Player Matchup

Raijin
Raijin
 
Raijin
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JohnnySiunami
Hercules
Level 122
God Stats
3W - 10L
1,220 SR
Queue Stats
349W - 360L
1,509 Elo+
Solo
Charon
Charon
KatsAndTats
Charon
Level 129
God Stats
2W - 3L
1,417 SR
Queue Stats
277W - 267L
1,542 Elo+
Party 1
Charybdis
Charybdis
La Flare87
Charybdis
Level 149
God Stats
6W - 12L
1,337 SR
Queue Stats
785W - 770L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
ThyloQueen
Zhong Kui
Level 98
God Stats
2W - 3L
1,463 SR
Queue Stats
132W - 125L
1,568 Elo+
Party 1
Team Averages
Level 134
1,387 SR
1,532 Elo+

VS

Team Averages
Level 158
1,515 SR
1,533 Elo+
Ne Zha
Ne Zha
CreativeCords
Ne Zha
Level 204
God Stats
19W - 8L
1,681 SR
Queue Stats
694W - 717L
1,487 Elo+
Solo
Chronos
Chronos
Delirious_Things
Chronos
Level 158
God Stats
4W - 5L
1,371 SR
Queue Stats
297W - 286L
1,583 Elo+
Solo
Shiva
Shiva
Jord0man
Shiva
Level 159
God Stats
23W - 20L
1,552 SR
Queue Stats
955W - 992L
1,506 Elo+
Solo
Martichoras
Martichoras
Pheromxne
Martichoras
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,591 Elo+
Solo
Geb
Geb
TheSchweet
Geb
Level 127
God Stats
4W - 4L
1,474 SR
Queue Stats
329W - 320L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 3 / 2
5,748
719
1,762
5,034
1,921
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
JohnnySiunami
Hercules
13
1 / 3 / 3
6,260
783
5,222
15,946
12,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon
11
0 / 4 / 4
6,216
777
5,674
9,229
9,113
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
La Flare87
Charybdis
11
1 / 2 / 2
5,928
741
6,504
5,289
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Zhong Kui
ThyloQueen
Zhong Kui
12
3 / 5 / 2
6,868
859
6,648
9,071
6,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
8,467
1,058
11,841
10,070
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 8
8,061
1,008
7,702
7,586
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Jord0man
Shiva
13
1 / 1 / 10
7,616
952
5,730
7,951
7,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Martichoras
Pheromxne
Martichoras
16
5 / 0 / 9
9,160
1,145
12,067
6,478
3,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

12
0 / 3 / 7
7,516
940
4,523
12,391
10,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
5
Kills
17
17
Deaths
6
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
2
0.33
W
6
1
6
9
W
5
1
8
9
L
Hercules
JohnnySiunami
Hercules
1
3
3
0.83
W
Shiva
Jord0man
Shiva
1
1
10
6
L
Charon
0
4
4
0.5
L
Charybdis
La Flare87
Charybdis
1
2
2
1
W
Martichoras
Pheromxne
Martichoras
5
0
9
9.5
W
0
3
7
1.17
L
Zhong Kui
ThyloQueen
Zhong Kui
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,810
Damage
41,863
44,569
Taken
44,476
31,537
Mitigated
28,101
15,324
Healing
17,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,762
0
1,192
603
5,034
1,921
0
2,394
2,640
10,343
200
W
11,841
1,529
1,926
2,984
10,070
4,096
1,512
3,152
6,918
0
22,613
W
7,702
2,112
11
1,581
7,586
2,922
1,839
1,559
6,027
19,094
0
L
Hercules
JohnnySiunami
Hercules
5,222
2,207
579
6,620
15,946
12,467
0
4,008
11,938
0
9,442
W
Shiva
Jord0man
Shiva
5,730
623
2,310
2,106
7,951
7,587
728
3,287
4,664
0
11,552
L
Charon
5,674
675
831
604
9,229
9,113
0
2,155
7,074
10,408
132
L
Charybdis
La Flare87
Charybdis
6,504
1,709
588
1,141
5,289
1,597
0
981
4,308
0
11,116
W
Martichoras
Pheromxne
Martichoras
12,067
3,200
0
1,945
6,478
3,461
1,882
2,968
3,510
0
31,345
W
4,523
232
2,094
2,956
12,391
10,035
175
2,970
9,421
9,824
1,005
L
Zhong Kui
ThyloQueen
Zhong Kui
6,648
917
1,650
1,516
9,071
6,439
0
2,452
6,619
11,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
40,820
58
Minions Killed
99
0
Camps Cleared
0
578,269
Distance Traveled
800,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,748
719
8
1
0
73,800
0
W
Ne Zha
8,467
1,058
11
1
0
168,187
0
W
Chronos
8,061
1,008
24
3
0
153,068
0
L
Hercules
6,260
783
12
2
0
161,409
0
W
Shiva
7,616
952
11
1
0
165,237
0
L
Charon
6,216
777
13
2
0
128,128
0
L
Charybdis
5,928
741
16
2
0
95,064
0
W
Martichoras
9,160
1,145
45
6
0
156,268
0
W
Geb
7,516
940
8
1
0
157,537
0
L
Zhong Kui
6,868
859
9
1
0
119,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role