikaKu
Xing Tian
8,434
293
0
2,331
13,654
8,872
150
6,444
7,210
26,052
5,220
L
5,537
3,045
0
1,637
10,982
4,227
0
2,076
8,488
0
7,026
W
Odin
Volkasu
Odin
6,859
1,179
0
500
10,427
5,074
174
3,344
7,083
0
27,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
22,998
176
Minions Killed
63
0
Camps Cleared
0
598,758
Distance Traveled
520,571
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,631
763
2
0
0
143,799
0
L
Nu Wa
8,386
839
57
6
0
179,198
0
W
Hun Batz
9,399
940
65
7
0
206,882
0
W
Xing Tian
9,337
934
52
5
0
191,269
0
L
Arachne
6,981
698
4
0
0
197,574
0
W
Odin
8,920
892
59
6
0
200,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role