Player Matchup

Bacchus
Bacchus
Concept313
Bacchus
Level 52
God Stats
16W - 8L
1,594 SR
Queue Stats
17W - 20L
1,404 Elo+
Party 2
Poseidon
Poseidon
Feilss
Poseidon
Level 159
God Stats
10W - 4L
1,765 SR
Queue Stats
101W - 52L
1,631 Elo+
Solo
Medusa
Medusa
Korbox13
Medusa
Level 59
God Stats
9W - 7L
1,459 SR
Queue Stats
18W - 20L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
soepele_Verhoor
Gilgamesh
Level 148
God Stats
61W - 46L
1,521 SR
Queue Stats
781W - 777L
1,433 Elo+
Solo
Skadi
Skadi
weednasnoches
Skadi
Level 125
God Stats
16W - 6L
1,714 SR
Queue Stats
119W - 138L
1,370 Elo+
Solo
Team Averages
Level 109
1,611 SR
1,452 Elo+

VS

Team Averages
Level 123
1,517 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FemtoFenrir
Poseidon
Level 101
God Stats
8W - 12L
1,435 SR
Queue Stats
53W - 54L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ThunderCaffo
Morgan Le Fay
Level 121
God Stats
9W - 7L
1,649 SR
Queue Stats
236W - 227L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Concept313
Bacchus
10
1 / 0 / 6
6,190
619
2,594
5,154
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Feilss
Poseidon
13
10 / 0 / 1
7,759
776
9,599
6,109
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
Korbox13
Medusa
11
3 / 1 / 3
6,162
616
3,200
5,335
1,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
soepele_Verhoor
Gilgamesh
11
0 / 2 / 3
6,675
668
3,657
8,734
3,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 2 / 6
7,000
700
5,831
7,834
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 3 / 3
5,453
545
3,151
5,216
1,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
 
Susano
10
1 / 2 / 1
5,424
542
1,967
9,118
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
 
Charon
9
1 / 4 / 2
5,384
538
2,875
8,156
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
FemtoFenrir
Poseidon
10
1 / 5 / 1
5,777
578
4,231
6,559
1,446
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
ThunderCaffo
Morgan Le Fay
8
1 / 4 / 2
4,947
495
3,356
5,796
1,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
5
5
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
3
0.83
L
Susano
 
Susano
1
2
1
0.75
L
Charon
 
Charon
1
4
2
0.5
W
Bacchus
Concept313
Bacchus
1
0
6
4
W
Poseidon
Feilss
Poseidon
10
0
1
10.5
L
Poseidon
FemtoFenrir
Poseidon
1
5
1
0.3
W
Medusa
Korbox13
Medusa
3
1
3
4.5
L
Morgan Le Fay
ThunderCaffo
Morgan Le Fay
1
4
2
0.5
W
Gilgamesh
soepele_Verhoor
Gilgamesh
0
2
3
0.75
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,881
Damage
15,580
33,166
Taken
34,845
12,995
Mitigated
9,229
9,424
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,151
1,662
0
1,550
5,216
1,262
0
2,960
2,256
0
22,835
L
Susano
 
Susano
1,967
124
0
4,399
9,118
2,410
0
2,737
6,381
0
30,916
L
Charon
 
Charon
2,875
537
0
910
8,156
2,596
0
3,552
4,604
20,232
841
W
Bacchus
Concept313
Bacchus
2,594
194
0
2,070
5,154
3,986
454
1,545
3,609
16,597
0
W
Poseidon
Feilss
Poseidon
9,599
2,516
0
3,644
6,109
1,609
0
478
5,583
59,954
0
L
Poseidon
FemtoFenrir
Poseidon
4,231
627
52
637
6,559
1,446
0
1,262
5,297
30,122
766
W
Medusa
Korbox13
Medusa
3,200
504
0
1,080
5,335
1,592
1,355
1,702
3,633
0
36,404
L
Morgan Le Fay
ThunderCaffo
Morgan Le Fay
3,356
173
0
837
5,796
1,515
0
1,682
4,114
22,821
1,866
W
Gilgamesh
soepele_Verhoor
Gilgamesh
3,657
687
0
963
8,734
3,445
596
1,764
6,438
0
39,217
W
5,831
1,687
0
1,667
7,834
2,363
511
4,253
3,581
0
37,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
26,985
322
Minions Killed
260
0
Camps Cleared
0
1,146,394
Distance Traveled
1,022,909
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,453
545
44
4
0
195,389
0
L
Susano
5,424
542
64
6
0
246,652
0
L
Charon
5,384
538
47
5
0
183,465
4
W
Bacchus
6,190
619
23
2
0
242,844
0
W
Poseidon
7,759
776
92
9
0
268,102
0
L
Poseidon
5,777
578
71
7
0
192,675
0
W
Medusa
6,162
616
62
6
0
217,086
0
L
Morgan Le Fay
4,947
495
34
3
0
204,728
2
W
Gilgamesh
6,675
668
72
7
0
216,285
0
W
Skadi
7,000
700
73
7
0
202,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role