Player Matchup

Artemis
Artemis
AKUxVILLAIN
Artemis
Level 126
God Stats
5W - 6L
1,582 SR
Queue Stats
208W - 226L
1,520 Elo+
Party 1
Charon
Charon
ANBU SLAYE X
Charon
Level 106
God Stats
8W - 3L
1,797 SR
Queue Stats
120W - 124L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
Clairebear92884
Nu Wa
Level 155
God Stats
334W - 296L
1,518 SR
Queue Stats
794W - 840L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Scoob6822
Danzaburou
Level 159
God Stats
18W - 17L
1,561 SR
Queue Stats
100W - 116L
1,424 Elo+
Solo
Bellona
Bellona
ares_will09
Bellona
Level 108
God Stats
55W - 53L
1,488 SR
Queue Stats
191W - 177L
1,486 Elo+
Solo
Team Averages
Level 131
1,589 SR
1,477 Elo+

VS

Team Averages
Level 94
1,494 SR
1,397 Elo+
Odin
Odin
ADROT28
Odin
Level 104
God Stats
8W - 15L
1,514 SR
Queue Stats
346W - 330L
1,493 Elo+
Party 2
Geb
Geb
Acted guns
Geb
Level 41
God Stats
1W - 0L
1,293 SR
Queue Stats
4W - 10L
1,172 Elo+
Party 3
Arachne
Arachne
MIGUEL_CRACk06x
Arachne
Level 117
God Stats
11W - 13L
1,446 SR
Queue Stats
581W - 527L
1,456 Elo+
Party 2
Medusa
Medusa
StriknGoaft
Medusa
Level 122
God Stats
5W - 5L
1,501 SR
Queue Stats
45W - 49L
1,414 Elo+
Party 3
Kukulkan
Kukulkan
vice_400
Kukulkan
Level 84
God Stats
29W - 17L
1,718 SR
Queue Stats
187W - 190L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AKUxVILLAIN
Artemis
10
1 / 4 / 1
5,363
488
3,973
9,077
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
10
1 / 0 / 2
5,907
537
3,809
6,188
3,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,028
548
4,271
3,163
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Scoob6822
Danzaburou
12
1 / 0 / 2
6,792
617
4,028
4,678
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ares_will09
Bellona
11
1 / 4 / 1
6,762
615
4,275
11,172
9,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ADROT28
Odin
8
1 / 2 / 1
5,022
457
930
5,697
2,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 1 / 2
5,364
488
2,710
5,951
4,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
4 / 0 / 2
6,845
622
6,446
8,775
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
9
0 / 2 / 1
5,349
486
2,124
6,652
1,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
vice_400
Kukulkan
13
5 / 0 / 1
7,339
667
5,114
4,114
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
5
Kills
10
10
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
ADROT28
Odin
1
2
1
0.75
L
Artemis
AKUxVILLAIN
Artemis
1
4
1
0.38
L
Charon
1
0
2
2
W
0
1
2
1
L
1
2
0
0.5
W
4
0
2
5
L
Danzaburou
Scoob6822
Danzaburou
1
0
2
2
W
Medusa
0
2
1
0.25
L
Bellona
ares_will09
Bellona
1
4
1
0.38
W
Kukulkan
vice_400
Kukulkan
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,356
Damage
17,324
34,278
Taken
31,189
17,792
Mitigated
12,454
11,018
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
ADROT28
Odin
930
0
0
2,066
5,697
2,140
0
821
4,810
0
14,703
L
Artemis
AKUxVILLAIN
Artemis
3,973
970
0
3,408
9,077
2,571
0
1,150
7,891
0
34,686
L
Charon
3,809
752
0
2,347
6,188
3,674
0
1,921
4,267
19,243
0
W
2,710
158
0
1,032
5,951
4,302
0
1,701
4,084
16,968
0
L
4,271
1,028
0
263
3,163
912
0
1,899
1,264
38,436
1,033
W
6,446
5,489
0
4,234
8,775
2,901
0
1,014
7,655
0
41,818
L
Danzaburou
Scoob6822
Danzaburou
4,028
932
0
1,821
4,678
1,579
330
1,045
3,633
0
53,507
W
Medusa
2,124
388
0
1,146
6,652
1,930
0
1,509
5,053
0
34,729
L
Bellona
ares_will09
Bellona
4,275
1,146
0
3,179
11,172
9,056
35
1,809
9,207
0
48,570
W
Kukulkan
vice_400
Kukulkan
5,114
203
0
1,138
4,114
1,181
0
2,267
1,577
67,619
1,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,852
Gold Earned
29,919
374
Minions Killed
319
0
Camps Cleared
0
1,055,753
Distance Traveled
1,098,218
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,022
457
27
2
0
149,036
0
L
Artemis
5,363
488
71
6
0
216,691
0
L
Charon
5,907
537
45
4
0
239,935
0
W
Geb
5,364
488
17
2
0
239,928
1
L
Nu Wa
6,028
548
76
7
0
180,257
2
W
Arachne
6,845
622
78
7
0
271,127
0
L
Danzaburou
6,792
617
90
8
0
202,530
4
W
Medusa
5,349
486
70
6
0
215,673
0
L
Bellona
6,762
615
92
8
0
216,340
4
W
Kukulkan
7,339
667
127
12
0
222,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role