Player Matchup

Hou Yi
Hou Yi
DankDark74
Hou Yi
Level 156
God Stats
3W - 1L
1,661 SR
Queue Stats
136W - 67L
1,712 Elo+
Party 2
Ix Chel
Ix Chel
Drewthulu
Ix Chel
Level 151
God Stats
14W - 5L
1,731 SR
Queue Stats
236W - 97L
1,737 Elo+
Party 2
Mulan
Mulan
seas04
Mulan
Level 45
God Stats
24W - 9L
1,651 SR
Queue Stats
153W - 75L
1,706 Elo+
Party 2
Team Averages
Level 117
1,681 SR
1,719 Elo+

VS

Team Averages
Level 123
1,734 SR
1,680 Elo+
Ne Zha
Ne Zha
Cοokie
Ne Zha
Level 123
God Stats
2W - 2L
1,823 SR
Queue Stats
87W - 29L
1,877 Elo+
Party 1
Arachne
Arachne
MrGunIII
Arachne
Level 157
God Stats
4W - 2L
1,791 SR
Queue Stats
87W - 72L
1,591 Elo+
Party 1
Ra
Ra
donaldbump99
Ra
Level 89
God Stats
3W - 1L
1,590 SR
Queue Stats
22W - 18L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DankDark74
Hou Yi
14
0 / 0 / 5
8,560
778
6,972
6,090
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Drewthulu
Ix Chel
15
3 / 0 / 2
8,830
803
5,830
5,410
3,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
seas04
Mulan
14
2 / 0 / 3
8,046
731
6,570
6,625
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cοokie
Ne Zha
14
0 / 0 / 0
7,616
692
7,188
9,765
10,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
MrGunIII
Arachne
11
0 / 5 / 0
6,993
636
4,613
10,364
6,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 0 / 0
9,033
821
2,106
1,664
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Cοokie
Ne Zha
0
0
0
0
W
Hou Yi
DankDark74
Hou Yi
0
0
5
2.5
W
Ix Chel
Drewthulu
Ix Chel
3
0
2
4
L
Arachne
MrGunIII
Arachne
0
5
0
0
L
0
0
0
0
W
Mulan
seas04
Mulan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,372
Damage
13,907
18,125
Taken
21,793
11,037
Mitigated
18,358
10,898
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Cοokie
Ne Zha
7,188
971
0
3,157
9,765
10,719
0
2,717
6,445
0
22,722
W
Hou Yi
DankDark74
Hou Yi
6,972
1,840
0
1,490
6,090
2,387
296
121
5,889
0
42,379
W
Ix Chel
Drewthulu
Ix Chel
5,830
1,224
4,813
3,231
5,410
3,526
40
851
4,256
41,035
441
L
Arachne
MrGunIII
Arachne
4,613
2,703
0
1,071
10,364
6,966
0
2,918
7,142
0
7,187
L
2,106
64
478
943
1,664
673
324
209
1,443
52,166
0
W
Mulan
seas04
Mulan
6,570
412
0
1,364
6,625
5,124
0
1,023
5,265
0
12,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,436
Gold Earned
23,642
192
Minions Killed
154
0
Camps Cleared
0
625,751
Distance Traveled
660,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,616
692
16
1
0
246,347
0
W
Hou Yi
8,560
778
72
7
0
204,198
0
W
Ix Chel
8,830
803
95
9
0
211,696
0
L
Arachne
6,993
636
9
1
0
205,802
0
L
Ra
9,033
821
129
12
0
208,759
0
W
Mulan
8,046
731
25
2
0
209,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role