Player Matchup

Ra
Ra
Gold III
 
Ra
Gold III
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
GENERALMUJO
Guan Yu
Platinum V
Level 183
God Stats
1W - 5L
1,431 SR
Queue Stats
224W - 222L
1,669 MMR
Solo
Ravana
Ravana
Gold I
QUILADO
Ravana
Gold I
Level 270
God Stats
19W - 19L
1,562 SR
Queue Stats
376W - 403L
1,491 MMR
Party 2
Cerberus
Cerberus
Platinum IV
SoulKiih
Cerberus
Platinum IV
Level 163
God Stats
4W - 5L
1,580 SR
Queue Stats
142W - 142L
1,660 MMR
Solo
Hachiman
Hachiman
Platinum IV
adcVICTOR
Hachiman
Platinum IV
Level 172
God Stats
17W - 14L
1,650 SR
Queue Stats
191W - 198L
1,643 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 203
1,545 SR
1,593 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,544 SR
1,542 MMR
Surtr
Surtr
Platinum I
 
Surtr
Platinum I
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Gold II
 
Geb
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Gold III
Fantophia
Poseidon
Gold III
Level 156
God Stats
2W - 2L
1,581 SR
Queue Stats
34W - 34L
1,434 MMR
Solo
Medusa
Medusa
Gold V
Fmouraa10
Medusa
Gold V
Level 129
God Stats
28W - 22L
1,541 SR
Queue Stats
216W - 243L
1,247 MMR
Party 1
Thor
Thor
Diamond V
TTHEKINGG
Thor
Diamond V
Level 140
God Stats
57W - 49L
1,598 SR
Queue Stats
627W - 618L
2,030 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 7 / 0
7,612
507
7,624
10,574
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
GENERALMUJO
Guan Yu
12
0 / 7 / 0
7,011
467
3,543
15,500
11,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
QUILADO
Ravana
10
0 / 3 / 0
6,336
422
1,294
5,869
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
SoulKiih
Cerberus
10
0 / 7 / 4
6,910
461
4,039
16,081
10,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
adcVICTOR
Hachiman
12
3 / 6 / 0
7,604
507
8,286
10,042
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Sun WukongThanatosRaijinFreya

VS

Bans
Ao KuangXbalanqueSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
7 / 0 / 10
10,436
696
14,758
12,079
8,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Geb
 
Geb
12
2 / 1 / 15
8,168
545
6,541
14,470
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Fantophia
Poseidon
15
2 / 1 / 11
9,586
639
5,958
5,209
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Fmouraa10
Medusa
16
3 / 2 / 3
9,275
618
6,180
8,599
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
17
16 / 1 / 6
10,683
712
11,762
11,710
4,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
5
Kills
30
30
Deaths
5
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
7
0
0.29
W
Surtr
 
Surtr
7
0
10
12
W
Geb
 
Geb
2
1
15
9.5
W
Poseidon
Fantophia
Poseidon
2
1
11
7.5
W
Medusa
Fmouraa10
Medusa
3
2
3
2.25
L
Guan Yu
GENERALMUJO
Guan Yu
0
7
0
0
L
Ravana
QUILADO
Ravana
0
3
0
0
L
Cerberus
SoulKiih
Cerberus
0
7
4
0.29
W
Thor
16
1
6
19
L
Hachiman
adcVICTOR
Hachiman
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,786
Damage
45,199
58,066
Taken
52,067
31,090
Mitigated
29,015
12,434
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,624
406
330
1,831
10,574
3,323
0
3,586
6,988
58,593
0
W
Surtr
 
Surtr
14,758
4,384
0
3,028
12,079
8,726
56
1,752
10,187
5,772
71,994
W
Geb
 
Geb
6,541
617
0
3,711
14,470
11,233
0
3,145
10,923
21,829
1,190
W
Poseidon
Fantophia
Poseidon
5,958
760
0
445
5,209
1,468
392
2,254
2,743
73,678
1,146
W
Medusa
Fmouraa10
Medusa
6,180
2,584
0
2,544
8,599
2,768
985
2,383
6,148
0
76,055
L
Guan Yu
GENERALMUJO
Guan Yu
3,543
474
24
4,543
15,500
11,811
0
2,602
12,898
85
46,473
L
Ravana
QUILADO
Ravana
1,294
255
0
802
5,869
2,132
0
1,632
4,237
0
31,941
L
Cerberus
SoulKiih
Cerberus
4,039
418
0
2,636
16,081
10,948
0
3,621
12,460
23,209
0
W
Thor
11,762
3,159
0
1,547
11,710
4,820
0
1,485
9,969
0
77,895
L
Hachiman
adcVICTOR
Hachiman
8,286
5,367
0
2,268
10,042
2,876
0
3,069
6,973
0
54,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
48,148
404
Minions Killed
513
0
Camps Cleared
0
1,409,146
Distance Traveled
1,701,139
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,612
507
111
7
0
333,695
7
W
Surtr
10,436
696
119
8
0
318,405
2
W
Geb
8,168
545
33
2
0
340,764
5
W
Poseidon
9,586
639
139
9
0
353,064
9
W
Medusa
9,275
618
115
8
0
307,743
4
L
Guan Yu
7,011
467
80
5
0
297,747
2
L
Ravana
6,336
422
65
4
0
238,440
0
L
Cerberus
6,910
461
56
4
0
289,921
4
W
Thor
10,683
712
107
7
0
381,163
0
L
Hachiman
7,604
507
92
6
0
249,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role