Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
NáhBruv
Jing Wei
Level 157
God Stats
14W - 13L
1,568 SR
Queue Stats
866W - 882L
1,487 Elo+
Solo
Merlin
Merlin
ShavkatPunch
Merlin
Level 70
God Stats
1W - 1L
1,747 SR
Queue Stats
453W - 519L
1,472 Elo+
Solo
Cerberus
Cerberus
ololo777ololo
Cerberus
Level 145
God Stats
5W - 11L
1,365 SR
Queue Stats
526W - 536L
1,500 Elo+
Solo
Artio
Artio
zachiman
Artio
Level 127
God Stats
4W - 10L
1,341 SR
Queue Stats
617W - 612L
1,481 Elo+
Solo
Team Averages
Level 126
1,504 SR
1,488 Elo+

VS

Team Averages
Level 132
1,448 SR
1,485 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Bakcnaffek
Skadi
Level 125
God Stats
4W - 6L
1,367 SR
Queue Stats
548W - 527L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Cèreza
Baron Samedi
Level 126
God Stats
2W - 2L
1,518 SR
Queue Stats
148W - 156L
1,466 Elo+
Party 1
Rama
Rama
Greòvhan
Rama
Level 123
God Stats
2W - 2L
1,356 SR
Queue Stats
40W - 49L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 3 / 1
4,800
960
2,658
5,157
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
NáhBruv
Jing Wei
11
0 / 2 / 0
4,991
998
2,087
3,660
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
10
0 / 2 / 1
4,985
997
4,629
2,540
765
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
ololo777ololo
Cerberus
5
0 / 2 / 1
4,358
872
792
2,803
2,149
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artio
zachiman
Artio
9
1 / 5 / 1
5,143
1,029
1,726
8,995
7,984
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 0 / 9
6,085
1,217
5,332
3,459
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
 
Atlas
10
2 / 1 / 7
5,779
1,156
1,997
5,306
4,145
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
11
3 / 1 / 9
6,341
1,268
5,668
3,829
1,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Cèreza
Baron Samedi
10
1 / 0 / 11
5,761
1,152
3,311
4,293
2,823
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rama
11
5 / 0 / 5
6,290
1,258
5,108
1,985
942
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
1
Kills
14
14
Deaths
2
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
1
0.17
W
Scylla
 
Scylla
3
0
9
7.5
W
Atlas
 
Atlas
2
1
7
5.5
W
Skadi
3
1
9
7.5
W
Baron Samedi
Cèreza
Baron Samedi
1
0
11
6.5
W
Rama
5
0
5
7.5
L
Jing Wei
NáhBruv
Jing Wei
0
2
0
0
L
Merlin
0
2
1
0.25
L
Cerberus
ololo777ololo
Cerberus
0
2
1
0.25
L
Artio
zachiman
Artio
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,892
Damage
21,416
23,155
Taken
18,872
13,709
Mitigated
10,353
4,199
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,658
231
151
1,218
5,157
1,501
0
2,607
2,550
6,576
0
W
Scylla
 
Scylla
5,332
200
1,178
931
3,459
1,106
267
1,112
2,347
9,957
0
W
Atlas
 
Atlas
1,997
399
302
1,421
5,306
4,145
104
2,282
3,024
6,414
0
W
Skadi
5,668
888
1,038
243
3,829
1,337
488
2,178
1,651
0
15,549
W
Baron Samedi
Cèreza
Baron Samedi
3,311
304
2,988
2,137
4,293
2,823
90
2,855
1,438
6,599
0
W
Rama
5,108
3,715
0
418
1,985
942
1,270
1,362
623
0
9,094
L
Jing Wei
NáhBruv
Jing Wei
2,087
1,103
202
675
3,660
1,310
0
2,540
1,120
0
8,794
L
Merlin
4,629
81
326
110
2,540
765
0
1,383
1,157
11,452
0
L
Cerberus
ololo777ololo
Cerberus
792
0
0
236
2,803
2,149
0
654
2,149
876
16
L
Artio
zachiman
Artio
1,726
180
270
1,011
8,995
7,984
0
3,456
5,539
2,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
30,256
42
Minions Killed
61
0
Camps Cleared
0
425,488
Distance Traveled
487,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,800
960
8
2
0
97,576
0
W
Scylla
6,085
1,217
13
3
0
99,317
0
W
Atlas
5,779
1,156
10
2
0
102,025
0
W
Skadi
6,341
1,268
22
4
0
93,425
0
W
Baron Samedi
5,761
1,152
7
1
0
98,214
0
W
Rama
6,290
1,258
9
2
0
94,143
0
L
Jing Wei
4,991
998
16
3
0
98,688
0
L
Merlin
4,985
997
13
3
0
99,553
0
L
Cerberus
4,358
872
2
0
0
35,509
0
L
Artio
5,143
1,029
3
1
0
94,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role