Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DaMidgeTickler
Arachne
Level 158
God Stats
17W - 23L
1,452 SR
Queue Stats
296W - 286L
1,513 Elo+
Party 1
Tyr
Tyr
Dirty Triple D
Tyr
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 200L
1,468 Elo+
Party 1
Chronos
Chronos
mo1sT toWelett3
Chronos
Level 135
God Stats
1W - 1L
1,298 SR
Queue Stats
129W - 136L
1,432 Elo+
Party 1
Team Averages
Level 149
1,450 SR
1,483 Elo+

VS

Team Averages
Level 141
1,546 SR
1,460 Elo+
Khepri
Khepri
AlPrinceOfWales
Khepri
Level 156
God Stats
7W - 6L
1,527 SR
Queue Stats
504W - 524L
1,415 Elo+
Solo
Chernobog
Chernobog
D-V0l4T1l3
Chernobog
Level 123
God Stats
3W - 4L
1,484 SR
Queue Stats
389W - 404L
1,492 Elo+
Solo
Fenrir
Fenrir
HorizonVision
Fenrir
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 47L
1,441 Elo+
Solo
Ra
Ra
XPhoenix 5
Ra
Level 107
God Stats
4W - 3L
1,610 SR
Queue Stats
362W - 351L
1,435 Elo+
Solo
Raijin
Raijin
akonte97
Raijin
Level 162
God Stats
11W - 10L
1,611 SR
Queue Stats
290W - 313L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 1 / 6
6,732
1,122
3,292
7,489
5,920
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
 
Fenrir
11
2 / 3 / 3
6,332
1,055
3,308
6,910
3,891
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 3
6,568
1,095
4,908
7,424
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 4
6,090
1,015
1,980
5,770
3,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 4
6,101
1,017
3,532
3,783
1,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
6,216
1,036
1,775
7,950
7,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
D-V0l4T1l3
Chernobog
1
0 / 0 / 0
1,586
264
0
0
0
11
2 / 1 / 5
6,047
1,008
3,269
4,639
4,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 2 / 4
6,101
1,017
9,174
4,399
2,081
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
akonte97
Raijin
12
3 / 1 / 4
6,359
1,060
6,134
3,204
1,621
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
6
Kills
8
8
Deaths
6
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
6
3
W
Fenrir
 
Fenrir
2
3
3
1.17
L
1
2
4
1.5
L
Chernobog
D-V0l4T1l3
Chernobog
0
0
0
0
W
2
1
3
3.5
W
1
2
4
1.5
L
2
1
5
4.5
L
2
2
4
2
L
Raijin
akonte97
Raijin
3
1
4
5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,020
Damage
20,352
31,376
Taken
20,192
19,680
Mitigated
16,071
15,130
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,292
945
3,831
3,354
7,489
5,920
235
4,444
2,972
10,581
252
W
Fenrir
 
Fenrir
3,308
930
351
759
6,910
3,891
0
2,506
4,404
0
7,121
L
1,775
169
1,826
1,778
7,950
7,779
0
2,993
4,957
6,657
0
L
Chernobog
D-V0l4T1l3
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
4,908
3,207
1,145
3,316
7,424
5,019
586
4,088
3,336
0
7,995
W
1,980
425
1,054
808
5,770
3,549
343
2,883
2,887
0
7,732
L
3,269
619
181
1,081
4,639
4,590
40
1,450
3,189
0
5,190
L
9,174
206
2,357
766
4,399
2,081
24
1,768
2,631
20,172
0
L
Raijin
akonte97
Raijin
6,134
322
78
170
3,204
1,621
18
511
2,693
15,063
0
W
3,532
1,632
218
294
3,783
1,301
486
3,034
694
12,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,823
Gold Earned
26,309
58
Minions Killed
76
0
Camps Cleared
0
550,221
Distance Traveled
411,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,732
1,122
14
2
0
99,170
0
W
Fenrir
6,332
1,055
7
1
0
112,380
0
L
Khepri
6,216
1,036
9
2
0
116,327
0
L
Chernobog
1,586
264
0
0
0
0
0
W
Arachne
6,568
1,095
2
0
0
124,486
0
W
Tyr
6,090
1,015
18
3
0
109,746
0
L
Fenrir
6,047
1,008
17
3
0
101,168
0
L
Ra
6,101
1,017
29
5
0
98,981
0
L
Raijin
6,359
1,060
21
4
0
94,652
0
W
Chronos
6,101
1,017
17
3
0
104,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role