Player Matchup

Eset
Eset
 
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Cristocomekk
Thanatos
Level 132
God Stats
1W - 1L
1,291 SR
Queue Stats
244W - 255L
1,375 Elo+
Solo
Geb
Geb
Gilganeshiva
Geb
Level 218
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 11L
1,748 Elo+
Party 1
Achilles
Achilles
SuipzVaaga4bunda
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,711 Elo+
Party 1
Xbalanque
Xbalanque
ViolletXIII
Xbalanque
Level 215
God Stats
6W - 0L
1,889 SR
Queue Stats
99W - 34L
1,726 Elo+
Party 1
Team Averages
Level 124
1,536 SR
1,612 Elo+

VS

Team Averages
Level 98
1,431 SR
1,374 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Hartira
Athena
Level 55
God Stats
1W - 3L
1,428 SR
Queue Stats
1W - 9L
1,156 Elo+
Party 2
Janus
Janus
Juanitosastre
Janus
Level 85
God Stats
1W - 6L
1,580 SR
Queue Stats
9W - 11L
1,442 Elo+
Solo
Loki
Loki
Shinobianao
Loki
Level 26
God Stats
0W - 4L
1,146 SR
Queue Stats
1W - 5L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 0 / 0
5,859
732
86
2,279
628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Cristocomekk
Thanatos
8
1 / 1 / 1
4,551
569
2,210
5,511
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 5
5,246
656
1,570
3,745
1,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
5,230
654
1,885
4,111
2,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ViolletXIII
Xbalanque
10
5 / 1 / 0
5,930
741
5,558
4,289
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
1 / 3 / 0
3,824
478
1,376
3,100
733
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Set
 
Set
4
0 / 0 / 0
3,455
432
197
1,059
524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
Hartira
Athena
5
0 / 2 / 1
3,852
482
2,049
6,196
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

6
0 / 1 / 0
3,902
488
378
1,765
323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 1
4,285
536
1,397
3,996
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
0
0
1
L
Izanami
 
Izanami
1
3
0
0.33
L
Set
 
Set
0
0
0
0
W
Thanatos
Cristocomekk
Thanatos
1
1
1
1.5
W
0
0
5
2.5
L
Athena
Hartira
Athena
0
2
1
0.25
L
0
1
0
0
L
1
1
1
1.5
W
0
1
0
0
W
Xbalanque
ViolletXIII
Xbalanque
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,309
Damage
5,397
19,935
Taken
16,116
7,601
Mitigated
6,169
9,225
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
86
0
0
1,412
2,279
628
0
181
2,058
57,745
0
L
Izanami
 
Izanami
1,376
1,029
0
705
3,100
733
0
515
2,585
0
15,332
L
Set
 
Set
197
0
0
276
1,059
524
0
0
1,059
0
3,594
W
Thanatos
Cristocomekk
Thanatos
2,210
694
0
2,991
5,511
1,784
0
210
5,259
0
26,187
W
1,570
222
0
1,599
3,745
1,517
182
991
2,754
8,019
88
L
Athena
Hartira
Athena
2,049
778
0
1,584
6,196
3,646
0
997
5,084
5,177
0
L
378
0
0
270
1,765
323
0
86
1,679
15,100
0
L
1,397
205
0
1,658
3,996
943
0
58
3,848
0
16,858
W
1,885
323
0
1,022
4,111
2,563
0
251
3,860
0
26,738
W
Xbalanque
ViolletXIII
Xbalanque
5,558
3,255
0
2,201
4,289
1,109
1,219
712
3,577
0
42,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,816
Gold Earned
19,318
310
Minions Killed
119
0
Camps Cleared
0
752,586
Distance Traveled
582,047
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,859
732
114
14
0
160,897
0
L
Izanami
3,824
478
26
3
0
94,459
0
L
Set
3,455
432
6
1
0
60,448
2
W
Thanatos
4,551
569
54
7
0
162,089
0
W
Geb
5,246
656
6
1
0
156,676
0
L
Athena
3,852
482
8
1
0
165,266
1
L
Janus
3,902
488
41
5
0
87,235
0
L
Loki
4,285
536
38
5
0
174,639
0
W
Achilles
5,230
654
57
7
0
118,997
0
W
Xbalanque
5,930
741
79
10
0
153,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role