Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Inmemorial
Skadi
Level 88
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 3L
1,465 Elo+
Party 2
Yemoja
Yemoja
Maziike3n
Yemoja
Level 5
God Stats
2W - 2L
1,744 SR
Queue Stats
3W - 2L
1,801 Elo+
Party 2
Thor
Thor
agumon13
Thor
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,598 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,573 Elo+

VS

Team Averages
Level 116
1,545 SR
1,493 Elo+
Shiva
Shiva
ElGordoTocaNenas
Shiva
Level 109
God Stats
3W - 0L
1,731 SR
Queue Stats
225W - 216L
1,536 Elo+
Party 1
Hera
Hera
ElMazii
Hera
Level 132
God Stats
3W - 3L
1,502 SR
Queue Stats
112W - 106L
1,533 Elo+
Party 1
Nut
Nut
I MistyKim I
Nut
Level 129
God Stats
16W - 9L
1,648 SR
Queue Stats
67W - 54L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
LautaroG494
Kuzenbo
Level 125
God Stats
6W - 3L
1,585 SR
Queue Stats
169W - 160L
1,519 Elo+
Party 1
Horus
Horus
Marco1235
Horus
Level 87
God Stats
4W - 2L
1,258 SR
Queue Stats
18W - 20L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 2 / 0
6,387
581
4,093
8,461
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
 
Ra
9
0 / 6 / 0
5,208
473
2,697
8,011
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
9
1 / 5 / 0
5,537
503
4,094
7,062
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
Maziike3n
Yemoja
7
0 / 2 / 0
5,064
460
1,542
6,514
2,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thor
8
0 / 3 / 0
4,946
450
2,571
10,065
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 3
7,026
639
6,932
8,395
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
ElMazii
Hera
11
3 / 0 / 7
6,663
606
5,046
3,756
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 3
6,118
556
4,522
4,393
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
LautaroG494
Kuzenbo
11
2 / 0 / 9
6,661
606
5,230
6,075
4,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Marco1235
Horus
11
1 / 0 / 1
5,491
499
3,206
7,244
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
2
Kills
18
18
Deaths
2
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
0
0.5
L
Ra
 
Ra
0
6
0
0
W
9
1
3
10.5
W
Hera
ElMazii
Hera
3
0
7
6.5
W
3
1
3
4.5
L
Skadi
1
5
0
0.2
W
Kuzenbo
LautaroG494
Kuzenbo
2
0
9
6.5
W
Horus
Marco1235
Horus
1
0
1
1.5
L
Yemoja
Maziike3n
Yemoja
0
2
0
0
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,997
Damage
24,936
40,113
Taken
29,863
15,499
Mitigated
16,239
8,108
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,093
1,150
0
2,411
8,461
4,785
0
209
7,827
0
35,943
L
Ra
 
Ra
2,697
179
24
906
8,011
2,573
0
3,733
4,278
32,825
0
W
6,932
2,497
0
1,050
8,395
3,637
184
881
7,514
0
48,668
W
Hera
ElMazii
Hera
5,046
1,159
0
535
3,756
1,102
452
1,260
2,496
43,308
1,225
W
4,522
2,697
0
1,378
4,393
1,364
361
309
4,084
0
36,545
L
Skadi
4,094
2,130
0
60
7,062
2,053
0
1,672
5,390
0
35,068
W
Kuzenbo
LautaroG494
Kuzenbo
5,230
1,991
0
1,663
6,075
4,748
178
1,664
4,330
21,593
428
W
Horus
Marco1235
Horus
3,206
868
174
3,119
7,244
5,388
177
0
7,244
1,484
22,067
L
Yemoja
Maziike3n
Yemoja
1,542
672
1,977
1,306
6,514
2,678
0
2,392
4,122
9,669
100
L
Thor
2,571
726
0
1,424
10,065
3,410
0
2,242
7,784
0
32,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,142
Gold Earned
31,959
263
Minions Killed
304
0
Camps Cleared
0
1,030,826
Distance Traveled
1,092,797
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,387
581
60
5
0
190,294
2
L
Ra
5,208
473
66
6
0
219,763
0
W
Shiva
7,026
639
80
7
0
241,692
2
W
Hera
6,663
606
94
9
0
215,829
2
W
Nut
6,118
556
73
7
0
189,824
2
L
Skadi
5,537
503
69
6
0
192,990
0
W
Kuzenbo
6,661
606
23
2
0
227,347
4
W
Horus
5,491
499
34
3
0
218,105
5
L
Yemoja
5,064
460
16
1
0
194,214
0
L
Thor
4,946
450
52
5
0
233,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role